Player Matchup

Izanami
Izanami
Gold I
DreamkilIer-_-
Izanami
Gold I
Level 101
God Stats
10W - 4L
1,353 SR
Queue Stats
191W - 152L
1,779 MMR
Party 1
Scylla
Scylla
Platinum III
jessito_h
Scylla
Platinum III
Level 98
God Stats
12W - 17L
1,559 SR
Queue Stats
275W - 248L
1,825 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold V
skating PFC
Kumbhakarna
Gold V
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,684 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 85
1,471 SR
1,763 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 103
1,540 SR
1,653 MMR
Cerberus
Cerberus
Platinum IV
CyZombieSlayer
Cerberus
Platinum IV
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 100L
1,577 MMR
Party 2
Tiamat
Tiamat
Gold I
Faded XII
Tiamat
Gold I
Level 66
God Stats
10W - 12L
1,632 SR
Queue Stats
200W - 202L
1,706 MMR
Party 2
Chiron
Chiron
Platinum II
Nebi Webi
Chiron
Platinum II
Level 108
God Stats
5W - 3L
1,488 SR
Queue Stats
93W - 80L
1,675 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 10
13,338
785
22,777
14,546
3,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
jessito_h
Scylla
17
8 / 7 / 12
12,867
757
14,237
13,497
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
skating PFC
Kumbhakarna
16
6 / 2 / 15
13,576
799
7,988
22,014
30,437
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
ThothGilgameshAthenaChaacMorgan Le Fay

VS

Bans
Chang'eCthulhuAphroditeCabrakanSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
3 / 7 / 7
11,900
700
13,463
23,774
26,401
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tiamat
Faded XII
Tiamat
16
9 / 9 / 4
13,130
772
13,540
15,814
9,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Nebi Webi
Chiron
16
2 / 7 / 8
11,488
676
7,143
14,814
5,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
33
23
Kills
14
14
Deaths
23
37
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
3
7
7
0.93
W
9
5
10
2.8
L
Tiamat
Faded XII
Tiamat
9
9
4
1.22
L
Chiron
Nebi Webi
Chiron
2
7
8
0.86
W
Scylla
jessito_h
Scylla
8
7
12
2
W
Kumbhakarna
skating PFC
Kumbhakarna
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,002
Damage
34,146
50,057
Taken
54,402
38,452
Mitigated
41,391
6,070
Healing
9,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
13,463
857
135
3,316
23,774
26,401
0
7,321
16,239
38,372
0
W
22,777
12,829
0
1,622
14,546
3,762
1,113
11,104
3,442
0
86,779
L
Tiamat
Faded XII
Tiamat
13,540
524
0
1,723
15,814
9,153
764
5,694
10,120
42,488
0
L
Chiron
Nebi Webi
Chiron
7,143
2,492
1,003
3,749
14,814
5,837
602
8,896
5,818
0
46,780
W
Scylla
jessito_h
Scylla
14,237
1,388
0
433
13,497
4,253
1,345
6,879
6,618
42,174
0
W
Kumbhakarna
skating PFC
Kumbhakarna
7,988
907
0
4,015
22,014
30,437
396
9,020
12,994
18,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,781
Gold Earned
36,518
212
Minions Killed
214
0
Camps Cleared
0
904,607
Distance Traveled
872,189
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,900
700
61
4
0
288,705
3
W
Izanami
13,338
785
137
8
0
276,312
2
L
Tiamat
13,130
772
64
4
0
291,105
2
L
Chiron
11,488
676
89
5
0
292,379
6
W
Scylla
12,867
757
66
4
0
296,752
2
W
Kumbhakarna
13,576
799
9
1
0
331,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role