Player Matchup

Sylvanus
Sylvanus
CynicalSin666
Sylvanus
Level 126
God Stats
3W - 3L
1,906 SR
Queue Stats
139W - 108L
1,650 Elo+
Solo
Tsukuyomi
Tsukuyomi
Stock Poor
Tsukuyomi
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,486 Elo+
Solo
Danzaburou
Danzaburou
doomdine
Danzaburou
Level 124
God Stats
0W - 1L
1,506 SR
Queue Stats
25W - 24L
1,626 Elo+
Solo
Team Averages
Level 133
1,637 SR
1,587 Elo+

VS

Team Averages
Level 118
1,725 SR
1,592 Elo+
Fenrir
Fenrir
DARKFLAMEMASTA5
Fenrir
Level 144
God Stats
3W - 1L
1,350 SR
Queue Stats
405W - 330L
1,671 Elo+
Solo
Scylla
Scylla
Jovixxen
Scylla
Level 115
God Stats
4W - 1L
1,796 SR
Queue Stats
86W - 64L
1,538 Elo+
Solo
Odin
Odin
naruto-kivi
Odin
Level 96
God Stats
14W - 11L
2,029 SR
Queue Stats
212W - 233L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CynicalSin666
Sylvanus
12
0 / 4 / 0
9,519
560
5,569
18,754
20,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
Stock Poor
Tsukuyomi
12
0 / 6 / 0
8,992
529
5,004
13,223
7,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Danzaburou
doomdine
Danzaburou
15
2 / 7 / 0
11,042
650
5,686
16,615
6,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
8,100
476
0
0
0
Scylla
Jovixxen
Scylla
18
11 / 2 / 5
12,662
745
19,889
8,480
3,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 0 / 11
12,885
758
16,603
13,665
13,374
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
2
Kills
17
17
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CynicalSin666
Sylvanus
0
4
0
0
W
0
0
0
0
W
Scylla
Jovixxen
Scylla
11
2
5
6.75
L
Tsukuyomi
Stock Poor
Tsukuyomi
0
6
0
0
L
Danzaburou
doomdine
Danzaburou
2
7
0
0.29
W
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,259
Damage
36,492
48,592
Taken
22,145
35,103
Mitigated
16,495
10,289
Healing
6,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CynicalSin666
Sylvanus
5,569
1,301
1,193
4,850
18,754
20,898
0
7,703
10,653
19,381
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
Jovixxen
Scylla
19,889
1,077
0
1,701
8,480
3,121
998
2,529
5,951
56,929
0
L
Tsukuyomi
Stock Poor
Tsukuyomi
5,004
1,052
0
566
13,223
7,773
0
4,734
8,272
0
27,556
L
Danzaburou
doomdine
Danzaburou
5,686
2,419
0
3,680
16,615
6,432
32
6,563
9,778
0
54,251
W
16,603
3,008
0
4,384
13,665
13,374
1,278
3,040
10,625
0
72,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,553
Gold Earned
33,647
150
Minions Killed
189
0
Camps Cleared
0
686,367
Distance Traveled
674,183
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,519
560
39
2
0
215,999
1
W
Fenrir
8,100
476
0
0
0
0
0
W
Scylla
12,662
745
76
4
0
312,818
4
L
Tsukuyomi
8,992
529
43
3
0
228,403
3
L
Danzaburou
11,042
650
68
4
0
241,965
0
W
Odin
12,885
758
113
7
0
361,365
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role