Player Matchup

Sol
Sol
JakesStateFarm
Sol
Level 3
God Stats
3W - 3L
1,707 SR
Queue Stats
3W - 3L
1,685 Elo+
Solo
Cthulhu
Cthulhu
Junkietre
Cthulhu
Level 11
God Stats
6W - 8L
1,512 SR
Queue Stats
14W - 21L
1,540 Elo+
Solo
Gilgamesh
Gilgamesh
Obamabooty247
Gilgamesh
Level 14
God Stats
34W - 47L
1,511 SR
Queue Stats
197W - 221L
1,621 Elo+
Solo
Artemis
Artemis
ReyAruinado
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,638 Elo+
Solo
He Bo
He Bo
uNii66ee88rr
He Bo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,745 Elo+
Solo
Team Averages
Level 7
1,546 SR
1,646 Elo+

VS

Team Averages
Level 19
1,737 SR
1,670 Elo+
Izanami
Izanami
FeelinDanger
Izanami
Level 23
God Stats
13W - 7L
1,900 SR
Queue Stats
178W - 149L
1,687 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jte bop
Cu Chulainn
Level 12
God Stats
3W - 2L
1,881 SR
Queue Stats
42W - 39L
1,609 Elo+
Solo
Chang'e
Chang'e
PhatMum
Chang'e
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,809 Elo+
Solo
Erlang Shen
Erlang Shen
hempking438
Erlang Shen
Level 28
God Stats
5W - 6L
1,767 SR
Queue Stats
168W - 147L
1,638 Elo+
Solo
Hades
Hades
lubu236
Hades
Level 23
God Stats
4W - 1L
1,637 SR
Queue Stats
40W - 28L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 0
4,249
425
2,077
5,017
947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Junkietre
Cthulhu
8
2 / 5 / 0
5,311
531
3,720
7,868
2,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
Obamabooty247
Gilgamesh
7
0 / 2 / 1
4,448
445
1,293
8,052
2,500
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
ReyAruinado
Artemis
7
0 / 7 / 0
4,343
434
1,074
6,306
1,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 0
5,273
527
3,667
6,597
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FeelinDanger
Izanami
12
6 / 1 / 1
7,070
707
5,264
4,892
1,411
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Jte bop
Cu Chulainn
11
5 / 0 / 6
6,734
673
4,854
6,461
1,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
PhatMum
Chang'e
11
3 / 1 / 3
6,296
630
6,107
4,768
1,943
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
hempking438
Erlang Shen
10
3 / 1 / 7
5,880
588
3,532
5,085
2,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
lubu236
Hades
9
5 / 0 / 5
6,022
602
4,682
4,568
2,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
3
Kills
22
23
Deaths
3
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
FeelinDanger
Izanami
6
1
1
6.5
L
0
6
0
0
W
Cu Chulainn
Jte bop
Cu Chulainn
5
0
6
8
L
Cthulhu
Junkietre
Cthulhu
2
5
0
0.4
L
Gilgamesh
Obamabooty247
Gilgamesh
0
2
1
0.25
W
Chang'e
PhatMum
Chang'e
3
1
3
4.5
L
Artemis
ReyAruinado
Artemis
0
7
0
0
W
Erlang Shen
hempking438
Erlang Shen
3
1
7
6.5
W
Hades
lubu236
Hades
5
0
5
7.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,831
Damage
24,439
33,840
Taken
25,774
8,915
Mitigated
10,375
4,107
Healing
10,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
FeelinDanger
Izanami
5,264
3,757
0
1,792
4,892
1,411
0
807
4,085
0
54,797
L
2,077
322
0
496
5,017
947
0
670
4,309
15,133
0
W
Cu Chulainn
Jte bop
Cu Chulainn
4,854
813
0
1,336
6,461
1,964
0
3,019
3,128
0
36,011
L
Cthulhu
Junkietre
Cthulhu
3,720
984
82
311
7,868
2,479
0
1,008
6,748
19,337
0
L
Gilgamesh
Obamabooty247
Gilgamesh
1,293
197
0
1,714
8,052
2,500
0
3,953
3,968
0
13,548
W
Chang'e
PhatMum
Chang'e
6,107
440
359
3,036
4,768
1,943
278
711
4,011
32,445
0
L
Artemis
ReyAruinado
Artemis
1,074
416
0
98
6,306
1,276
80
2,826
3,401
0
12,115
W
Erlang Shen
hempking438
Erlang Shen
3,532
1,335
0
1,856
5,085
2,621
348
1,640
3,311
0
21,847
W
Hades
lubu236
Hades
4,682
616
8
2,380
4,568
2,436
1,218
2,610
1,718
19,481
0
L
3,667
155
0
1,406
6,597
1,713
0
2,332
4,228
26,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,624
Gold Earned
32,002
185
Minions Killed
302
0
Camps Cleared
0
864,664
Distance Traveled
976,855
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,070
707
102
10
0
161,717
2
L
Sol
4,249
425
32
3
0
174,277
0
W
Cu Chulainn
6,734
673
66
7
0
217,456
1
L
Cthulhu
5,311
531
34
3
0
176,115
0
L
Gilgamesh
4,448
445
26
3
0
184,101
2
W
Chang'e
6,296
630
69
7
0
200,796
1
L
Artemis
4,343
434
28
3
0
158,815
0
W
Erlang Shen
5,880
588
37
4
0
201,824
0
W
Hades
6,022
602
28
3
0
195,062
5
L
He Bo
5,273
527
65
7
0
171,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role