Player Matchup

Neith
Neith
DROP THE TEAM
Neith
Level 116
God Stats
0W - 4L
1,602 SR
Queue Stats
20W - 27L
1,386 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Impulsive Aim
Cu Chulainn
Level 103
God Stats
0W - 4L
1,333 SR
Queue Stats
23W - 30L
1,444 Elo+
Party 2
Scylla
Scylla
KingKobelverson
Scylla
Level 109
God Stats
1W - 1L
1,665 SR
Queue Stats
98W - 109L
1,480 Elo+
Party 2
Hades
Hades
KobeIverson10
Hades
Level 23
God Stats
10W - 9L
1,540 SR
Queue Stats
14W - 19L
1,354 Elo+
Party 2
Thor
Thor
XxALbinOxKitenS
Thor
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 68L
1,414 Elo+
Party 2
Team Averages
Level 90
1,528 SR
1,416 Elo+

VS

Team Averages
Level 111
1,570 SR
1,515 Elo+
Horus
Horus
AyyLmao2021Lit
Horus
Level 107
God Stats
5W - 6L
1,442 SR
Queue Stats
110W - 105L
1,517 Elo+
Party 1
Chang'e
Chang'e
CJ6058
Chang'e
Level 126
God Stats
1W - 2L
1,373 SR
Queue Stats
55W - 49L
1,479 Elo+
Solo
Artemis
Artemis
Daniellerino
Artemis
Level 151
God Stats
24W - 8L
1,775 SR
Queue Stats
92W - 84L
1,586 Elo+
Party 1
Sylvanus
Sylvanus
Ninjasauce
Sylvanus
Level 145
God Stats
22W - 18L
1,660 SR
Queue Stats
54W - 49L
1,537 Elo+
Party 1
Yemoja
Yemoja
Nyynnja
Yemoja
Level 25
God Stats
7W - 4L
1,598 SR
Queue Stats
13W - 14L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 5
11,014
688
17,789
17,759
7,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cu Chulainn
Impulsive Aim
Cu Chulainn
17
1 / 5 / 3
9,852
616
13,111
23,046
18,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
3 / 1 / 4
12,170
761
28,075
8,925
3,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 6 / 2
10,029
627
8,822
17,511
13,050
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 2 / 2
8,077
505
897
2,935
829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 11
11,697
731
11,180
20,590
23,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
CJ6058
Chang'e
19
2 / 2 / 9
11,336
709
7,958
18,427
17,837
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Daniellerino
Artemis
20
11 / 1 / 8
14,565
910
23,144
9,712
4,742
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Ninjasauce
Sylvanus
19
4 / 1 / 14
12,427
777
11,038
22,612
13,073
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yemoja
Nyynnja
Yemoja
18
1 / 2 / 14
11,981
749
7,858
16,462
17,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
78
8
Kills
22
22
Deaths
8
16
Assists
56
Player
Kills
Deaths
Assists
KDA
W
4
2
11
4.75
W
Chang'e
CJ6058
Chang'e
2
2
9
3.25
L
2
8
5
0.56
W
Artemis
Daniellerino
Artemis
11
1
8
15
L
Cu Chulainn
Impulsive Aim
Cu Chulainn
1
5
3
0.5
L
3
1
4
5
L
2
6
2
0.5
W
Sylvanus
Ninjasauce
Sylvanus
4
1
14
11
W
Yemoja
Nyynnja
Yemoja
1
2
14
4
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,694
Damage
61,178
70,176
Taken
87,803
43,214
Mitigated
76,694
10,248
Healing
47,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,180
3,135
789
3,517
20,590
23,747
0
7,624
12,202
0
17,201
W
Chang'e
CJ6058
Chang'e
7,958
1,275
5,814
7,211
18,427
17,837
1,057
9,862
8,024
40,143
0
L
17,789
7,297
0
4,292
17,759
7,196
0
7,745
9,629
0
52,560
W
Artemis
Daniellerino
Artemis
23,144
15,082
0
3,843
9,712
4,742
2,539
4,531
4,822
0
79,616
L
Cu Chulainn
Impulsive Aim
Cu Chulainn
13,111
1,702
0
1,339
23,046
18,981
0
7,215
14,719
315
37,097
L
28,075
1,137
0
2,465
8,925
3,158
0
3,256
4,781
77,307
0
L
8,822
253
98
2,054
17,511
13,050
1
7,327
9,910
31,537
0
W
Sylvanus
Ninjasauce
Sylvanus
11,038
1,214
8,101
12,962
22,612
13,073
871
7,026
13,546
44,982
0
W
Yemoja
Nyynnja
Yemoja
7,858
2,189
2,228
3,065
16,462
17,295
324
7,789
8,008
25,032
0
L
897
109
0
0
2,935
829
0
1,157
1,642
0
3,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,142
Gold Earned
62,006
352
Minions Killed
370
7
Camps Cleared
7
1,141,760
Distance Traveled
1,488,090
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,697
731
21
1
0
282,166
2
W
Chang'e
11,336
709
93
6
0
291,420
0
L
Neith
11,014
688
86
5
2
245,479
2
W
Artemis
14,565
910
142
9
6
309,173
1
L
Cu Chulainn
9,852
616
63
4
1
273,820
3
L
Scylla
12,170
761
138
9
2
322,006
2
L
Hades
10,029
627
63
4
2
246,630
0
W
Sylvanus
12,427
777
73
5
1
319,024
1
W
Yemoja
11,981
749
41
3
0
286,307
2
L
Thor
8,077
505
2
0
0
53,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role