Player Matchup

Ra
Ra
Bajtak
Ra
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 22L
1,383 Elo+
Solo
Ares
Ares
DeLaGezzy
Ares
Level 121
God Stats
2W - 0L
1,773 SR
Queue Stats
4W - 2L
1,814 Elo+
Solo
Bellona
Bellona
GDeathlock
Bellona
Level 111
God Stats
3W - 0L
1,770 SR
Queue Stats
157W - 175L
1,470 Elo+
Party 2
Kukulkan
Kukulkan
George5127
Kukulkan
Level 66
God Stats
1W - 3L
1,303 SR
Queue Stats
84W - 100L
1,415 Elo+
Party 2
Serqet
Serqet
pheonixkille
Serqet
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 95L
1,527 Elo+
Party 2
Team Averages
Level 103
1,569 SR
1,522 Elo+

VS

Team Averages
Level 98
1,500 SR
1,444 Elo+
Chang'e
Chang'e
 
Chang'e
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
ABDYLAZIZBASTAKI
Gilgamesh
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 184L
1,535 Elo+
Party 1
Thor
Thor
Blackm0re
Thor
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 79L
1,522 Elo+
Solo
Anubis
Anubis
ColaSinGluten
Anubis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 70L
1,392 Elo+
Solo
Bacchus
Bacchus
Sleith
Bacchus
Level 86
God Stats
3W - 4L
1,500 SR
Queue Stats
41W - 69L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
7 / 4 / 25
16,896
704
25,134
18,517
16,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ares
19
1 / 8 / 24
13,611
567
16,242
31,657
48,763
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
GDeathlock
Bellona
20
16 / 5 / 27
19,038
793
39,136
42,441
51,195
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
George5127
Kukulkan
20
9 / 4 / 18
16,473
686
24,385
19,566
12,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
20
13 / 4 / 25
16,609
692
22,983
23,751
24,236
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
4 / 8 / 17
15,419
642
19,357
31,032
22,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
20
4 / 10 / 15
14,152
590
27,590
34,907
55,324
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thor
20
6 / 14 / 11
15,685
654
14,761
28,943
17,326
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
9 / 8 / 11
15,094
629
24,681
18,942
11,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Sleith
Bacchus
20
2 / 6 / 16
13,431
560
16,918
31,682
68,061
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
95
46
Kills
25
25
Deaths
46
119
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
8
17
1.56
L
Gilgamesh
4
10
15
1.15
W
Ra
7
4
25
4.88
L
Thor
6
14
11
0.82
L
9
8
11
1.81
W
Ares
1
8
24
1.63
W
Bellona
GDeathlock
Bellona
16
5
27
5.9
W
Kukulkan
George5127
Kukulkan
9
4
18
4.5
L
Bacchus
Sleith
Bacchus
2
6
16
1.67
W
Serqet
13
4
25
6.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,880
Damage
103,307
135,932
Taken
145,506
152,564
Mitigated
174,623
59,370
Healing
41,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
19,357
482
15,054
14,333
31,032
22,780
412
17,528
12,275
48,634
0
L
Gilgamesh
27,590
3,338
2,421
5,124
34,907
55,324
336
17,892
15,968
2,907
46,164
W
Ra
25,134
1,295
21,850
7,272
18,517
16,338
1,517
10,893
7,390
65,448
0
L
Thor
14,761
2,658
0
55
28,943
17,326
0
13,509
13,687
332
36,922
L
24,681
740
1,165
2,681
18,942
11,132
615
5,203
11,263
63,868
0
W
Ares
16,242
710
675
3,995
31,657
48,763
433
11,705
19,383
19,136
0
W
Bellona
GDeathlock
Bellona
39,136
12,514
1,266
13,469
42,441
51,195
1,637
17,825
23,844
9,910
62,707
W
Kukulkan
George5127
Kukulkan
24,385
1,315
801
3,030
19,566
12,032
1,034
9,313
9,894
61,844
0
L
Bacchus
Sleith
Bacchus
16,918
1,639
0
406
31,682
68,061
280
17,438
12,957
24,271
0
W
Serqet
22,983
3,307
2,130
4,882
23,751
24,236
1,334
12,601
11,057
0
28,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,627
Gold Earned
73,781
229
Minions Killed
194
0
Camps Cleared
0
2,073,143
Distance Traveled
1,926,490
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
15,419
642
51
2
0
409,879
1
L
Gilgamesh
14,152
590
31
1
0
406,489
2
W
Ra
16,896
704
78
3
0
447,503
0
L
Thor
15,685
654
27
1
0
295,492
0
L
Anubis
15,094
629
71
3
0
393,177
3
W
Ares
13,611
567
1
0
0
365,299
0
W
Bellona
19,038
793
59
2
0
428,826
1
W
Kukulkan
16,473
686
71
3
0
404,861
0
L
Bacchus
13,431
560
14
1
0
421,453
6
W
Serqet
16,609
692
20
1
0
426,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role