Player Matchup

Sol
Sol
 
Sol
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
DreadDreck
Khepri
Level 64
God Stats
17W - 15L
1,181 SR
Queue Stats
40W - 43L
1,400 Elo+
Solo
Serqet
Serqet
HereComesStanky
Serqet
Level 98
God Stats
6W - 4L
1,709 SR
Queue Stats
384W - 369L
1,458 Elo+
Solo
Vamana
Vamana
MarkSyn
Vamana
Level 124
God Stats
8W - 1L
1,500 SR
Queue Stats
100W - 112L
1,229 Elo+
Solo
Heimdallr
Heimdallr
PhantasmGaming
Heimdallr
Level 62
God Stats
9W - 7L
1,467 SR
Queue Stats
75W - 69L
1,398 Elo+
Solo
Team Averages
Level 100
1,472 SR
1,397 Elo+

VS

Team Averages
Level 72
1,501 SR
1,491 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Gimpsi
Nike
Level 63
God Stats
14W - 9L
1,500 SR
Queue Stats
166W - 143L
1,489 Elo+
Solo
Ymir
Ymir
IncelSuccubus
Ymir
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,445 Elo+
Solo
Arachne
Arachne
doctadre27
Arachne
Level 55
God Stats
9W - 4L
1,722 SR
Queue Stats
15W - 16L
1,581 Elo+
Solo
Kukulkan
Kukulkan
t3kkypie
Kukulkan
Level 52
God Stats
1W - 4L
1,285 SR
Queue Stats
215W - 238L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
5 / 3 / 4
9,514
529
13,195
7,924
3,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
DreadDreck
Khepri
13
0 / 1 / 9
8,975
499
5,148
9,240
12,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
8 / 3 / 3
10,315
573
10,241
14,347
6,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
MarkSyn
Vamana
17
1 / 3 / 2
10,560
587
7,997
16,691
13,970
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
PhantasmGaming
Heimdallr
18
6 / 1 / 2
10,890
605
10,732
11,179
4,623
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
2 / 5 / 1
9,283
516
4,661
10,134
3,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
Gimpsi
Nike
15
4 / 2 / 3
9,426
524
11,047
12,231
7,922
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 7 / 6
7,566
420
3,026
14,760
11,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arachne
doctadre27
Arachne
15
3 / 1 / 2
9,480
527
9,206
16,364
8,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
t3kkypie
Kukulkan
12
2 / 5 / 2
8,026
446
6,386
10,898
3,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
20
Kills
11
11
Deaths
20
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
3
4
2.33
L
Ah Muzen Cab
 
Ah Muzen Cab
2
5
1
0.5
W
Khepri
DreadDreck
Khepri
0
1
9
4.5
L
Nike
Gimpsi
Nike
4
2
3
2.75
W
8
3
3
3.17
L
0
7
6
0.43
W
Vamana
MarkSyn
Vamana
1
3
2
0.67
W
Heimdallr
PhantasmGaming
Heimdallr
6
1
2
7
L
Arachne
doctadre27
Arachne
3
1
2
4
L
Kukulkan
t3kkypie
Kukulkan
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,313
Damage
34,326
59,381
Taken
64,387
40,986
Mitigated
34,281
16,258
Healing
16,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,195
3,079
0
1,443
7,924
3,268
1,757
1,934
5,802
68,165
0
L
Ah Muzen Cab
 
Ah Muzen Cab
4,661
2,578
0
3,693
10,134
3,064
830
1,307
8,713
0
56,136
W
Khepri
DreadDreck
Khepri
5,148
496
0
1,698
9,240
12,246
0
2,524
6,512
22,698
0
L
Nike
Gimpsi
Nike
11,047
2,900
0
2,853
12,231
7,922
0
2,007
10,217
7,479
46,255
W
10,241
2,518
0
1,902
14,347
6,879
1,274
3,257
10,951
0
64,196
L
3,026
734
0
0
14,760
11,434
96
6,850
7,455
21,097
0
W
Vamana
MarkSyn
Vamana
7,997
3,754
0
7,104
16,691
13,970
0
3,575
12,033
13,241
66,643
W
Heimdallr
PhantasmGaming
Heimdallr
10,732
7,576
0
4,111
11,179
4,623
324
260
10,919
0
94,716
L
Arachne
doctadre27
Arachne
9,206
6,597
0
7,919
16,364
8,421
0
4,340
11,469
0
70,237
L
Kukulkan
t3kkypie
Kukulkan
6,386
724
0
2,015
10,898
3,440
176
5,803
4,213
34,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,254
Gold Earned
43,781
601
Minions Killed
428
0
Camps Cleared
0
1,694,897
Distance Traveled
1,694,164
33
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,514
529
132
7
0
294,465
6
L
Ah Muzen Cab
9,283
516
114
6
0
346,606
4
W
Khepri
8,975
499
23
1
0
355,771
6
L
Nike
9,426
524
94
5
0
353,533
5
W
Serqet
10,315
573
112
6
0
386,792
4
L
Ymir
7,566
420
34
2
0
320,161
3
W
Vamana
10,560
587
166
9
0
302,562
7
W
Heimdallr
10,890
605
168
9
0
355,307
10
L
Arachne
9,480
527
119
7
0
353,360
5
L
Kukulkan
8,026
446
67
4
0
320,504
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role