Player Matchup

Tiamat
Tiamat
Fallofdemons
Tiamat
Level 47
God Stats
1W - 0L
1,349 SR
Queue Stats
5W - 3L
1,421 Elo+
Party 1
Medusa
Medusa
Pluph
Medusa
Level 11
God Stats
5W - 2L
1,516 SR
Queue Stats
15W - 12L
1,596 Elo+
Party 1
Cerberus
Cerberus
SenoirPutin
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 43L
1,504 Elo+
Party 1
Thor
Thor
Tsimp
Thor
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,558 Elo+
Party 1
Ymir
Ymir
Turtledovicorn
Ymir
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 22L
1,632 Elo+
Party 1
Team Averages
Level 17
1,473 SR
1,543 Elo+

VS

Team Averages
Level 19
1,554 SR
1,385 Elo+
Heimdallr
Heimdallr
AWildTreeOctopus
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,303 Elo+
Solo
Nu Wa
Nu Wa
Naviika
Nu Wa
Level 19
God Stats
20W - 14L
1,295 SR
Queue Stats
78W - 75L
1,513 Elo+
Solo
Nemesis
Nemesis
PetrigoikoCAO_9
Nemesis
Level 7
God Stats
2W - 1L
1,762 SR
Queue Stats
10W - 14L
1,198 Elo+
Solo
Kali
Kali
teslageek12
Kali
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 69L
1,384 Elo+
Solo
Apollo
Apollo
xXSkyWalker420Xx
Apollo
Level 24
God Stats
28W - 20L
1,712 SR
Queue Stats
121W - 114L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
11 / 1 / 3
10,019
557
8,910
7,301
3,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Pluph
Medusa
13
7 / 4 / 7
8,609
478
6,684
9,261
3,282
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
SenoirPutin
Cerberus
15
3 / 3 / 8
9,263
515
8,900
15,035
6,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
Tsimp
Thor
13
7 / 6 / 11
8,902
495
8,856
12,286
9,428
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
9 / 2 / 11
10,615
590
13,450
16,026
8,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
11
4 / 9 / 5
8,747
486
7,410
11,230
3,239
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
Naviika
Nu Wa
13
1 / 6 / 3
8,319
462
8,895
9,050
2,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 10 / 6
7,895
439
3,244
13,337
3,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 6 / 2
9,670
537
8,708
13,585
5,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 6 / 2
9,624
535
9,283
15,432
4,433
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
33
37
Kills
15
16
Deaths
37
40
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
4
9
5
0.72
W
Tiamat
11
1
3
12.5
L
Nu Wa
Naviika
Nu Wa
1
6
3
0.42
L
1
10
6
0.4
W
Medusa
Pluph
Medusa
7
4
7
2.63
W
Cerberus
SenoirPutin
Cerberus
3
3
8
2.33
W
Thor
Tsimp
Thor
7
6
11
2.08
W
9
2
11
7.25
L
6
6
2
1.17
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,800
Damage
37,540
59,909
Taken
62,634
31,278
Mitigated
19,515
13,154
Healing
13,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
7,410
3,500
0
1,273
11,230
3,239
82
4,753
6,477
0
17,122
W
Tiamat
8,910
914
430
3,464
7,301
3,468
1,350
1,655
5,281
50,462
0
L
Nu Wa
Naviika
Nu Wa
8,895
1,344
0
1,925
9,050
2,751
531
4,908
4,142
42,309
0
L
3,244
983
0
321
13,337
3,757
40
3,018
10,319
0
23,316
W
Medusa
Pluph
Medusa
6,684
3,128
0
200
9,261
3,282
1,038
940
8,157
0
42,788
W
Cerberus
SenoirPutin
Cerberus
8,900
1,070
0
6,543
15,035
6,223
323
2,411
12,284
49,520
0
W
Thor
Tsimp
Thor
8,856
2,638
0
500
12,286
9,428
217
781
11,317
0
37,498
W
13,450
3,797
0
2,017
16,026
8,877
0
1,747
13,975
63,159
6,482
L
8,708
2,698
0
4,240
13,585
5,335
0
6,537
7,048
0
61,727
L
9,283
5,925
0
5,640
15,432
4,433
481
11,582
3,850
0
59,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,408
Gold Earned
44,255
436
Minions Killed
371
0
Camps Cleared
0
1,622,956
Distance Traveled
1,570,671
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,747
486
17
1
0
299,038
0
W
Tiamat
10,019
557
96
5
0
340,068
3
L
Nu Wa
8,319
462
80
4
0
306,448
3
L
Nemesis
7,895
439
50
3
0
349,683
2
W
Medusa
8,609
478
69
4
0
299,767
5
W
Cerberus
9,263
515
116
6
0
323,228
1
W
Thor
8,902
495
49
3
0
327,250
1
W
Ymir
10,615
590
106
6
0
332,643
3
L
Kali
9,670
537
101
6
0
318,090
6
L
Apollo
9,624
535
123
7
0
297,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role