Player Matchup

Artemis
Artemis
Krono865
Artemis
Level 19
God Stats
1W - 1L
1,336 SR
Queue Stats
92W - 87L
1,433 Elo+
Party 1
Hades
Hades
Kwuantavious
Hades
Level 25
God Stats
16W - 7L
1,656 SR
Queue Stats
114W - 152L
1,361 Elo+
Solo
Pele
Pele
McButLIcker
Pele
Level 26
God Stats
16W - 18L
1,340 SR
Queue Stats
123W - 146L
1,281 Elo+
Party 1
Anubis
Anubis
Santilliurei
Anubis
Level 15
God Stats
29W - 36L
1,416 SR
Queue Stats
34W - 42L
1,373 Elo+
Solo
Jormungandr
Jormungandr
SmileSir
Jormungandr
Level 46
God Stats
27W - 32L
1,563 SR
Queue Stats
208W - 253L
1,391 Elo+
Party 1
Team Averages
Level 26
1,462 SR
1,368 Elo+

VS

Team Averages
Level 19
1,493 SR
1,368 Elo+
Danzaburou
Danzaburou
AusieV
Danzaburou
Level 25
God Stats
1W - 1L
1,715 SR
Queue Stats
7W - 12L
1,318 Elo+
Party 2
Heimdallr
Heimdallr
Chitoonn
Heimdallr
Level 27
God Stats
38W - 39L
1,433 SR
Queue Stats
121W - 173L
1,336 Elo+
Solo
Bastet
Bastet
Zeniarmr
Bastet
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,340 Elo+
Solo
Ra
Ra
kingSlinko
Ra
Level 13
God Stats
0W - 2L
1,173 SR
Queue Stats
1W - 2L
1,393 Elo+
Party 2
Scylla
Scylla
straightup3pic
Scylla
Level 21
God Stats
1W - 2L
1,641 SR
Queue Stats
10W - 14L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Krono865
Artemis
18
13 / 3 / 4
11,140
619
12,362
8,678
3,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 2 / 3
9,751
542
6,750
11,853
7,613
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 3 / 3
9,293
516
7,244
10,773
3,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
17
4 / 2 / 1
10,291
572
5,905
7,050
4,086
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
SmileSir
Jormungandr
14
4 / 6 / 3
8,660
481
8,467
14,659
11,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AusieV
Danzaburou
12
3 / 9 / 3
8,165
454
7,678
15,409
4,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heimdallr
Chitoonn
Heimdallr
15
3 / 4 / 2
9,117
507
9,789
14,036
8,255
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Zeniarmr
Bastet
13
1 / 3 / 6
8,206
456
2,651
11,525
3,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
3 / 8 / 2
7,287
405
4,357
9,712
2,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 5 / 3
10,210
567
7,940
7,749
2,035
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
32
29
Kills
16
16
Deaths
29
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AusieV
Danzaburou
3
9
3
0.5
L
Heimdallr
Chitoonn
Heimdallr
3
4
2
1
W
Artemis
Krono865
Artemis
13
3
4
5
W
3
2
3
2.25
W
5
3
3
2.17
W
Anubis
4
2
1
2.25
W
Jormungandr
SmileSir
Jormungandr
4
6
3
0.92
L
Bastet
Zeniarmr
Bastet
1
3
6
1.33
L
3
8
2
0.5
L
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,728
Damage
32,415
53,013
Taken
58,431
29,978
Mitigated
21,752
15,321
Healing
14,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AusieV
Danzaburou
7,678
3,619
0
2,700
15,409
4,829
0
2,710
12,699
0
35,552
L
Heimdallr
Chitoonn
Heimdallr
9,789
5,099
0
3,627
14,036
8,255
442
7,292
6,744
0
55,393
W
Artemis
Krono865
Artemis
12,362
6,335
0
1,607
8,678
3,385
2,096
1,349
7,329
0
64,798
W
6,750
552
131
4,720
11,853
7,613
1,443
2,115
9,738
41,104
0
W
7,244
1,639
0
4,737
10,773
3,873
897
1,903
8,870
0
58,498
W
Anubis
5,905
66
0
2,815
7,050
4,086
258
2,438
4,612
70,325
0
W
Jormungandr
SmileSir
Jormungandr
8,467
792
0
1,311
14,659
11,021
415
4,492
10,167
45,041
0
L
Bastet
Zeniarmr
Bastet
2,651
879
0
4,540
11,525
3,696
0
1,888
9,637
0
38,314
L
4,357
991
1,416
1,540
9,712
2,937
14
5,033
4,679
13,132
0
L
7,940
1,306
0
631
7,749
2,035
558
4,455
3,294
54,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,135
Gold Earned
42,985
495
Minions Killed
355
0
Camps Cleared
0
1,705,959
Distance Traveled
1,532,149
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,165
454
51
3
0
271,240
1
L
Heimdallr
9,117
507
108
6
0
292,519
3
W
Artemis
11,140
619
111
6
0
312,499
8
W
Hades
9,751
542
85
5
0
427,783
4
W
Pele
9,293
516
100
6
0
364,916
0
W
Anubis
10,291
572
129
7
0
320,342
0
W
Jormungandr
8,660
481
70
4
0
280,419
1
L
Bastet
8,206
456
68
4
0
390,178
0
L
Ra
7,287
405
8
0
0
246,901
0
L
Scylla
10,210
567
120
7
0
331,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role