Player Matchup

He Bo
He Bo
B1ossom14
He Bo
Level 26
God Stats
21W - 21L
1,532 SR
Queue Stats
169W - 138L
1,488 Elo+
Party 1
Camazotz
Camazotz
Born2BLazee
Camazotz
Level 35
God Stats
9W - 8L
1,507 SR
Queue Stats
78W - 102L
1,421 Elo+
Solo
Bacchus
Bacchus
Burtonian-
Bacchus
Level 39
God Stats
40W - 18L
1,726 SR
Queue Stats
92W - 65L
1,547 Elo+
Party 1
Cupid
Cupid
H4NK-_-14
Cupid
Level 44
God Stats
3W - 4L
1,708 SR
Queue Stats
239W - 265L
1,456 Elo+
Solo
Chang'e
Chang'e
not_D-Nation
Chang'e
Level 33
God Stats
54W - 36L
1,384 SR
Queue Stats
202W - 174L
1,511 Elo+
Party 1
Team Averages
Level 35
1,571 SR
1,485 Elo+

VS

Team Averages
Level 82
1,591 SR
1,550 Elo+
Horus
Horus
 
Horus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
GAFamouz
Scylla
Level 14
God Stats
3W - 2L
1,807 SR
Queue Stats
79W - 63L
1,524 Elo+
Party 3
Olorun
Olorun
K1ngClockWork
Olorun
Level 43
God Stats
1W - 2L
1,337 SR
Queue Stats
120W - 81L
1,623 Elo+
Party 2
Hercules
Hercules
KingOfAblo
Hercules
Level 104
God Stats
10W - 8L
1,881 SR
Queue Stats
62W - 49L
1,572 Elo+
Party 3
Ravana
Ravana
ReverenceForGod
Ravana
Level 127
God Stats
5W - 5L
1,430 SR
Queue Stats
441W - 421L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
B1ossom14
He Bo
14
4 / 0 / 2
8,123
580
5,593
4,684
1,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Camazotz
Born2BLazee
Camazotz
8
1 / 4 / 1
5,938
424
1,722
8,431
1,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Burtonian-
Bacchus
11
1 / 2 / 0
6,690
478
4,748
7,869
5,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
H4NK-_-14
Cupid
12
0 / 1 / 0
6,548
468
1,596
6,073
1,486
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
not_D-Nation
Chang'e
12
0 / 3 / 2
6,826
488
4,679
10,380
4,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 0 / 3
6,190
442
2,575
5,990
4,620
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
GAFamouz
Scylla
11
0 / 3 / 0
6,813
487
2,160
4,513
1,668
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 0 / 2
7,673
548
4,659
4,761
1,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
KingOfAblo
Hercules
15
4 / 1 / 0
8,687
621
6,916
11,261
11,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
3 / 2 / 2
7,900
564
5,626
5,787
2,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
6
Kills
10
10
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
3
2.5
L
He Bo
B1ossom14
He Bo
4
0
2
5
L
Camazotz
Born2BLazee
Camazotz
1
4
1
0.38
L
Bacchus
Burtonian-
Bacchus
1
2
0
0.5
W
Scylla
GAFamouz
Scylla
0
3
0
0
L
Cupid
H4NK-_-14
Cupid
0
1
0
0
W
2
0
2
3
W
Hercules
KingOfAblo
Hercules
4
1
0
4
W
3
2
2
2
L
Chang'e
not_D-Nation
Chang'e
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,338
Damage
21,936
37,437
Taken
32,312
15,457
Mitigated
21,761
17,127
Healing
12,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,575
932
836
2,923
5,990
4,620
116
2,561
3,429
0
16,071
L
He Bo
B1ossom14
He Bo
5,593
341
0
2,326
4,684
1,561
0
1,851
2,833
44,039
0
L
Camazotz
Born2BLazee
Camazotz
1,722
289
0
3,155
8,431
1,861
0
439
7,992
0
20,322
L
Bacchus
Burtonian-
Bacchus
4,748
508
0
2,754
7,869
5,804
0
2,104
5,765
17,480
0
W
Scylla
GAFamouz
Scylla
2,160
79
0
347
4,513
1,668
294
3,504
1,009
28,881
0
L
Cupid
H4NK-_-14
Cupid
1,596
1,003
329
3,180
6,073
1,486
0
1,850
4,223
0
49,654
W
4,659
2,122
294
1,651
4,761
1,729
1,005
1,834
2,927
50,691
8,036
W
Hercules
KingOfAblo
Hercules
6,916
2,324
0
6,092
11,261
11,643
102
5,066
6,195
94
52,363
W
5,626
1,669
0
837
5,787
2,101
365
2,055
3,732
0
53,228
L
Chang'e
not_D-Nation
Chang'e
4,679
462
118
5,265
10,380
4,745
0
94
10,286
37,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,125
Gold Earned
37,263
364
Minions Killed
411
0
Camps Cleared
0
1,252,938
Distance Traveled
1,346,288
27
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,190
442
24
2
0
280,954
0
L
He Bo
8,123
580
94
7
0
291,735
8
L
Camazotz
5,938
424
53
4
0
195,369
0
L
Bacchus
6,690
478
16
1
0
262,493
10
W
Scylla
6,813
487
62
4
0
232,485
2
L
Cupid
6,548
468
119
9
0
258,232
2
W
Olorun
7,673
548
118
8
0
250,759
2
W
Hercules
8,687
621
119
9
0
271,831
3
W
Ravana
7,900
564
88
6
0
310,259
3
L
Chang'e
6,826
488
82
6
0
245,109
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role