Player Matchup

Gilgamesh
Gilgamesh
Angelo_W7
Gilgamesh
Level 29
God Stats
42W - 59L
1,425 SR
Queue Stats
111W - 179L
1,333 Elo+
Party 2
Olorun
Olorun
House Stark1234
Olorun
Level 8
God Stats
2W - 1L
1,317 SR
Queue Stats
4W - 2L
1,418 Elo+
Solo
Anubis
Anubis
OliveiraCoronel
Anubis
Level 26
God Stats
3W - 1L
1,511 SR
Queue Stats
123W - 193L
1,335 Elo+
Party 2
Ullr
Ullr
Pr1m4t4
Ullr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
234W - 257L
1,338 Elo+
Solo
Nike
Nike
yFlashzada
Nike
Level 26
God Stats
10W - 3L
1,721 SR
Queue Stats
51W - 38L
1,430 Elo+
Solo
Team Averages
Level 24
1,495 SR
1,371 Elo+

VS

Team Averages
Level 7
1,549 SR
1,268 Elo+
Merlin
Merlin
CalvinThor
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,422 Elo+
Party 1
Guan Yu
Guan Yu
Guh_Tsu
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,107 Elo+
Party 1
Ullr
Ullr
TCK_Skywalker
Ullr
Level 15
God Stats
1W - 1L
1,744 SR
Queue Stats
2W - 3L
1,486 Elo+
Party 1
Sylvanus
Sylvanus
TRAZ_O_BEZERRO
Sylvanus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,041 Elo+
Solo
Nemesis
Nemesis
subtil_Kayky
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Angelo_W7
Gilgamesh
16
7 / 1 / 5
10,352
575
5,368
11,278
6,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
11 / 2 / 9
10,276
571
17,230
13,630
4,740
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
7 / 2 / 15
9,125
507
11,163
8,472
3,625
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
Pr1m4t4
Ullr
17
15 / 0 / 1
11,703
650
15,207
12,017
4,761
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
11 / 0 / 8
10,862
603
13,818
12,121
8,492
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CalvinThor
Merlin
12
1 / 9 / 1
7,430
413
6,991
9,913
2,841
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Guh_Tsu
Guan Yu
12
1 / 10 / 0
7,269
404
7,116
16,063
14,075
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 9 / 2
6,610
367
6,616
13,914
3,744
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
10
1 / 13 / 2
6,564
365
4,808
22,063
17,053
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
subtil_Kayky
Nemesis
7
0 / 10 / 2
5,788
322
3,337
15,002
4,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
10
51
Kills
3
5
Deaths
51
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Angelo_W7
Gilgamesh
7
1
5
9.5
L
Merlin
CalvinThor
Merlin
1
9
1
0.17
L
Guan Yu
Guh_Tsu
Guan Yu
1
10
0
0.1
W
11
2
9
7.75
W
7
2
15
7.25
W
Ullr
Pr1m4t4
Ullr
15
0
1
15.5
L
0
9
2
0.11
L
Sylvanus
1
13
2
0.15
L
Nemesis
subtil_Kayky
Nemesis
0
10
2
0.1
W
11
0
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,786
Damage
28,868
57,518
Taken
76,955
27,878
Mitigated
42,210
22,293
Healing
8,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Angelo_W7
Gilgamesh
5,368
2,080
0
3,501
11,278
6,260
1,948
668
10,610
0
79,142
L
Merlin
CalvinThor
Merlin
6,991
1,614
0
262
9,913
2,841
0
4,443
5,470
41,875
0
L
Guan Yu
Guh_Tsu
Guan Yu
7,116
1,813
1,279
1,574
16,063
14,075
211
3,065
12,998
0
31,948
W
17,230
9,419
549
7,016
13,630
4,740
4,758
6,411
7,219
46,456
0
W
11,163
595
1,594
3,806
8,472
3,625
989
2,268
6,204
27,804
0
W
Ullr
Pr1m4t4
Ullr
15,207
9,587
0
4,871
12,017
4,761
5,467
1,337
10,680
0
78,787
L
6,616
3,683
0
1,183
13,914
3,744
0
2,599
11,315
0
25,801
L
Sylvanus
4,808
2,500
1,182
1,208
22,063
17,053
207
12,831
9,232
13,888
0
L
Nemesis
subtil_Kayky
Nemesis
3,337
1,887
0
1,898
15,002
4,497
355
5,455
9,547
0
14,023
W
13,818
3,713
0
956
12,121
8,492
1,957
1,115
11,006
0
58,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,318
Gold Earned
33,661
441
Minions Killed
199
0
Camps Cleared
0
1,521,023
Distance Traveled
1,338,523
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,352
575
110
6
0
342,505
2
L
Merlin
7,430
413
62
3
0
235,455
0
L
Guan Yu
7,269
404
54
3
0
302,722
1
W
Olorun
10,276
571
65
4
0
289,479
0
W
Anubis
9,125
507
37
2
0
245,045
2
W
Ullr
11,703
650
134
7
0
306,051
0
L
Ullr
6,610
367
45
3
0
242,587
0
L
Sylvanus
6,564
365
13
1
0
226,434
0
L
Nemesis
5,788
322
25
1
0
331,325
1
W
Nike
10,862
603
95
5
0
337,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role