Player Matchup

Anhur
Anhur
CactusJack420
Anhur
Level 69
God Stats
4W - 2L
1,696 SR
Queue Stats
263W - 247L
1,564 Elo+
Solo
Terra
Terra
DarKnock138
Terra
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 28L
1,461 Elo+
Party 1
Awilix
Awilix
Kumokumo1234
Awilix
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,258 Elo+
Party 1
Izanami
Izanami
My Little Lando
Izanami
Level 113
God Stats
29W - 16L
1,585 SR
Queue Stats
774W - 780L
1,470 Elo+
Solo
Set
Set
VinnyGuerra
Set
Level 106
God Stats
1W - 1L
1,317 SR
Queue Stats
52W - 49L
1,457 Elo+
Solo
Team Averages
Level 83
1,520 SR
1,442 Elo+

VS

Team Averages
Level 106
1,493 SR
1,505 Elo+
Awilix
Awilix
FlyingPyro
Awilix
Level 134
God Stats
3W - 5L
1,500 SR
Queue Stats
498W - 498L
1,439 Elo+
Solo
Xing Tian
Xing Tian
GordonHamzley82
Xing Tian
Level 125
God Stats
8W - 7L
1,656 SR
Queue Stats
465W - 494L
1,504 Elo+
Solo
Chang'e
Chang'e
KaliCleri
Chang'e
Level 101
God Stats
1W - 2L
1,473 SR
Queue Stats
171W - 162L
1,515 Elo+
Solo
Hercules
Hercules
SenorPeachesYo
Hercules
Level 84
God Stats
3W - 6L
1,485 SR
Queue Stats
347W - 371L
1,507 Elo+
Solo
Izanami
Izanami
Tenaughtis
Izanami
Level 85
God Stats
0W - 1L
1,351 SR
Queue Stats
15W - 13L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 11
11,103
653
19,557
16,862
9,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
0 / 4 / 14
10,525
619
14,396
21,310
28,796
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Awilix
20
7 / 7 / 12
12,988
764
17,183
15,808
11,632
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
15 / 5 / 7
15,169
892
41,661
16,346
9,195
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
1 / 7 / 16
11,964
704
11,935
19,455
9,327
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
FlyingPyro
Awilix
17
7 / 8 / 8
11,320
666
13,180
20,758
9,586
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
GordonHamzley82
Xing Tian
18
3 / 3 / 15
11,447
673
14,502
30,635
30,087
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
KaliCleri
Chang'e
20
11 / 5 / 13
13,720
807
22,940
33,109
17,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
18
2 / 3 / 18
11,238
661
8,285
27,172
38,951
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
Tenaughtis
Izanami
19
5 / 6 / 9
12,628
743
15,302
17,169
8,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
91
25
Kills
28
28
Deaths
25
60
Assists
63
Player
Kills
Deaths
Assists
KDA
W
2
5
11
1.5
W
0
4
14
1.75
L
Awilix
FlyingPyro
Awilix
7
8
8
1.38
L
Xing Tian
GordonHamzley82
Xing Tian
3
3
15
3.5
L
Chang'e
KaliCleri
Chang'e
11
5
13
3.5
W
Awilix
7
7
12
1.86
W
15
5
7
3.7
L
Hercules
2
3
18
3.67
L
Izanami
Tenaughtis
Izanami
5
6
9
1.58
W
1
7
16
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,732
Damage
74,209
89,781
Taken
128,843
68,069
Mitigated
103,864
30,094
Healing
52,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,557
9,050
2,001
5,923
16,862
9,119
1,205
7,238
9,624
0
30,493
W
14,396
1,656
4,305
3,544
21,310
28,796
297
8,682
12,628
25,376
0
L
Awilix
FlyingPyro
Awilix
13,180
4,461
951
1,778
20,758
9,586
848
4,136
16,622
0
17,374
L
Xing Tian
GordonHamzley82
Xing Tian
14,502
976
627
9,453
30,635
30,087
546
1,915
28,720
23,232
0
L
Chang'e
KaliCleri
Chang'e
22,940
2,960
10,805
16,067
33,109
17,212
1,192
3,455
29,654
54,823
0
W
Awilix
17,183
7,943
196
899
15,808
11,632
303
8,939
6,869
0
26,144
W
41,661
28,077
1,749
5,096
16,346
9,195
1,917
5,622
10,724
0
85,348
L
Hercules
8,285
1,750
3,009
8,032
27,172
38,951
1,132
3,554
23,618
1,279
11,209
L
Izanami
Tenaughtis
Izanami
15,302
9,220
802
1,090
17,169
8,028
767
1,644
15,525
0
40,159
W
11,935
2,683
2,247
4,134
19,455
9,327
1,361
7,874
11,581
308
22,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,749
Gold Earned
60,353
163
Minions Killed
150
0
Camps Cleared
0
1,540,464
Distance Traveled
1,502,894
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,103
653
23
1
0
290,797
0
W
Terra
10,525
619
17
1
0
346,681
0
L
Awilix
11,320
666
12
1
0
280,604
3
L
Xing Tian
11,447
673
11
1
0
357,294
0
L
Chang'e
13,720
807
65
4
0
298,441
1
W
Awilix
12,988
764
19
1
0
323,300
0
W
Izanami
15,169
892
87
5
0
254,037
0
L
Hercules
11,238
661
10
1
0
351,656
2
L
Izanami
12,628
743
52
3
0
214,899
0
W
Set
11,964
704
17
1
0
325,649
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role