Player Matchup

Thanatos
Thanatos
Damian2324
Thanatos
Level 17
God Stats
14W - 7L
1,649 SR
Queue Stats
79W - 62L
1,358 Elo+
Solo
Merlin
Merlin
MetalGriff
Merlin
Level 11
God Stats
0W - 2L
1,288 SR
Queue Stats
2W - 4L
1,273 Elo+
Party 1
Geb
Geb
Qirmizi
Geb
Level 8
God Stats
3W - 4L
1,482 SR
Queue Stats
3W - 6L
1,274 Elo+
Party 1
Medusa
Medusa
RaveTagz
Medusa
Level 28
God Stats
0W - 1L
1,664 SR
Queue Stats
42W - 51L
1,319 Elo+
Solo
Guan Yu
Guan Yu
h4wk3y3xXx
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,021 Elo+
Solo
Team Averages
Level 13
1,517 SR
1,249 Elo+

VS

Team Averages
Level 18
1,366 SR
1,279 Elo+
Ne Zha
Ne Zha
Bamboosta
Ne Zha
Level 15
God Stats
9W - 5L
1,276 SR
Queue Stats
29W - 36L
1,199 Elo+
Solo
Janus
Janus
IAMTRIPLE_1
Janus
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 59L
1,218 Elo+
Solo
Cernunnos
Cernunnos
Jamesy1024
Cernunnos
Level 16
God Stats
6W - 1L
1,500 SR
Queue Stats
125W - 136L
1,362 Elo+
Party 2
Vulcan
Vulcan
ShioctonKnight
Vulcan
Level 27
God Stats
6W - 5L
1,467 SR
Queue Stats
27W - 28L
1,213 Elo+
Solo
Achilles
Achilles
ehamp1
Achilles
Level 23
God Stats
9W - 11L
1,088 SR
Queue Stats
185W - 203L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Damian2324
Thanatos
18
10 / 8 / 1
12,068
447
13,339
22,784
10,123
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
MetalGriff
Merlin
17
2 / 7 / 2
11,211
415
13,880
16,019
6,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
15
1 / 9 / 1
10,050
372
3,461
25,356
20,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
RaveTagz
Medusa
18
1 / 9 / 2
11,169
414
9,201
20,488
6,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
h4wk3y3xXx
Guan Yu
15
4 / 4 / 0
10,234
379
11,067
23,374
27,631
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bamboosta
Ne Zha
20
2 / 6 / 7
13,176
488
10,270
19,786
7,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
0 / 4 / 4
13,297
492
7,630
14,352
4,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Jamesy1024
Cernunnos
20
27 / 0 / 2
20,264
751
35,562
20,772
9,314
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 8 / 12
15,039
557
19,987
17,744
7,699
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
ehamp1
Achilles
20
2 / 0 / 8
13,383
496
8,128
15,949
18,365
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
69
18
Kills
36
37
Deaths
18
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Bamboosta
Ne Zha
2
6
7
0.92
L
Thanatos
Damian2324
Thanatos
10
8
1
1.31
W
0
4
4
0.5
W
Cernunnos
Jamesy1024
Cernunnos
27
0
2
28
L
Merlin
MetalGriff
Merlin
2
7
2
0.43
L
Geb
1
9
1
0.17
L
Medusa
RaveTagz
Medusa
1
9
2
0.22
W
5
8
12
1.38
W
Achilles
ehamp1
Achilles
2
0
8
6
L
Guan Yu
h4wk3y3xXx
Guan Yu
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,948
Damage
81,577
108,021
Taken
88,603
71,792
Mitigated
48,277
23,692
Healing
35,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Bamboosta
Ne Zha
10,270
2,558
0
6,849
19,786
7,934
1,238
2,030
17,756
0
62,200
L
Thanatos
Damian2324
Thanatos
13,339
3,263
0
10,126
22,784
10,123
719
6,336
16,448
0
66,697
W
7,630
723
0
1,706
14,352
4,965
1,275
4,724
9,628
67,542
0
W
Cernunnos
Jamesy1024
Cernunnos
35,562
24,189
0
15,460
20,772
9,314
5,807
3,905
16,867
0
241,335
L
Merlin
MetalGriff
Merlin
13,880
645
0
1,642
16,019
6,168
1,118
5,520
10,499
73,893
0
L
Geb
3,461
82
0
1,426
25,356
20,959
0
6,428
18,928
23,568
0
L
Medusa
RaveTagz
Medusa
9,201
3,178
0
4,950
20,488
6,911
573
7,035
13,453
0
82,098
W
19,987
5,274
0
4,746
17,744
7,699
2,780
4,421
13,323
89,770
0
W
Achilles
ehamp1
Achilles
8,128
3,114
0
6,617
15,949
18,365
1,638
2,816
13,133
0
51,211
L
Guan Yu
h4wk3y3xXx
Guan Yu
11,067
2,106
562
4,986
23,374
27,631
432
2,372
21,002
16
54,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,732
Gold Earned
75,159
499
Minions Killed
648
0
Camps Cleared
0
2,173,022
Distance Traveled
2,441,932
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,176
488
94
3
0
464,921
2
L
Thanatos
12,068
447
97
4
0
483,046
2
W
Janus
13,297
492
100
4
0
499,077
1
W
Cernunnos
20,264
751
276
10
0
530,652
0
L
Merlin
11,211
415
130
5
0
450,479
0
L
Geb
10,050
372
29
1
0
471,988
2
L
Medusa
11,169
414
146
5
0
417,885
0
W
Vulcan
15,039
557
117
4
0
445,520
4
W
Achilles
13,383
496
61
2
0
501,762
4
L
Guan Yu
10,234
379
97
4
0
349,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role