Player Matchup

Artio
Artio
Dannyboyff
Artio
Level 13
God Stats
2W - 1L
1,314 SR
Queue Stats
32W - 15L
1,697 Elo+
Party 1
Bellona
Bellona
DinormousTiggies
Bellona
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 13L
1,778 Elo+
Solo
Osiris
Osiris
SuperTektic
Osiris
Level 10
God Stats
5W - 1L
1,769 SR
Queue Stats
20W - 13L
1,632 Elo+
Party 1
Izanami
Izanami
abadmerc
Izanami
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 14L
1,569 Elo+
Party 1
Kukulkan
Kukulkan
katcalledtom
Kukulkan
Level 23
God Stats
24W - 10L
1,656 SR
Queue Stats
36W - 25L
1,573 Elo+
Party 1
Team Averages
Level 11
1,548 SR
1,650 Elo+

VS

Team Averages
Level 18
1,540 SR
1,565 Elo+
Scylla
Scylla
GoreNh0res
Scylla
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
26W - 25L
1,516 Elo+
Party 2
Neith
Neith
Lolez23
Neith
Level 10
God Stats
1W - 2L
1,475 SR
Queue Stats
12W - 9L
1,596 Elo+
Party 2
Achilles
Achilles
Meenchie
Achilles
Level 17
God Stats
1W - 1L
1,735 SR
Queue Stats
25W - 29L
1,539 Elo+
Solo
Fafnir
Fafnir
SelfPeace
Fafnir
Level 29
God Stats
4W - 3L
1,472 SR
Queue Stats
49W - 32L
1,567 Elo+
Solo
Mercury
Mercury
WhyEvenGetMad
Mercury
Level 27
God Stats
10W - 12L
1,517 SR
Queue Stats
94W - 80L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
15
4 / 2 / 15
10,265
604
4,805
12,776
10,605
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
7 / 1 / 4
11,162
657
12,058
10,220
9,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
19
11 / 0 / 4
12,003
706
9,369
8,481
7,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
abadmerc
Izanami
20
4 / 0 / 4
12,681
746
4,275
9,401
3,432
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
katcalledtom
Kukulkan
14
3 / 1 / 2
9,739
573
3,760
4,964
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GoreNh0res
Scylla
10
0 / 9 / 1
6,361
374
3,171
9,214
2,885
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Lolez23
Neith
11
1 / 6 / 0
7,220
425
1,928
6,726
1,480
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Meenchie
Achilles
11
0 / 6 / 1
6,784
399
4,604
12,795
11,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
SelfPeace
Fafnir
11
1 / 4 / 1
7,319
431
1,313
7,100
4,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
11
2 / 4 / 0
7,277
428
3,930
8,012
2,699
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
7
29
Kills
4
4
Deaths
29
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artio
4
2
15
5.75
W
7
1
4
9
L
Scylla
GoreNh0res
Scylla
0
9
1
0.06
L
Neith
Lolez23
Neith
1
6
0
0.17
L
Achilles
Meenchie
Achilles
0
6
1
0.08
L
Fafnir
SelfPeace
Fafnir
1
4
1
0.38
W
Osiris
11
0
4
13
L
Mercury
2
4
0
0.5
W
Izanami
abadmerc
Izanami
4
0
4
6
W
Kukulkan
katcalledtom
Kukulkan
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,267
Damage
14,946
45,842
Taken
43,847
32,674
Mitigated
23,229
20,038
Healing
2,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
4,805
653
956
4,337
12,776
10,605
443
2,890
9,760
25,451
0
W
12,058
5,665
0
2,749
10,220
9,356
3,933
2,324
7,447
0
67,395
L
Scylla
GoreNh0res
Scylla
3,171
418
0
0
9,214
2,885
0
3,920
5,294
26,398
0
L
Neith
Lolez23
Neith
1,928
893
0
679
6,726
1,480
1,346
1,102
5,549
0
29,275
L
Achilles
Meenchie
Achilles
4,604
1,029
0
1,219
12,795
11,815
0
1,491
11,304
0
26,108
L
Fafnir
SelfPeace
Fafnir
1,313
149
0
943
7,100
4,350
0
1,269
5,818
12,745
0
W
Osiris
9,369
4,573
0
5,076
8,481
7,277
819
582
7,815
0
93,039
L
Mercury
3,930
802
0
120
8,012
2,699
0
695
7,317
0
35,073
W
Izanami
abadmerc
Izanami
4,275
2,912
0
5,514
9,401
3,432
2,628
922
8,479
0
125,158
W
Kukulkan
katcalledtom
Kukulkan
3,760
252
0
1,406
4,964
2,004
52
878
4,044
61,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,850
Gold Earned
34,961
605
Minions Killed
231
0
Camps Cleared
0
1,784,682
Distance Traveled
1,245,710
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,265
604
28
2
0
341,523
1
W
Bellona
11,162
657
128
8
0
368,919
2
L
Scylla
6,361
374
38
2
0
207,950
0
L
Neith
7,220
425
58
3
0
241,209
2
L
Achilles
6,784
399
44
3
0
261,428
0
L
Fafnir
7,319
431
20
1
0
237,249
0
W
Osiris
12,003
706
150
9
0
427,967
5
L
Mercury
7,277
428
71
4
0
297,874
1
W
Izanami
12,681
746
202
12
0
310,115
2
W
Kukulkan
9,739
573
97
6
0
336,158
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role