Player Matchup

Heimdallr
Heimdallr
edyson24
Heimdallr
Level 51
God Stats
2W - 3L
1,500 SR
Queue Stats
197W - 259L
1,167 Elo+
Party 2
Cthulhu
Cthulhu
lalotaku21
Cthulhu
Level 53
God Stats
6W - 1L
1,907 SR
Queue Stats
230W - 312L
1,256 Elo+
Party 2
Baron Samedi
Baron Samedi
monitor-tronado
Baron Samedi
Level 29
God Stats
16W - 31L
1,301 SR
Queue Stats
123W - 191L
1,198 Elo+
Party 2
Mercury
Mercury
robot_frito
Mercury
Level 24
God Stats
6W - 12L
1,238 SR
Queue Stats
137W - 186L
1,220 Elo+
Party 2
Cu Chulainn
Cu Chulainn
victormanuelg914
Cu Chulainn
Level 29
God Stats
0W - 4L
1,125 SR
Queue Stats
152W - 220L
1,177 Elo+
Party 2
Team Averages
Level 37
1,414 SR
1,203 Elo+

VS

Team Averages
Level 35
1,382 SR
1,265 Elo+
Ares
Ares
John B278
Ares
Level 4
God Stats
3W - 3L
1,260 SR
Queue Stats
7W - 8L
1,295 Elo+
Party 1
Tyr
Tyr
Wantedplaya2017
Tyr
Level 29
God Stats
12W - 10L
1,472 SR
Queue Stats
108W - 142L
1,266 Elo+
Party 1
Gilgamesh
Gilgamesh
Xovez
Gilgamesh
Level 46
God Stats
24W - 29L
1,424 SR
Queue Stats
225W - 261L
1,259 Elo+
Party 1
Ratatoskr
Ratatoskr
Zorg47
Ratatoskr
Level 61
God Stats
17W - 23L
1,390 SR
Queue Stats
126W - 139L
1,254 Elo+
Party 1
Zhong Kui
Zhong Kui
paradox2923
Zhong Kui
Level 36
God Stats
8W - 7L
1,364 SR
Queue Stats
61W - 99L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
edyson24
Heimdallr
20
10 / 7 / 11
15,900
442
43,702
29,009
15,733
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
lalotaku21
Cthulhu
20
6 / 5 / 19
14,852
413
32,492
43,706
74,551
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
monitor-tronado
Baron Samedi
20
14 / 12 / 8
17,881
497
53,424
31,188
17,548
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Mercury
robot_frito
Mercury
20
15 / 5 / 11
17,431
484
26,620
34,743
17,545
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cu Chulainn
victormanuelg914
Cu Chulainn
20
7 / 5 / 19
16,757
465
26,596
28,724
36,069
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
5 / 13 / 17
17,505
486
23,005
47,985
73,237
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
4 / 9 / 9
14,878
413
19,170
60,558
64,007
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Xovez
Gilgamesh
20
20 / 5 / 6
18,798
522
44,607
36,463
38,910
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
Zorg47
Ratatoskr
19
0 / 12 / 15
13,138
365
20,557
54,048
48,176
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
paradox2923
Zhong Kui
19
4 / 13 / 12
14,656
407
31,222
41,227
36,460
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
92
52
Kills
33
34
Deaths
52
68
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Ares
5
13
17
1.04
W
4
9
9
0.94
W
Gilgamesh
Xovez
Gilgamesh
20
5
6
4.6
W
Ratatoskr
Zorg47
Ratatoskr
0
12
15
0.63
L
Heimdallr
edyson24
Heimdallr
10
7
11
2.21
L
Cthulhu
lalotaku21
Cthulhu
6
5
19
3.1
L
Baron Samedi
monitor-tronado
Baron Samedi
14
12
8
1.5
W
Zhong Kui
paradox2923
Zhong Kui
4
13
12
0.77
L
Mercury
robot_frito
Mercury
15
5
11
4.1
L
Cu Chulainn
victormanuelg914
Cu Chulainn
7
5
19
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

182,834
Damage
138,561
167,370
Taken
240,281
161,446
Mitigated
260,790
31,511
Healing
51,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
23,005
2,640
0
3,765
47,985
73,237
1,382
22,074
25,445
73,601
0
W
19,170
3,481
1,820
14,189
60,558
64,007
1,814
17,358
41,880
0
59,789
W
Gilgamesh
Xovez
Gilgamesh
44,607
12,375
2,180
4,577
36,463
38,910
3,641
15,249
20,755
13,240
121,718
W
Ratatoskr
Zorg47
Ratatoskr
20,557
4,551
2,792
14,143
54,048
48,176
1,950
14,007
39,228
0
71,288
L
Heimdallr
edyson24
Heimdallr
43,702
22,613
0
8,857
29,009
15,733
7,563
5,769
23,240
0
108,741
L
Cthulhu
lalotaku21
Cthulhu
32,492
2,411
2,575
5,493
43,706
74,551
763
15,728
27,978
73,930
0
L
Baron Samedi
monitor-tronado
Baron Samedi
53,424
6,549
2,595
6,364
31,188
17,548
1,209
12,328
18,860
128,057
0
W
Zhong Kui
paradox2923
Zhong Kui
31,222
5,744
0
8,337
41,227
36,460
2,315
13,778
27,057
93,432
0
L
Mercury
robot_frito
Mercury
26,620
16,639
43
2,894
34,743
17,545
539
13,533
21,210
0
65,453
L
Cu Chulainn
victormanuelg914
Cu Chulainn
26,596
5,513
620
2,070
28,724
36,069
1,872
10,869
17,855
0
95,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,821
Gold Earned
78,975
570
Minions Killed
521
0
Camps Cleared
0
3,158,292
Distance Traveled
3,280,918
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
17,505
486
79
2
0
577,569
0
W
Tyr
14,878
413
77
2
0
705,249
0
W
Gilgamesh
18,798
522
152
4
0
706,791
0
W
Ratatoskr
13,138
365
87
2
0
801,350
0
L
Heimdallr
15,900
442
122
3
0
545,640
0
L
Cthulhu
14,852
413
69
2
0
640,274
0
L
Baron Samedi
17,881
497
165
5
0
515,246
0
W
Zhong Kui
14,656
407
126
4
0
489,959
0
L
Mercury
17,431
484
76
2
0
799,919
0
L
Cu Chulainn
16,757
465
138
4
0
657,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role