Player Matchup

Apollo
Apollo
 
Apollo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Agent fox 2920
Raijin
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ares
Ares
ArborlyTag34070
Ares
Level 145
God Stats
4W - 5L
1,507 SR
Queue Stats
35W - 39L
1,114 Elo+
Party 2
Ao Kuang
Ao Kuang
poodahead1
Ao Kuang
Level 66
God Stats
4W - 3L
1,508 SR
Queue Stats
330W - 369L
1,482 Elo+
Solo
Team Averages
Level 125
1,503 SR
1,419 Elo+

VS

Team Averages
Level 103
1,529 SR
1,426 Elo+
Aphrodite
Aphrodite
AdamantKaizer
Aphrodite
Level 67
God Stats
36W - 20L
1,704 SR
Queue Stats
268W - 263L
1,432 Elo+
Party 1
Izanami
Izanami
Nonimonster
Izanami
Level 58
God Stats
43W - 36L
1,500 SR
Queue Stats
223W - 223L
1,425 Elo+
Party 1
Hercules
Hercules
ZKros
Hercules
Level 156
God Stats
4W - 9L
1,442 SR
Queue Stats
532W - 512L
1,424 Elo+
Solo
Bakasura
Bakasura
herrera_132
Bakasura
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 148L
1,404 Elo+
Solo
Raijin
Raijin
nashishusha1
Raijin
Level 119
God Stats
25W - 33L
1,498 SR
Queue Stats
703W - 745L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
16 / 1 / 2
9,737
749
17,416
8,267
3,083
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
 
Fafnir
11
2 / 2 / 1
6,849
527
4,583
9,259
9,145
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 1 / 4
7,133
549
4,238
5,379
2,001
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
4 / 0 / 14
8,236
634
2,761
9,502
9,553
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
poodahead1
Ao Kuang
10
1 / 1 / 3
6,051
465
3,840
5,840
1,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AdamantKaizer
Aphrodite
8
1 / 7 / 1
5,856
450
3,409
9,835
6,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Izanami
Nonimonster
Izanami
9
1 / 8 / 1
5,985
460
4,756
12,215
2,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
ZKros
Hercules
14
2 / 2 / 0
8,257
635
6,767
9,501
4,596
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Bakasura
herrera_132
Bakasura
10
0 / 4 / 2
6,278
483
2,719
10,816
3,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Raijin
12
1 / 2 / 0
7,233
556
2,127
6,642
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
23
Kills
5
5
Deaths
23
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
16
1
2
17
W
Fafnir
 
Fafnir
2
2
1
1.25
L
Aphrodite
AdamantKaizer
Aphrodite
1
7
1
0.21
W
0
1
4
2
W
4
0
14
11
L
Izanami
Nonimonster
Izanami
1
8
1
0.19
L
Hercules
ZKros
Hercules
2
2
0
1
L
Bakasura
herrera_132
Bakasura
0
4
2
0.25
L
Raijin
1
2
0
0.5
W
Ao Kuang
poodahead1
Ao Kuang
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,838
Damage
19,778
38,247
Taken
49,009
25,375
Mitigated
19,855
9,293
Healing
15,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
17,416
13,537
0
250
8,267
3,083
439
1,626
6,573
0
80,037
W
Fafnir
 
Fafnir
4,583
1,673
0
3,929
9,259
9,145
0
148
9,071
35,038
0
L
Aphrodite
AdamantKaizer
Aphrodite
3,409
701
1,535
2,527
9,835
6,828
0
1,948
7,887
13,087
0
W
4,238
524
0
969
5,379
2,001
324
1,030
4,187
49,396
0
W
2,761
205
0
1,983
9,502
9,553
71
1,835
7,587
11,672
0
L
Izanami
Nonimonster
Izanami
4,756
3,746
0
2,523
12,215
2,832
0
1,856
10,359
0
31,505
L
Hercules
ZKros
Hercules
6,767
2,001
0
2,477
9,501
4,596
0
3,600
5,901
0
54,236
L
Bakasura
herrera_132
Bakasura
2,719
2,386
0
4,915
10,816
3,527
130
4,121
6,695
0
22,116
L
Raijin
2,127
679
0
1,513
6,642
2,072
790
4,067
2,575
42,778
0
W
Ao Kuang
poodahead1
Ao Kuang
3,840
1,300
89
2,073
5,840
1,593
0
815
4,933
28,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,006
Gold Earned
33,609
376
Minions Killed
352
0
Camps Cleared
0
1,250,286
Distance Traveled
1,232,774
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,737
749
128
10
0
276,120
1
W
Fafnir
6,849
527
66
5
0
223,542
1
L
Aphrodite
5,856
450
16
1
0
230,340
2
W
Raijin
7,133
549
106
8
0
234,111
4
W
Ares
8,236
634
16
1
0
253,237
2
L
Izanami
5,985
460
58
4
0
233,596
2
L
Hercules
8,257
635
117
9
0
265,567
5
L
Bakasura
6,278
483
68
5
0
262,139
1
L
Raijin
7,233
556
93
7
0
241,132
4
W
Ao Kuang
6,051
465
60
5
0
263,276
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role