Player Matchup

Geb
Geb
BattiestGoblin4
Geb
Level 65
God Stats
1W - 2L
1,567 SR
Queue Stats
42W - 44L
1,465 Elo+
Party 1
King Arthur
King Arthur
Glazeroth
King Arthur
Level 39
God Stats
6W - 14L
1,268 SR
Queue Stats
40W - 47L
1,410 Elo+
Party 1
Athena
Athena
IAmTheBigMatt
Athena
Level 48
God Stats
42W - 34L
1,515 SR
Queue Stats
265W - 287L
1,373 Elo+
Party 1
Hades
Hades
LemonLimeLizard
Hades
Level 18
God Stats
5W - 6L
1,493 SR
Queue Stats
23W - 19L
1,502 Elo+
Party 1
Izanami
Izanami
Rasta1450P
Izanami
Level 36
God Stats
85W - 109L
1,648 SR
Queue Stats
330W - 405L
1,374 Elo+
Solo
Team Averages
Level 41
1,498 SR
1,425 Elo+

VS

Team Averages
Level 56
1,502 SR
1,443 Elo+
Achilles
Achilles
GreyCarMan
Achilles
Level 48
God Stats
10W - 13L
1,499 SR
Queue Stats
290W - 302L
1,457 Elo+
Party 2
Ao Kuang
Ao Kuang
ImDr4gon
Ao Kuang
Level 79
God Stats
13W - 10L
1,538 SR
Queue Stats
264W - 229L
1,476 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mischiefnn
Tsukuyomi
Level 81
God Stats
12W - 5L
1,623 SR
Queue Stats
332W - 300L
1,478 Elo+
Party 3
Artemis
Artemis
Wevxc
Artemis
Level 8
God Stats
1W - 1L
1,317 SR
Queue Stats
24W - 20L
1,295 Elo+
Party 3
Sol
Sol
blooms ig
Sol
Level 65
God Stats
7W - 4L
1,535 SR
Queue Stats
328W - 277L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
4,452
445
3,333
5,681
3,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Glazeroth
King Arthur
8
0 / 5 / 0
4,578
458
1,732
6,017
2,906
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

7
0 / 3 / 0
4,631
463
2,440
8,600
2,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 2 / 0
4,755
476
1,700
7,085
3,059
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Rasta1450P
Izanami
7
0 / 4 / 1
4,426
443
2,680
6,854
1,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GreyCarMan
Achilles
9
1 / 1 / 6
5,327
533
2,492
6,345
4,643
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
ImDr4gon
Ao Kuang
11
6 / 0 / 1
7,072
707
4,336
6,286
4,511
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
Mischiefnn
Tsukuyomi
10
4 / 0 / 4
6,407
641
4,804
4,388
1,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
Wevxc
Artemis
11
3 / 0 / 3
6,127
613
6,800
4,595
1,411
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 0 / 1
6,556
656
4,995
4,592
1,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
16
16
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
King Arthur
Glazeroth
King Arthur
0
5
0
0
W
Achilles
GreyCarMan
Achilles
1
1
6
4
L
0
3
0
0
W
Ao Kuang
ImDr4gon
Ao Kuang
6
0
1
6.5
L
0
2
0
0
W
Tsukuyomi
Mischiefnn
Tsukuyomi
4
0
4
6
L
Izanami
Rasta1450P
Izanami
0
4
1
0.13
W
Artemis
Wevxc
Artemis
3
0
3
4.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,885
Damage
23,427
34,237
Taken
26,206
13,274
Mitigated
13,297
6,681
Healing
12,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,333
821
0
1,010
5,681
3,321
0
95
5,586
10,313
0
L
King Arthur
Glazeroth
King Arthur
1,732
179
0
150
6,017
2,906
0
3,138
2,879
0
14,934
W
Achilles
GreyCarMan
Achilles
2,492
750
346
1,744
6,345
4,643
0
2,269
4,076
0
12,223
L
2,440
649
0
2,088
8,600
2,655
0
1,677
6,923
21,231
0
W
Ao Kuang
ImDr4gon
Ao Kuang
4,336
862
0
2,996
6,286
4,511
880
685
5,601
32,424
0
L
1,700
69
0
2,292
7,085
3,059
0
3,180
3,905
25,714
0
W
Tsukuyomi
Mischiefnn
Tsukuyomi
4,804
1,250
0
2,733
4,388
1,202
0
755
3,633
0
28,877
L
Izanami
Rasta1450P
Izanami
2,680
2,379
58
1,083
6,854
1,333
539
814
6,040
0
20,975
W
Artemis
Wevxc
Artemis
6,800
3,600
0
2,249
4,595
1,411
844
1,598
2,997
0
35,151
W
4,995
2,373
0
2,595
4,592
1,530
780
2,255
2,337
37,875
4,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,842
Gold Earned
31,489
203
Minions Killed
295
0
Camps Cleared
0
907,143
Distance Traveled
959,369
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,452
445
12
1
0
204,364
2
L
King Arthur
4,578
458
40
4
0
166,900
0
W
Achilles
5,327
533
18
2
0
195,933
0
L
Athena
4,631
463
53
5
0
193,550
0
W
Ao Kuang
7,072
707
72
7
0
189,684
5
L
Hades
4,755
476
51
5
0
185,671
0
W
Tsukuyomi
6,407
641
57
6
0
215,386
1
L
Izanami
4,426
443
47
5
0
156,658
0
W
Artemis
6,127
613
63
6
0
179,242
0
W
Sol
6,556
656
85
9
0
179,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role