Player Matchup

Danzaburou
Danzaburou
Inferno4368
Danzaburou
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,216 Elo+
Solo
Ymir
Ymir
J2nn3k
Ymir
Level 9
God Stats
11W - 2L
1,894 SR
Queue Stats
19W - 14L
1,423 Elo+
Party 2
Kukulkan
Kukulkan
Ramsteg06
Kukulkan
Level 23
God Stats
7W - 3L
1,568 SR
Queue Stats
27W - 17L
1,484 Elo+
Party 2
Team Averages
Level 12
1,654 SR
1,374 Elo+

VS

Team Averages
Level 21
1,433 SR
1,253 Elo+
Chronos
Chronos
DrDee4685
Chronos
Level 18
God Stats
3W - 10L
1,345 SR
Queue Stats
179W - 226L
1,261 Elo+
Party 1
Bacchus
Bacchus
FateFulWeeb
Bacchus
Level 29
God Stats
3W - 4L
1,455 SR
Queue Stats
93W - 133L
1,232 Elo+
Party 1
Sylvanus
Sylvanus
megakeni16
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 41L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Inferno4368
Danzaburou
13
1 / 7 / 3
10,381
611
6,315
12,010
4,318
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
J2nn3k
Ymir
16
3 / 1 / 4
11,287
664
6,754
12,894
12,780
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
Ramsteg06
Kukulkan
15
4 / 5 / 4
10,820
636
16,344
13,416
5,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DrDee4685
Chronos
9
2 / 3 / 1
9,149
538
1,687
4,252
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
FateFulWeeb
Bacchus
15
9 / 2 / 3
10,990
646
17,884
17,543
23,636
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
megakeni16
Sylvanus
15
1 / 3 / 9
9,485
558
3,620
13,304
9,627
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
8
Kills
12
13
Deaths
8
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chronos
DrDee4685
Chronos
2
3
1
0.83
L
Bacchus
FateFulWeeb
Bacchus
9
2
3
5.25
W
Danzaburou
Inferno4368
Danzaburou
1
7
3
0.36
W
Ymir
J2nn3k
Ymir
3
1
4
5
W
Kukulkan
Ramsteg06
Kukulkan
4
5
4
1.2
L
Sylvanus
megakeni16
Sylvanus
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,413
Damage
23,191
38,320
Taken
35,099
22,328
Mitigated
34,701
3,971
Healing
8,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
DrDee4685
Chronos
1,687
252
0
0
4,252
1,438
0
2,691
1,561
3,621
0
L
Bacchus
FateFulWeeb
Bacchus
17,884
1,704
211
270
17,543
23,636
492
10,514
7,029
39,027
0
W
Danzaburou
Inferno4368
Danzaburou
6,315
2,353
0
623
12,010
4,318
271
7,979
3,987
0
42,101
W
Ymir
J2nn3k
Ymir
6,754
1,703
240
190
12,894
12,780
299
7,746
5,042
25,252
0
W
Kukulkan
Ramsteg06
Kukulkan
16,344
1,792
259
2,659
13,416
5,230
1,083
7,316
6,100
52,966
0
L
Sylvanus
megakeni16
Sylvanus
3,620
990
2,959
4,705
13,304
9,627
540
9,893
3,411
18,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,488
Gold Earned
29,624
192
Minions Killed
78
0
Camps Cleared
0
797,676
Distance Traveled
637,897
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,149
538
9
1
0
92,284
0
L
Bacchus
10,990
646
34
2
0
313,423
0
W
Danzaburou
10,381
611
54
3
0
255,324
2
W
Ymir
11,287
664
47
3
0
271,914
3
W
Kukulkan
10,820
636
91
5
0
270,438
2
L
Sylvanus
9,485
558
35
2
0
232,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role