Player Matchup

Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
DredgenSenpai
Sol
Level 27
God Stats
37W - 26L
1,685 SR
Queue Stats
138W - 152L
1,447 Elo+
Party 3
Sobek
Sobek
DroppingLoadz
Sobek
Level 120
God Stats
1W - 1L
1,272 SR
Queue Stats
51W - 57L
1,835 Elo+
Party 1
Da Ji
Da Ji
Mummaforpres
Da Ji
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,674 Elo+
Party 1
Hou Yi
Hou Yi
RickyTheRager
Hou Yi
Level 74
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 58L
1,729 Elo+
Party 1
Team Averages
Level 97
1,491 SR
1,637 Elo+

VS

Team Averages
Level 83
1,618 SR
1,481 Elo+
Cthulhu
Cthulhu
Im Seire
Cthulhu
Level 155
God Stats
4W - 7L
1,618 SR
Queue Stats
146W - 131L
1,519 Elo+
Party 2
Anubis
Anubis
KLZxSilentGhost
Anubis
Level 86
God Stats
61W - 70L
1,546 SR
Queue Stats
93W - 102L
1,509 Elo+
Solo
Bellona
Bellona
SpRk9v
Bellona
Level 109
God Stats
3W - 2L
1,623 SR
Queue Stats
14W - 19L
1,423 Elo+
Party 2
Persephone
Persephone
SpRkAngel
Persephone
Level 42
God Stats
1W - 5L
1,551 SR
Queue Stats
3W - 5L
1,487 Elo+
Party 2
Artemis
Artemis
Squ1nS
Artemis
Level 22
God Stats
4W - 3L
1,752 SR
Queue Stats
6W - 10L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
3 / 1 / 7
10,586
814
12,225
8,553
4,224
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
5 / 3 / 9
11,254
866
12,073
11,168
4,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 1 / 13
10,666
820
8,069
14,687
18,881
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
10 / 3 / 5
12,503
962
14,827
11,188
4,599
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 4 / 8
10,451
804
6,643
9,117
3,511
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Im Seire
Cthulhu
16
6 / 5 / 5
10,774
829
16,168
17,673
21,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 3 / 3
8,022
617
2,554
6,464
1,930
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
SpRk9v
Bellona
14
2 / 5 / 2
8,453
650
7,690
16,740
13,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
SpRkAngel
Persephone
14
2 / 6 / 2
8,100
623
6,108
10,111
2,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Squ1nS
Artemis
13
0 / 7 / 8
7,716
594
7,349
12,205
3,214
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
32
26
Kills
12
12
Deaths
26
42
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
7
6.5
W
5
3
9
3.17
W
3
1
13
9.5
L
Cthulhu
Im Seire
Cthulhu
6
5
5
1.7
L
2
3
3
1.17
W
10
3
5
4.17
W
5
4
8
2.25
L
Bellona
SpRk9v
Bellona
2
5
2
0.6
L
Persephone
SpRkAngel
Persephone
2
6
2
0.5
L
Artemis
Squ1nS
Artemis
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,837
Damage
39,869
54,713
Taken
63,193
35,451
Mitigated
42,387
11,347
Healing
7,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,225
32
0
2,830
8,553
4,224
2,062
2,635
5,750
48,818
0
W
12,073
3,493
0
3,550
11,168
4,236
543
5,839
4,937
42,444
0
W
8,069
600
0
3,064
14,687
18,881
468
6,285
7,688
26,455
0
L
Cthulhu
Im Seire
Cthulhu
16,168
1,344
386
3,622
17,673
21,168
1
8,173
9,500
36,179
0
L
2,554
93
0
940
6,464
1,930
37
4,122
2,342
18,438
0
W
14,827
3,802
0
0
11,188
4,599
1,446
4,585
6,218
0
37,130
W
6,643
2,105
582
1,321
9,117
3,511
1,735
3,877
4,931
0
20,298
L
Bellona
SpRk9v
Bellona
7,690
2,225
0
632
16,740
13,304
1
9,023
7,717
0
20,713
L
Persephone
SpRkAngel
Persephone
6,108
326
0
966
10,111
2,771
0
5,508
4,597
21,365
0
L
Artemis
Squ1nS
Artemis
7,349
2,276
0
840
12,205
3,214
454
5,654
6,551
0
20,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,460
Gold Earned
43,065
295
Minions Killed
205
8
Camps Cleared
6
1,186,482
Distance Traveled
1,023,427
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,586
814
100
8
1
234,016
2
W
Sol
11,254
866
74
6
2
239,314
1
W
Sobek
10,666
820
43
3
0
250,589
0
L
Cthulhu
10,774
829
51
4
1
224,683
2
L
Anubis
8,022
617
41
3
0
161,914
5
W
Da Ji
12,503
962
46
4
5
243,366
0
W
Hou Yi
10,451
804
32
2
0
219,197
0
L
Bellona
8,453
650
32
2
2
253,397
1
L
Persephone
8,100
623
39
3
0
184,871
0
L
Artemis
7,716
594
42
3
3
198,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role