Player Matchup

Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
Jack_Of_Nothing
Thoth
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 37L
1,574 Elo+
Party 3
Yemoja
Yemoja
Minimoustachío
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 13L
1,698 Elo+
Party 2
Chiron
Chiron
israstine
Chiron
Level 155
God Stats
6W - 4L
1,480 SR
Queue Stats
517W - 503L
1,507 Elo+
Solo
Cthulhu
Cthulhu
jojojo87
Cthulhu
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
162W - 113L
1,685 Elo+
Party 2
Team Averages
Level 105
1,496 SR
1,593 Elo+

VS

Team Averages
Level 78
1,516 SR
1,494 Elo+
Hel
Hel
 
Hel
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BlackFayaPL
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,265 Elo+
Solo
Nemesis
Nemesis
Dqnn
Nemesis
Level 64
God Stats
0W - 1L
1,332 SR
Queue Stats
204W - 164L
1,563 Elo+
Party 1
Neith
Neith
Jolaz7170
Neith
Level 29
God Stats
1W - 2L
1,564 SR
Queue Stats
112W - 108L
1,582 Elo+
Party 1
Ao Kuang
Ao Kuang
antisif71
Ao Kuang
Level 158
God Stats
9W - 8L
1,685 SR
Queue Stats
928W - 900L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
5 / 2 / 14
7,847
981
10,618
7,720
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
5 / 1 / 17
8,005
1,001
8,556
6,073
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 1 / 25
7,468
934
3,017
12,282
15,748
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chiron
israstine
Chiron
16
12 / 0 / 18
9,355
1,169
14,292
10,339
5,359
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
jojojo87
Cthulhu
15
8 / 2 / 21
8,910
1,114
11,138
14,469
14,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
2 / 5 / 1
6,228
779
5,069
10,029
4,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 7 / 5
5,692
712
4,998
9,406
3,442
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Dqnn
Nemesis
10
1 / 7 / 4
6,144
768
5,955
11,683
4,540
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Jolaz7170
Neith
11
1 / 5 / 3
6,066
758
8,210
10,164
3,929
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
antisif71
Ao Kuang
12
1 / 7 / 2
5,982
748
6,773
10,276
3,879
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
20
31
Kills
5
6
Deaths
31
95
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
2
14
6
L
Hel
 
Hel
2
5
1
0.5
L
0
7
5
0.36
L
Nemesis
Dqnn
Nemesis
1
7
4
0.43
W
5
1
17
13.5
L
Neith
Jolaz7170
Neith
1
5
3
0.5
W
1
1
25
13.5
L
Ao Kuang
antisif71
Ao Kuang
1
7
2
0.29
W
Chiron
israstine
Chiron
12
0
18
21
W
Cthulhu
jojojo87
Cthulhu
8
2
21
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,621
Damage
31,005
50,883
Taken
51,558
41,145
Mitigated
19,894
24,601
Healing
15,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,618
834
1,550
1,670
7,720
3,330
326
3,511
4,209
21,348
0
L
Hel
 
Hel
5,069
0
5,995
3,872
10,029
4,104
0
6,306
3,723
13,883
0
L
4,998
2,054
0
71
9,406
3,442
0
6,769
2,637
0
7,702
L
Nemesis
Dqnn
Nemesis
5,955
2,645
166
1,901
11,683
4,540
0
8,355
3,328
0
7,611
W
8,556
192
967
1,051
6,073
2,626
1,387
2,506
3,567
15,947
0
L
Neith
Jolaz7170
Neith
8,210
1,220
437
2,014
10,164
3,929
0
6,400
3,764
0
17,050
W
3,017
1,122
6,603
2,713
12,282
15,748
2,223
3,148
9,134
7,052
0
L
Ao Kuang
antisif71
Ao Kuang
6,773
1,255
275
1,192
10,276
3,879
0
5,499
4,777
8,538
0
W
Chiron
israstine
Chiron
14,292
5,302
2,625
2,499
10,339
5,359
1,256
1,520
8,819
0
29,039
W
Cthulhu
jojojo87
Cthulhu
11,138
805
2,581
2,342
14,469
14,082
229
1,157
13,312
16,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,585
Gold Earned
30,112
86
Minions Killed
45
0
Camps Cleared
0
727,098
Distance Traveled
674,913
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,847
981
16
2
0
136,019
0
L
Hel
6,228
779
18
2
0
152,788
0
L
Anhur
5,692
712
2
0
0
112,094
0
L
Nemesis
6,144
768
5
1
0
134,422
0
W
Thoth
8,005
1,001
18
2
0
145,834
0
L
Neith
6,066
758
19
2
0
141,383
0
W
Yemoja
7,468
934
2
0
0
106,041
0
L
Ao Kuang
5,982
748
1
0
0
134,226
0
W
Chiron
9,355
1,169
28
4
0
159,136
0
W
Cthulhu
8,910
1,114
22
3
0
180,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role