Player Matchup

Agni
Agni
BleedingSoulz_
Agni
Level 157
God Stats
1W - 0L
1,746 SR
Queue Stats
26W - 14L
1,611 Elo+
Party 1
Fafnir
Fafnir
Dreker300
Fafnir
Level 159
God Stats
1W - 0L
1,511 SR
Queue Stats
93W - 91L
1,575 Elo+
Party 1
Chiron
Chiron
M00DYornot
Chiron
Level 62
God Stats
1W - 0L
1,357 SR
Queue Stats
77W - 62L
1,587 Elo+
Party 1
Ra
Ra
Microm94
Ra
Level 143
God Stats
2W - 0L
1,641 SR
Queue Stats
68W - 62L
1,563 Elo+
Party 1
Bacchus
Bacchus
huntercores
Bacchus
Level 139
God Stats
3W - 3L
1,358 SR
Queue Stats
80W - 57L
1,589 Elo+
Party 1
Team Averages
Level 132
1,523 SR
1,585 Elo+

VS

Team Averages
Level 119
1,439 SR
1,485 Elo+
Terra
Terra
Jargas94
Terra
Level 86
God Stats
3W - 3L
1,625 SR
Queue Stats
235W - 228L
1,596 Elo+
Solo
Zeus
Zeus
Mindreda
Zeus
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 85L
1,408 Elo+
Solo
Anhur
Anhur
Simbaar269
Anhur
Level 139
God Stats
0W - 4L
1,170 SR
Queue Stats
251W - 228L
1,508 Elo+
Solo
Heimdallr
Heimdallr
XfengYIZY
Heimdallr
Level 158
God Stats
2W - 3L
1,401 SR
Queue Stats
293W - 308L
1,432 Elo+
Solo
Olorun
Olorun
darkeside
Olorun
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 54L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 14
11,749
783
17,982
14,475
4,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Dreker300
Fafnir
18
3 / 5 / 16
11,011
734
8,572
17,696
25,780
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
M00DYornot
Chiron
20
6 / 4 / 13
11,636
776
14,646
12,301
5,949
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
1 / 5 / 15
10,415
694
13,928
12,183
4,341
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
huntercores
Bacchus
19
6 / 3 / 12
11,696
780
9,835
23,310
26,751
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Jargas94
Terra
17
0 / 4 / 13
9,894
660
5,805
21,759
18,423
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
20
9 / 4 / 8
12,118
808
24,116
11,197
4,762
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
19
8 / 7 / 5
11,924
795
11,302
17,085
8,148
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
XfengYIZY
Heimdallr
17
3 / 6 / 7
10,710
714
9,153
12,925
7,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
darkeside
Olorun
15
1 / 6 / 4
9,106
607
8,386
12,994
4,718
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
58
23
Kills
21
21
Deaths
27
70
Assists
37
Player
Kills
Deaths
Assists
KDA
W
7
4
14
3.5
W
Fafnir
Dreker300
Fafnir
3
5
16
2.2
L
Terra
Jargas94
Terra
0
4
13
1.63
W
Chiron
M00DYornot
Chiron
6
4
13
3.13
W
1
5
15
1.7
L
Zeus
9
4
8
3.25
L
Anhur
8
7
5
1.5
L
Heimdallr
XfengYIZY
Heimdallr
3
6
7
1.08
L
Olorun
darkeside
Olorun
1
6
4
0.5
W
Bacchus
huntercores
Bacchus
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,963
Damage
58,762
79,965
Taken
75,960
67,644
Mitigated
43,784
34,864
Healing
20,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,982
884
1,197
3,372
14,475
4,823
1,081
4,996
9,479
32,668
0
W
Fafnir
Dreker300
Fafnir
8,572
1,177
1,031
3,522
17,696
25,780
1,047
7,374
10,322
17,576
0
L
Terra
Jargas94
Terra
5,805
246
5,026
5,353
21,759
18,423
68
15,838
5,921
12,884
0
W
Chiron
M00DYornot
Chiron
14,646
4,777
3,430
3,096
12,301
5,949
3,082
6,676
5,608
0
37,956
W
13,928
403
5,860
4,264
12,183
4,341
602
8,889
3,294
43,804
0
L
Zeus
24,116
645
1,045
728
11,197
4,762
546
8,542
2,655
49,435
0
L
Anhur
11,302
6,540
1,250
2,571
17,085
8,148
1,405
11,440
5,645
0
26,312
L
Heimdallr
XfengYIZY
Heimdallr
9,153
1,052
554
1,752
12,925
7,733
1,486
6,342
6,583
0
21,646
L
Olorun
darkeside
Olorun
8,386
2,864
822
1,176
12,994
4,718
1,390
8,155
4,839
13,901
0
W
Bacchus
huntercores
Bacchus
9,835
567
877
8,215
23,310
26,751
561
10,355
11,709
14,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,507
Gold Earned
53,752
160
Minions Killed
153
0
Camps Cleared
0
1,396,794
Distance Traveled
1,200,429
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,749
783
30
2
0
258,067
0
W
Fafnir
11,011
734
8
1
0
254,608
2
L
Terra
9,894
660
9
1
0
262,672
0
W
Chiron
11,636
776
50
3
0
260,419
2
W
Ra
10,415
694
62
4
0
275,195
1
L
Zeus
12,118
808
68
5
0
239,611
2
L
Anhur
11,924
795
41
3
0
216,466
1
L
Heimdallr
10,710
714
15
1
0
245,116
3
L
Olorun
9,106
607
20
1
0
236,564
1
W
Bacchus
11,696
780
10
1
0
348,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role