Player Matchup

Da Ji
Da Ji
BaronSkage
Da Ji
Level 18
God Stats
12W - 4L
1,436 SR
Queue Stats
139W - 61L
1,677 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Duskpaw
Morgan Le Fay
Level 68
God Stats
31W - 31L
1,300 SR
Queue Stats
172W - 185L
1,523 Elo+
Solo
Anubis
Anubis
memorialmage007
Anubis
Level 58
God Stats
6W - 1L
1,323 SR
Queue Stats
123W - 59L
1,624 Elo+
Party 2
Team Averages
Level 48
1,353 SR
1,608 Elo+

VS

Team Averages
Level 88
1,461 SR
1,504 Elo+
Rama
Rama
AcxeI
Rama
Level 144
God Stats
0W - 2L
1,330 SR
Queue Stats
33W - 35L
1,603 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DonxMaton
Tsukuyomi
Level 18
God Stats
3W - 4L
1,518 SR
Queue Stats
12W - 10L
1,419 Elo+
Party 1
Ymir
Ymir
OlympicMule
Ymir
Level 103
God Stats
1W - 4L
1,536 SR
Queue Stats
16W - 21L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
3 / 6 / 7
8,831
736
8,744
9,013
4,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Duskpaw
Morgan Le Fay
14
5 / 0 / 7
9,443
787
14,000
3,902
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 2 / 8
9,421
785
8,271
5,419
2,865
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
AcxeI
Rama
12
4 / 4 / 2
8,391
699
3,878
11,094
2,586
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tsukuyomi
DonxMaton
Tsukuyomi
11
3 / 6 / 4
8,056
671
5,764
8,989
3,023
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
1 / 2 / 6
7,837
653
4,225
15,845
10,378
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
12
Kills
8
8
Deaths
12
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Rama
AcxeI
Rama
4
4
2
1.25
W
Da Ji
3
6
7
1.08
L
Tsukuyomi
DonxMaton
Tsukuyomi
3
6
4
0.83
W
Morgan Le Fay
Duskpaw
Morgan Le Fay
5
0
7
8.5
L
1
2
6
2
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,015
Damage
13,867
18,334
Taken
35,928
8,563
Mitigated
15,987
3,756
Healing
6,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
AcxeI
Rama
3,878
3,069
0
2,495
11,094
2,586
0
6,945
4,149
0
32,652
W
Da Ji
8,744
2,118
0
405
9,013
4,122
0
1,573
7,440
0
20,908
L
Tsukuyomi
DonxMaton
Tsukuyomi
5,764
1,739
0
92
8,989
3,023
0
3,613
5,376
0
17,806
W
Morgan Le Fay
Duskpaw
Morgan Le Fay
14,000
694
0
1,006
3,902
1,576
429
741
3,161
45,783
0
L
4,225
324
0
4,251
15,845
10,378
0
11,713
4,132
11,470
0
W
8,271
880
0
2,345
5,419
2,865
514
1,911
3,508
40,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,695
Gold Earned
24,284
164
Minions Killed
116
0
Camps Cleared
0
698,559
Distance Traveled
654,298
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,391
699
74
6
0
206,854
1
W
Da Ji
8,831
736
27
2
0
209,352
3
L
Tsukuyomi
8,056
671
25
2
0
220,370
2
W
Morgan Le Fay
9,443
787
63
5
0
274,237
3
L
Ymir
7,837
653
17
1
0
227,074
2
W
Anubis
9,421
785
74
6
0
214,970
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role