Player Matchup

Cu Chulainn
Cu Chulainn
Gold II
 
Cu Chulainn
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Gold III
AmericanSmeagol
Chang'e
Gold III
Level 148
God Stats
1W - 1L
1,344 SR
Queue Stats
67W - 85L
1,737 MMR
Party 1
Chiron
Chiron
Silver I
Giggide
Chiron
Silver I
Level 160
God Stats
6W - 4L
1,592 SR
Queue Stats
220W - 262L
1,389 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,479 SR
1,542 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 97
1,615 SR
1,666 MMR
Sol
Sol
Gold I
HotOblivion
Sol
Gold I
Level 109
God Stats
18W - 15L
1,697 SR
Queue Stats
68W - 79L
1,795 MMR
Solo
Anhur
Anhur
Gold I
KingZog510
Anhur
Gold I
Level 126
God Stats
2W - 18L
1,292 SR
Queue Stats
150W - 159L
1,572 MMR
Solo
Bacchus
Bacchus
Silver I
skating PFC
Bacchus
Silver I
Level 56
God Stats
4W - 0L
1,856 SR
Queue Stats
8W - 3L
1,633 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
1 / 2 / 1
8,338
556
10,884
16,015
13,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 4 / 1
8,382
559
5,642
16,437
5,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Giggide
Chiron
12
0 / 1 / 1
8,345
556
8,576
10,251
3,104
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AphroditeMorgan Le FayAthenaGilgameshChaac

VS

Bans
Baron SamediTiamatScyllaArtemisHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 5
10,020
668
16,771
11,687
5,389
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
14
2 / 0 / 4
9,487
632
5,141
9,379
3,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
skating PFC
Bacchus
13
3 / 0 / 4
10,396
693
12,163
14,297
18,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
7
7
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
2
1
0.75
L
1
4
1
0.38
L
Chiron
Giggide
Chiron
0
1
1
0.5
W
2
2
5
2.25
W
Anhur
2
0
4
4
W
Bacchus
skating PFC
Bacchus
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,102
Damage
34,075
42,703
Taken
35,363
21,989
Mitigated
27,534
13,068
Healing
11,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
10,884
918
0
2,196
16,015
13,708
68
8,581
7,343
0
30,098
L
5,642
516
3,448
3,969
16,437
5,177
291
12,316
4,121
27,667
0
L
Chiron
Giggide
Chiron
8,576
3,451
963
2,492
10,251
3,104
0
7,946
2,305
0
38,622
W
16,771
3,939
0
4,868
11,687
5,389
1,468
2,493
8,805
68,629
0
W
Anhur
5,141
3,333
0
2,944
9,379
3,345
1,176
287
8,884
0
34,133
W
Bacchus
skating PFC
Bacchus
12,163
1,452
0
4,140
14,297
18,800
237
2,862
10,878
21,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,065
Gold Earned
29,903
152
Minions Killed
176
0
Camps Cleared
0
800,878
Distance Traveled
821,956
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,338
556
29
2
0
282,616
2
L
Chang'e
8,382
559
64
4
0
250,660
1
L
Chiron
8,345
556
59
4
0
267,602
1
W
Sol
10,020
668
106
7
0
265,869
1
W
Anhur
9,487
632
57
4
0
262,882
4
W
Bacchus
10,396
693
13
1
0
293,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role