Player Matchup

Terra
Terra
Arxcil
Terra
Level 125
God Stats
1W - 3L
1,758 SR
Queue Stats
239W - 222L
1,516 Elo+
Party 1
Anhur
Anhur
BrY3Ch
Anhur
Level 27
God Stats
17W - 13L
1,624 SR
Queue Stats
84W - 71L
1,603 Elo+
Solo
Pele
Pele
J2SuxAtSmite
Pele
Level 3
God Stats
2W - 5L
1,500 SR
Queue Stats
29W - 26L
1,674 Elo+
Party 1
The Morrigan
The Morrigan
kefstayandos
The Morrigan
Level 24
God Stats
1W - 4L
1,197 SR
Queue Stats
94W - 88L
1,623 Elo+
Solo
King Arthur
King Arthur
zevoxys
King Arthur
Level 25
God Stats
8W - 7L
1,451 SR
Queue Stats
221W - 207L
1,677 Elo+
Party 1
Team Averages
Level 41
1,506 SR
1,619 Elo+

VS

Team Averages
Level 17
1,460 SR
1,648 Elo+
Chiron
Chiron
BoneyP
Chiron
Level 29
God Stats
6W - 11L
1,195 SR
Queue Stats
262W - 264L
1,585 Elo+
Solo
Bellona
Bellona
Majinbooster
Bellona
Level 28
God Stats
5W - 3L
1,771 SR
Queue Stats
39W - 42L
1,562 Elo+
Solo
Ra
Ra
NotDockxi
Ra
Level 17
God Stats
3W - 3L
1,334 SR
Queue Stats
144W - 104L
1,730 Elo+
Solo
Da Ji
Da Ji
Shuaz
Da Ji
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,515 Elo+
Solo
Chang'e
Chang'e
TKdaguelTK
Chang'e
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 5L
1,849 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Arxcil
Terra
14
0 / 4 / 6
8,908
424
7,275
15,149
15,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
BrY3Ch
Anhur
15
4 / 10 / 3
9,657
460
8,991
15,312
4,769
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 6 / 5
9,795
466
8,854
17,699
6,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
kefstayandos
The Morrigan
16
5 / 8 / 0
11,006
524
13,164
13,074
4,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
zevoxys
King Arthur
17
3 / 3 / 2
10,355
493
8,345
13,361
13,132
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BoneyP
Chiron
19
10 / 1 / 9
12,452
593
17,008
16,145
5,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Majinbooster
Bellona
19
3 / 1 / 7
12,873
613
8,824
14,948
13,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
9 / 2 / 3
13,305
634
11,147
17,012
7,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
Shuaz
Da Ji
16
7 / 6 / 6
11,023
525
6,311
15,528
5,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
TKdaguelTK
Chang'e
15
2 / 5 / 14
10,711
510
10,124
14,612
7,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
70
15
Kills
31
31
Deaths
15
16
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Terra
Arxcil
Terra
0
4
6
0.75
W
Chiron
BoneyP
Chiron
10
1
9
14.5
L
Anhur
BrY3Ch
Anhur
4
10
3
0.55
L
3
6
5
0.92
W
Bellona
Majinbooster
Bellona
3
1
7
6.5
W
9
2
3
5.25
W
Da Ji
Shuaz
Da Ji
7
6
6
1.67
W
Chang'e
TKdaguelTK
Chang'e
2
5
14
1.8
L
The Morrigan
kefstayandos
The Morrigan
5
8
0
0.63
L
King Arthur
zevoxys
King Arthur
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,629
Damage
53,414
74,595
Taken
78,245
44,937
Mitigated
39,765
16,456
Healing
30,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Arxcil
Terra
7,275
471
289
2,493
15,149
15,877
0
4,500
10,649
32,875
0
W
Chiron
BoneyP
Chiron
17,008
5,618
790
5,109
16,145
5,397
3,573
3,756
12,347
0
88,245
L
Anhur
BrY3Ch
Anhur
8,991
4,622
0
3,177
15,312
4,769
0
3,871
11,441
0
53,488
L
8,854
1,678
0
6,306
17,699
6,967
0
4,022
13,677
0
70,680
W
Bellona
Majinbooster
Bellona
8,824
3,376
0
2,191
14,948
13,798
1,393
242
14,690
0
83,107
W
11,147
1,334
2,024
9,117
17,012
7,397
1,064
6,214
10,238
121,086
0
W
Da Ji
Shuaz
Da Ji
6,311
1,682
0
3,086
15,528
5,400
335
2,170
13,292
0
48,042
W
Chang'e
TKdaguelTK
Chang'e
10,124
1,274
3,603
5,042
14,612
7,773
700
4,092
10,436
41,226
0
L
The Morrigan
kefstayandos
The Morrigan
13,164
1,744
0
613
13,074
4,192
0
8,234
4,840
58,010
6,217
L
King Arthur
zevoxys
King Arthur
8,345
1,382
0
3,578
13,361
13,132
374
644
12,717
0
62,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,721
Gold Earned
60,364
523
Minions Killed
618
0
Camps Cleared
0
1,953,032
Distance Traveled
1,962,442
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,908
424
34
2
0
411,188
5
W
Chiron
12,452
593
124
6
0
374,334
2
L
Anhur
9,657
460
107
5
0
352,249
2
L
Pele
9,795
466
108
5
0
416,594
2
W
Bellona
12,873
613
171
8
0
412,270
6
W
Ra
13,305
634
200
10
0
445,459
1
W
Da Ji
11,023
525
70
3
0
358,604
4
W
Chang'e
10,711
510
53
3
0
371,775
4
L
The Morrigan
11,006
524
133
6
0
336,839
1
L
King Arthur
10,355
493
141
7
0
436,162
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role