Player Matchup

Sun Wukong
Sun Wukong
Gold I
eDambo
Sun Wukong
Gold I
Level 153
God Stats
12W - 7L
1,761 SR
Queue Stats
128W - 147L
1,543 MMR
Party 1
Chiron
Chiron
Diamond V
skymaster2
Chiron
Diamond V
Level 82
God Stats
16W - 3L
1,912 SR
Queue Stats
29W - 18L
2,130 MMR
Party 1
Discordia
Discordia
Platinum II
xWARCHOx
Discordia
Platinum II
Level 108
God Stats
18W - 15L
1,622 SR
Queue Stats
54W - 45L
1,951 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 114
1,765 SR
1,874 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,569 SR
1,492 MMR
Scylla
Scylla
Diamond IV
 
Scylla
Diamond IV
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
HitokiriGenzai
Baron Samedi
Gold IV
Level 157
God Stats
2W - 4L
1,478 SR
Queue Stats
87W - 103L
1,432 MMR
Solo
Fenrir
Fenrir
Bronze III
IrViNPrOo
Fenrir
Bronze III
Level 118
God Stats
3W - 3L
1,728 SR
Queue Stats
5W - 14L
1,544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
eDambo
Sun Wukong
16
3 / 2 / 9
10,896
681
7,869
16,343
14,846
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
skymaster2
Chiron
17
10 / 2 / 5
11,818
739
19,403
13,635
5,500
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
xWARCHOx
Discordia
13
2 / 0 / 9
10,100
631
7,843
4,097
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
ThothMorgan Le FayGilgameshTiamatAthena

VS

Bans
OdinHou YiSobekDanzaburouGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
2 / 2 / 2
10,787
674
9,702
11,148
3,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
HitokiriGenzai
Baron Samedi
13
2 / 5 / 1
9,888
618
6,055
14,434
8,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
IrViNPrOo
Fenrir
11
0 / 8 / 1
8,458
529
5,717
14,907
8,621
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
15
Kills
4
4
Deaths
15
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
2
2
1.5
L
Baron Samedi
HitokiriGenzai
Baron Samedi
2
5
1
0.5
L
Fenrir
IrViNPrOo
Fenrir
0
8
1
0.06
W
Sun Wukong
eDambo
Sun Wukong
3
2
9
3.75
W
Chiron
skymaster2
Chiron
10
2
5
6.25
W
Discordia
xWARCHOx
Discordia
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,115
Damage
21,474
34,075
Taken
40,489
21,647
Mitigated
19,885
9,424
Healing
9,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,702
484
0
3,141
11,148
3,144
1,155
1,375
9,773
47,255
0
L
Baron Samedi
HitokiriGenzai
Baron Samedi
6,055
191
803
5,038
14,434
8,120
0
2,999
11,435
29,744
0
L
Fenrir
IrViNPrOo
Fenrir
5,717
454
0
568
14,907
8,621
0
3,469
11,438
0
18,188
W
Sun Wukong
eDambo
Sun Wukong
7,869
2,177
0
1,654
16,343
14,846
225
6,446
9,654
0
35,079
W
Chiron
skymaster2
Chiron
19,403
10,392
821
6,449
13,635
5,500
2,850
6,542
6,815
0
68,707
W
Discordia
xWARCHOx
Discordia
7,843
213
0
500
4,097
1,301
243
2,122
1,849
32,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,814
Gold Earned
29,133
196
Minions Killed
156
0
Camps Cleared
0
806,420
Distance Traveled
793,588
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,787
674
93
6
0
271,627
1
L
Baron Samedi
9,888
618
41
3
0
258,775
6
L
Fenrir
8,458
529
22
1
0
263,186
2
W
Sun Wukong
10,896
681
36
2
0
295,108
4
W
Chiron
11,818
739
102
6
0
280,149
3
W
Discordia
10,100
631
58
4
0
231,163
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role