Player Matchup

Ah Puch
Ah Puch
FrizzyWizzy
Ah Puch
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 102L
1,562 Elo+
Party 1
Cerberus
Cerberus
Heferson
Cerberus
Level 70
God Stats
0W - 1L
1,864 SR
Queue Stats
129W - 103L
1,593 Elo+
Party 1
Guan Yu
Guan Yu
Hefferson
Guan Yu
Level 25
God Stats
1W - 2L
1,684 SR
Queue Stats
58W - 77L
1,436 Elo+
Party 1
Chronos
Chronos
JawsTheDino
Chronos
Level 108
God Stats
1W - 1L
1,717 SR
Queue Stats
32W - 18L
1,549 Elo+
Party 1
Fenrir
Fenrir
kornboixd
Fenrir
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 143L
1,511 Elo+
Party 1
Team Averages
Level 72
1,653 SR
1,530 Elo+

VS

Team Averages
Level 89
1,507 SR
1,572 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
ClobbereIIa
Aphrodite
Level 49
God Stats
5W - 4L
1,583 SR
Queue Stats
90W - 63L
1,591 Elo+
Party 2
He Bo
He Bo
HopeorDespair
He Bo
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 76L
1,620 Elo+
Party 2
Hun Batz
Hun Batz
OrganicOJ
Hun Batz
Level 102
God Stats
1W - 0L
1,528 SR
Queue Stats
170W - 135L
1,619 Elo+
Party 2
Achilles
Achilles
Tyrekon
Achilles
Level 118
God Stats
29W - 36L
1,423 SR
Queue Stats
385W - 398L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FrizzyWizzy
Ah Puch
14
2 / 10 / 8
8,774
627
16,212
14,473
4,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Heferson
Cerberus
17
4 / 4 / 7
10,037
717
10,903
18,676
17,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
Hefferson
Guan Yu
15
3 / 8 / 7
10,050
718
3,992
16,625
16,078
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
JawsTheDino
Chronos
18
3 / 4 / 6
10,530
752
14,542
18,086
6,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
kornboixd
Fenrir
15
4 / 7 / 7
10,345
739
10,439
17,077
7,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
4 / 5 / 13
12,131
867
7,662
13,918
5,094
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
ClobbereIIa
Aphrodite
17
4 / 2 / 19
11,310
808
8,207
10,744
5,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

19
13 / 3 / 11
13,550
968
27,104
12,139
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
OrganicOJ
Hun Batz
17
5 / 7 / 7
11,177
798
9,985
13,614
4,320
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Tyrekon
Achilles
18
7 / 1 / 18
12,048
861
19,643
18,559
16,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
101
16
Kills
33
33
Deaths
18
35
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
5
13
2.1
W
Aphrodite
ClobbereIIa
Aphrodite
4
2
19
6.75
L
Ah Puch
FrizzyWizzy
Ah Puch
2
10
8
0.6
L
Cerberus
Heferson
Cerberus
4
4
7
1.88
L
Guan Yu
Hefferson
Guan Yu
3
8
7
0.81
W
13
3
11
6.17
L
Chronos
JawsTheDino
Chronos
3
4
6
1.5
W
Hun Batz
OrganicOJ
Hun Batz
5
7
7
1.21
W
Achilles
Tyrekon
Achilles
7
1
18
16
L
Fenrir
kornboixd
Fenrir
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,088
Damage
72,601
84,937
Taken
68,974
52,754
Mitigated
35,879
12,951
Healing
22,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
7,662
6,004
0
3,939
13,918
5,094
4,701
8,080
5,414
0
43,263
W
Aphrodite
ClobbereIIa
Aphrodite
8,207
2,136
5,179
5,108
10,744
5,502
128
8,525
1,792
20,597
0
L
Ah Puch
FrizzyWizzy
Ah Puch
16,212
940
0
943
14,473
4,783
0
6,013
8,175
25,912
0
L
Cerberus
Heferson
Cerberus
10,903
528
0
4,903
18,676
17,926
0
10,068
8,289
27,919
0
L
Guan Yu
Hefferson
Guan Yu
3,992
837
904
1,688
16,625
16,078
0
4,616
11,574
0
12,371
W
27,104
701
0
1,420
12,139
4,054
0
7,257
4,498
49,504
0
L
Chronos
JawsTheDino
Chronos
14,542
3,174
0
3,102
18,086
6,953
258
7,803
9,962
53,751
0
W
Hun Batz
OrganicOJ
Hun Batz
9,985
3,555
0
254
13,614
4,320
1,470
8,658
4,500
0
38,242
W
Achilles
Tyrekon
Achilles
19,643
5,943
0
7,040
18,559
16,909
648
7,154
10,884
710
40,595
L
Fenrir
kornboixd
Fenrir
10,439
2,983
0
1,411
17,077
7,014
0
7,250
9,382
0
24,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,736
Gold Earned
60,216
242
Minions Killed
325
7
Camps Cleared
9
1,228,641
Distance Traveled
1,356,422
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,131
867
112
8
0
262,352
4
W
Aphrodite
11,310
808
38
3
0
274,241
3
L
Ah Puch
8,774
627
27
2
0
213,447
1
L
Cerberus
10,037
717
35
3
0
254,296
1
L
Guan Yu
10,050
718
20
1
0
215,158
0
W
He Bo
13,550
968
61
4
4
272,228
1
L
Chronos
10,530
752
121
9
4
274,444
2
W
Hun Batz
11,177
798
73
5
4
254,881
0
W
Achilles
12,048
861
41
3
1
292,720
0
L
Fenrir
10,345
739
39
3
3
271,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role