Player Matchup

Hercules
Hercules
 
Hercules
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ganesha
Ganesha
Endorvien
Ganesha
Level 87
God Stats
1W - 2L
1,390 SR
Queue Stats
58W - 57L
1,469 Elo+
Party 4
Ra
Ra
ItchyColt389054
Ra
Level 105
God Stats
66W - 47L
1,631 SR
Queue Stats
273W - 260L
1,529 Elo+
Party 2
Da Ji
Da Ji
JewzCluez69
Da Ji
Level 129
God Stats
2W - 4L
1,657 SR
Queue Stats
429W - 376L
1,580 Elo+
Party 2
Artemis
Artemis
Semipro240
Artemis
Level 116
God Stats
0W - 2L
1,180 SR
Queue Stats
143W - 136L
1,527 Elo+
Party 2
Team Averages
Level 108
1,472 SR
1,521 Elo+

VS

Team Averages
Level 99
1,481 SR
1,491 Elo+
Cerberus
Cerberus
 
Cerberus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Burgtheatre
Izanami
Level 67
God Stats
14W - 15L
1,430 SR
Queue Stats
76W - 89L
1,446 Elo+
Party 3
Baba Yaga
Baba Yaga
IceColdFlames52
Baba Yaga
Level 119
God Stats
4W - 4L
1,513 SR
Queue Stats
280W - 268L
1,520 Elo+
Party 3
Cthulhu
Cthulhu
ommars15
Cthulhu
Level 56
God Stats
4W - 2L
1,500 SR
Queue Stats
435W - 482L
1,483 Elo+
Party 1
Thanatos
Thanatos
smeagel88
Thanatos
Level 154
God Stats
9W - 7L
1,463 SR
Queue Stats
344W - 359L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
0 / 2 / 2
5,028
457
3,125
8,490
3,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ganesha
Endorvien
Ganesha
10
0 / 1 / 0
5,058
460
2,615
5,529
2,225
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 3 / 1
5,230
475
1,535
5,186
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 6 / 0
5,402
491
4,433
9,001
2,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Semipro240
Artemis
8
1 / 3 / 1
4,945
450
4,798
4,378
964
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
2 / 1 / 5
5,494
499
4,095
7,851
4,340
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
Burgtheatre
Izanami
9
0 / 0 / 3
5,602
509
1,246
4,673
810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
IceColdFlames52
Baba Yaga
11
2 / 1 / 7
6,381
580
5,059
3,875
1,767
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
ommars15
Cthulhu
12
2 / 0 / 0
6,483
589
4,816
6,353
2,890
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
smeagel88
Thanatos
11
9 / 0 / 2
6,996
636
7,722
7,069
2,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
15
15
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
2
0.5
W
Cerberus
 
Cerberus
2
1
5
4.5
W
Izanami
Burgtheatre
Izanami
0
0
3
1.5
L
Ganesha
Endorvien
Ganesha
0
1
0
0
W
Baba Yaga
IceColdFlames52
Baba Yaga
2
1
7
5.5
L
0
3
1
0.17
L
1
6
0
0.17
L
Artemis
Semipro240
Artemis
1
3
1
0.5
W
Cthulhu
ommars15
Cthulhu
2
0
0
2
W
Thanatos
smeagel88
Thanatos
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,506
Damage
22,938
32,584
Taken
29,821
10,786
Mitigated
11,816
6,416
Healing
13,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,125
484
0
2,246
8,490
3,535
0
3,724
4,766
0
12,106
W
Cerberus
 
Cerberus
4,095
155
0
941
7,851
4,340
0
1,131
6,720
17,606
0
W
Izanami
Burgtheatre
Izanami
1,246
810
0
0
4,673
810
105
149
4,524
0
26,998
L
Ganesha
Endorvien
Ganesha
2,615
208
0
1,418
5,529
2,225
0
4,182
1,347
21,287
0
W
Baba Yaga
IceColdFlames52
Baba Yaga
5,059
186
0
1,550
3,875
1,767
0
121
3,754
33,536
0
L
1,535
135
360
1,636
5,186
1,348
19
2,497
2,689
29,506
0
L
4,433
850
0
0
9,001
2,714
0
2,215
6,786
0
32,479
L
Artemis
Semipro240
Artemis
4,798
2,521
0
756
4,378
964
58
1,352
3,026
0
25,241
W
Cthulhu
ommars15
Cthulhu
4,816
414
0
2,261
6,353
2,890
0
2,341
4,012
32,423
0
W
Thanatos
smeagel88
Thanatos
7,722
2,562
0
9,142
7,069
2,009
0
557
6,310
0
29,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,663
Gold Earned
30,956
223
Minions Killed
300
0
Camps Cleared
0
985,933
Distance Traveled
1,060,203
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,028
457
22
2
0
216,633
6
W
Cerberus
5,494
499
27
2
0
221,705
5
W
Izanami
5,602
509
71
6
0
204,527
0
L
Ganesha
5,058
460
41
4
0
179,580
4
W
Baba Yaga
6,381
580
75
7
0
205,157
4
L
Ra
5,230
475
45
4
0
202,282
1
L
Da Ji
5,402
491
64
6
0
202,571
4
L
Artemis
4,945
450
51
5
0
184,867
3
W
Cthulhu
6,483
589
71
6
0
191,786
1
W
Thanatos
6,996
636
56
5
0
237,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role