Player Matchup

Kukulkan
Kukulkan
ChunChunChing
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,463 Elo+
Solo
Bellona
Bellona
ClassicalOwl700
Bellona
Level 24
God Stats
5W - 12L
1,420 SR
Queue Stats
104W - 126L
1,496 Elo+
Party 1
Ymir
Ymir
Dayana_Togepi
Ymir
Level 21
God Stats
8W - 16L
1,424 SR
Queue Stats
17W - 27L
1,424 Elo+
Solo
Medusa
Medusa
TheVoidTears
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,487 Elo+
Party 1
Pele
Pele
godofcorn55
Pele
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,438 Elo+
Solo
Team Averages
Level 15
1,469 SR
1,462 Elo+

VS

Team Averages
Level 15
1,500 SR
1,352 Elo+
Chaac
Chaac
GOTIC0
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,197 Elo+
Solo
Cabrakan
Cabrakan
JPablo10_
Cabrakan
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 102L
1,473 Elo+
Party 2
Thor
Thor
OwOMedicine
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,344 Elo+
Solo
Hun Batz
Hun Batz
REYSimmBAD
Hun Batz
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 61L
1,490 Elo+
Party 2
Apollo
Apollo
bloodline71
Apollo
Level 15
God Stats
32W - 40L
1,500 SR
Queue Stats
48W - 59L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChunChunChing
Kukulkan
18
4 / 4 / 12
11,303
942
8,264
7,419
3,074
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
24 / 0 / 15
16,734
1,395
26,131
12,423
16,417
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
5 / 1 / 18
12,721
1,060
7,016
11,789
13,951
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
19
4 / 7 / 18
11,859
988
15,604
14,310
6,020
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
12 / 4 / 19
13,890
1,158
25,964
15,877
7,674
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

205

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GOTIC0
Chaac
17
0 / 16 / 4
10,167
847
3,944
25,191
11,501
Cabrakan
JPablo10_
Cabrakan
19
1 / 7 / 10
11,704
975
15,814
22,377
23,518
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 8 / 2
10,329
861
2,821
12,656
3,901
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
REYSimmBAD
Hun Batz
18
9 / 9 / 3
13,009
1,084
16,314
16,727
6,005
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
18
5 / 9 / 5
11,979
998
17,864
15,452
5,452
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
40
49
Kills
16
16
Deaths
49
82
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ChunChunChing
Kukulkan
4
4
12
2.5
W
24
0
15
31.5
W
5
1
18
14
L
Chaac
GOTIC0
Chaac
0
16
4
0.13
L
Cabrakan
JPablo10_
Cabrakan
1
7
10
0.86
L
1
8
2
0.25
L
Hun Batz
REYSimmBAD
Hun Batz
9
9
3
1.17
W
Medusa
4
7
18
1.86
L
Apollo
5
9
5
0.83
W
12
4
19
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,979
Damage
56,757
61,818
Taken
92,403
47,136
Mitigated
50,377
6,870
Healing
1,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ChunChunChing
Kukulkan
8,264
953
0
389
7,419
3,074
0
1,670
5,749
18,826
0
W
26,131
13,999
0
2,831
12,423
16,417
0
3,745
8,678
0
44,434
W
7,016
1,240
0
0
11,789
13,951
0
1,156
10,378
35,054
0
L
Chaac
GOTIC0
Chaac
3,944
1,005
0
364
25,191
11,501
0
6,034
19,157
0
10,434
L
Cabrakan
JPablo10_
Cabrakan
15,814
1,103
0
0
22,377
23,518
0
2,260
20,117
29,551
0
L
2,821
328
0
0
12,656
3,901
0
2,732
9,924
0
12,137
L
Hun Batz
REYSimmBAD
Hun Batz
16,314
6,111
0
806
16,727
6,005
0
3,195
13,532
0
37,358
W
Medusa
15,604
8,600
0
697
14,310
6,020
0
4,588
9,722
102
27,841
L
Apollo
17,864
12,618
0
740
15,452
5,452
0
1,161
14,291
0
55,936
W
25,964
11,530
0
2,953
15,877
7,674
0
4,655
11,222
0
34,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,507
Gold Earned
57,188
175
Minions Killed
182
3
Camps Cleared
3
935,928
Distance Traveled
888,832
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,303
942
29
2
1
124,420
0
W
Bellona
16,734
1,395
35
3
0
244,268
0
W
Ymir
12,721
1,060
58
5
1
211,329
0
L
Chaac
10,167
847
13
1
1
158,249
1
L
Cabrakan
11,704
975
36
3
0
200,632
0
L
Thor
10,329
861
12
1
1
128,361
0
L
Hun Batz
13,009
1,084
61
5
1
218,704
0
W
Medusa
11,859
988
24
2
1
171,384
0
L
Apollo
11,979
998
60
5
0
182,886
0
W
Pele
13,890
1,158
29
2
0
184,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role