Player Matchup

Loki
Loki
KENNNOOOBBBIIII
Loki
Level 42
God Stats
21W - 26L
1,488 SR
Queue Stats
163W - 168L
1,502 Elo+
Party 1
Hachiman
Hachiman
SockHatAbe
Hachiman
Level 12
God Stats
6W - 8L
1,414 SR
Queue Stats
14W - 24L
1,307 Elo+
Solo
Scylla
Scylla
TheWulfGaming
Scylla
Level 16
God Stats
1W - 2L
1,297 SR
Queue Stats
30W - 29L
1,335 Elo+
Solo
Ymir
Ymir
halo1015678
Ymir
Level 18
God Stats
1W - 1L
1,724 SR
Queue Stats
32W - 21L
1,578 Elo+
Party 1
Cu Chulainn
Cu Chulainn
辛德勒的上单
Cu Chulainn
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,499 Elo+
Solo
Team Averages
Level 19
1,485 SR
1,444 Elo+

VS

Team Averages
Level 20
1,552 SR
1,537 Elo+
Tsukuyomi
Tsukuyomi
SadBoiSuhsi
Tsukuyomi
Level 16
God Stats
4W - 4L
1,749 SR
Queue Stats
121W - 121L
1,538 Elo+
Solo
Ullr
Ullr
Sharpshooter2112
Ullr
Level 29
God Stats
22W - 8L
1,737 SR
Queue Stats
308W - 247L
1,673 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheChourico
Cu Chulainn
Level 26
God Stats
1W - 2L
1,276 SR
Queue Stats
10W - 11L
1,473 Elo+
Solo
Cerberus
Cerberus
iSpenceers
Cerberus
Level 14
God Stats
4W - 3L
1,500 SR
Queue Stats
239W - 317L
1,442 Elo+
Solo
Vulcan
Vulcan
minusculepp
Vulcan
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 35L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 2
8,448
528
7,600
11,981
3,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
SockHatAbe
Hachiman
12
1 / 4 / 4
7,565
473
2,450
10,929
2,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 8 / 0
6,917
432
2,559
12,444
4,339
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
5 / 4 / 4
9,776
611
10,433
14,336
7,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cu Chulainn
辛德勒的上单
Cu Chulainn
5
0 / 2 / 0
5,412
338
1,383
2,745
1,199
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
SadBoiSuhsi
Tsukuyomi
10
3 / 1 / 3
7,331
458
3,286
6,862
1,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
4 / 1 / 2
8,955
560
10,040
7,003
2,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cu Chulainn
TheChourico
Cu Chulainn
15
1 / 2 / 1
8,481
530
3,239
13,310
5,882
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
iSpenceers
Cerberus
11
2 / 6 / 4
7,721
483
3,005
11,065
9,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
17
11 / 2 / 2
10,773
673
14,671
7,772
3,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
12
Kills
21
21
Deaths
12
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
W
Tsukuyomi
SadBoiSuhsi
Tsukuyomi
3
1
3
4.5
W
4
1
2
5
L
Hachiman
SockHatAbe
Hachiman
1
4
4
0.75
W
Cu Chulainn
TheChourico
Cu Chulainn
1
2
1
0.75
L
2
8
0
0.25
L
5
4
4
1.75
W
Cerberus
iSpenceers
Cerberus
2
6
4
0.67
W
Vulcan
11
2
2
6
L
Cu Chulainn
辛德勒的上单
Cu Chulainn
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,425
Damage
34,241
52,435
Taken
46,012
19,237
Mitigated
22,780
12,794
Healing
9,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,600
1,517
0
5,037
11,981
3,627
73
4,571
7,260
0
50,562
W
Tsukuyomi
SadBoiSuhsi
Tsukuyomi
3,286
877
0
2,846
6,862
1,963
0
1,644
5,218
0
22,362
W
10,040
2,095
0
621
7,003
2,599
1,762
1,439
5,564
0
70,631
L
Hachiman
SockHatAbe
Hachiman
2,450
1,400
0
1,378
10,929
2,844
0
1,763
9,126
0
29,649
W
Cu Chulainn
TheChourico
Cu Chulainn
3,239
944
0
3,715
13,310
5,882
138
3,414
9,697
0
50,459
L
2,559
239
0
2,863
12,444
4,339
0
6,302
5,884
36,135
0
L
10,433
3,412
0
3,516
14,336
7,228
780
4,520
9,744
48,307
0
W
Cerberus
iSpenceers
Cerberus
3,005
109
0
1,500
11,065
9,277
0
3,851
7,203
20,039
0
W
Vulcan
14,671
3,895
0
500
7,772
3,059
575
2,383
5,338
70,390
0
L
Cu Chulainn
辛德勒的上单
Cu Chulainn
1,383
295
0
0
2,745
1,199
70
0
2,745
0
9,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,118
Gold Earned
43,261
328
Minions Killed
426
0
Camps Cleared
0
1,228,402
Distance Traveled
1,344,457
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,448
528
90
6
0
305,935
3
W
Tsukuyomi
7,331
458
56
4
0
170,893
0
W
Ullr
8,955
560
109
7
0
301,380
5
L
Hachiman
7,565
473
64
4
0
261,677
0
W
Cu Chulainn
8,481
530
94
6
0
268,047
4
L
Scylla
6,917
432
58
4
0
275,727
2
L
Ymir
9,776
611
96
6
0
277,802
4
W
Cerberus
7,721
483
28
2
0
285,111
3
W
Vulcan
10,773
673
139
9
0
319,026
3
L
Cu Chulainn
5,412
338
20
1
0
107,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role