Player Matchup

Zeus
Zeus
AXTORR
Zeus
Level 5
God Stats
0W - 2L
1,268 SR
Queue Stats
2W - 12L
1,153 Elo+
Party 3
Horus
Horus
LittleKnots
Horus
Level 23
God Stats
1W - 1L
1,689 SR
Queue Stats
127W - 157L
1,352 Elo+
Party 2
Ymir
Ymir
Sheepishxchaos
Ymir
Level 12
God Stats
4W - 4L
1,535 SR
Queue Stats
46W - 58L
1,274 Elo+
Party 2
Fenrir
Fenrir
Wéřéwółf
Fenrir
Level 18
God Stats
433W - 380L
1,546 SR
Queue Stats
433W - 380L
1,490 Elo+
Solo
Thanatos
Thanatos
ggtrol98
Thanatos
Level 18
God Stats
1W - 5L
1,112 SR
Queue Stats
3W - 12L
1,214 Elo+
Party 3
Team Averages
Level 15
1,430 SR
1,297 Elo+

VS

Team Averages
Level 33
1,301 SR
1,290 Elo+
Zeus
Zeus
Disorderly69
Zeus
Level 111
God Stats
18W - 7L
1,234 SR
Queue Stats
34W - 26L
1,431 Elo+
Party 1
Cthulhu
Cthulhu
GodSwatter
Cthulhu
Level 8
God Stats
5W - 5L
1,483 SR
Queue Stats
239W - 466L
1,128 Elo+
Solo
Tsukuyomi
Tsukuyomi
Histimix
Tsukuyomi
Level 4
God Stats
5W - 4L
1,206 SR
Queue Stats
9W - 9L
1,358 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MageOfZal
Morgan Le Fay
Level 14
God Stats
18W - 34L
1,288 SR
Queue Stats
144W - 342L
1,209 Elo+
Solo
Achilles
Achilles
mashykee
Achilles
Level 28
God Stats
7W - 4L
1,290 SR
Queue Stats
16W - 15L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
AXTORR
Zeus
18
1 / 7 / 8
10,804
831
5,438
19,962
5,675
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 5 / 11
11,897
915
5,415
20,226
25,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
1 / 12 / 9
11,798
908
8,786
35,767
40,177
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
11 / 3 / 7
14,273
1,098
19,222
19,556
9,582
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
ggtrol98
Thanatos
19
4 / 10 / 11
12,581
968
13,524
30,323
16,882
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
26 / 1 / 10
17,844
1,373
70,770
9,420
2,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
GodSwatter
Cthulhu
20
2 / 3 / 24
13,221
1,017
9,421
13,496
10,630
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Histimix
Tsukuyomi
20
2 / 5 / 22
12,613
970
14,970
8,757
3,408
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
MageOfZal
Morgan Le Fay
19
1 / 8 / 11
10,964
843
7,088
16,217
6,098
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
mashykee
Achilles
19
6 / 2 / 14
12,872
990
15,714
10,019
6,993
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
118
19
Kills
37
37
Deaths
19
46
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Zeus
AXTORR
Zeus
1
7
8
0.71
W
26
1
10
31
W
Cthulhu
GodSwatter
Cthulhu
2
3
24
4.67
W
Tsukuyomi
Histimix
Tsukuyomi
2
5
22
2.6
L
2
5
11
1.5
W
Morgan Le Fay
MageOfZal
Morgan Le Fay
1
8
11
0.81
L
1
12
9
0.46
L
11
3
7
4.83
L
Thanatos
ggtrol98
Thanatos
4
10
11
0.95
W
Achilles
mashykee
Achilles
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,385
Damage
117,963
125,834
Taken
57,909
97,609
Mitigated
30,087
10,259
Healing
7,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
AXTORR
Zeus
5,438
1,545
0
0
19,962
5,675
0
14,570
5,392
16,051
0
W
70,770
6,685
545
1,966
9,420
2,958
0
2,920
6,500
100,728
0
W
Cthulhu
GodSwatter
Cthulhu
9,421
273
955
1,058
13,496
10,630
0
2,348
10,910
24,421
0
W
Tsukuyomi
Histimix
Tsukuyomi
14,970
3,069
0
0
8,757
3,408
0
1,948
6,723
0
26,668
L
5,415
1,174
1,392
3,360
20,226
25,293
0
14,359
5,867
8,236
9,295
W
Morgan Le Fay
MageOfZal
Morgan Le Fay
7,088
1,776
0
1,064
16,217
6,098
0
5,637
10,389
12,479
0
L
8,786
1,284
0
0
35,767
40,177
0
22,890
12,877
36,726
0
L
19,222
3,294
0
771
19,556
9,582
0
13,033
6,523
0
32,720
L
Thanatos
ggtrol98
Thanatos
13,524
3,469
0
4,736
30,323
16,882
0
22,427
7,896
0
36,103
W
Achilles
mashykee
Achilles
15,714
5,838
583
1,314
10,019
6,993
0
3,031
6,726
0
48,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,353
Gold Earned
67,514
180
Minions Killed
202
5
Camps Cleared
8
1,064,750
Distance Traveled
970,501
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,804
831
20
2
0
196,839
1
W
Zeus
17,844
1,373
70
5
2
213,463
0
W
Cthulhu
13,221
1,017
30
2
0
192,582
0
W
Tsukuyomi
12,613
970
25
2
1
218,908
0
L
Horus
11,897
915
28
2
0
189,777
0
W
Morgan Le Fay
10,964
843
15
1
0
107,653
0
L
Ymir
11,798
908
55
4
2
193,048
0
L
Fenrir
14,273
1,098
28
2
2
263,007
1
L
Thanatos
12,581
968
49
4
1
222,079
0
W
Achilles
12,872
990
62
5
5
237,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role