Player Matchup

Medusa
Medusa
Tsenaa
Medusa
Level 29
God Stats
17W - 15L
1,436 SR
Queue Stats
19W - 16L
1,320 Elo+
Party 2
Cernunnos
Cernunnos
dreazZy 1sTN
Cernunnos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,123 Elo+
Party 2
Cerberus
Cerberus
xlAcTiiv
Cerberus
Level 45
God Stats
5W - 6L
1,353 SR
Queue Stats
24W - 30L
1,265 Elo+
Party 2
Team Averages
Level 30
1,430 SR
1,236 Elo+

VS

Team Averages
Level 27
1,378 SR
1,477 Elo+
Thoth
Thoth
SlideTheBlunt
Thoth
Level 54
God Stats
2W - 0L
1,265 SR
Queue Stats
30W - 22L
1,488 Elo+
Party 1
Neith
Neith
roysmite80
Neith
Level 10
God Stats
4W - 7L
1,369 SR
Queue Stats
39W - 32L
1,586 Elo+
Solo
Achilles
Achilles
slippery_mug
Achilles
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 31L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Tsenaa
Medusa
11
5 / 10 / 1
8,602
717
8,151
14,776
5,075
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
dreazZy 1sTN
Cernunnos
9
1 / 11 / 4
7,457
621
4,427
12,628
4,213
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
xlAcTiiv
Cerberus
11
3 / 3 / 5
8,445
704
6,841
12,777
9,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 2 / 10
10,485
874
14,671
6,989
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
13
9 / 2 / 8
9,969
831
9,845
6,462
2,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

Achilles
slippery_mug
Achilles
10
4 / 5 / 10
8,876
740
8,772
11,886
12,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
9
Kills
24
24
Deaths
9
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
11
2
10
8
L
Medusa
Tsenaa
Medusa
5
10
1
0.55
L
Cernunnos
dreazZy 1sTN
Cernunnos
1
11
4
0.27
W
Neith
9
2
8
6.5
W
Achilles
slippery_mug
Achilles
4
5
10
1.8
L
Cerberus
xlAcTiiv
Cerberus
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,419
Damage
33,288
40,181
Taken
25,337
18,837
Mitigated
16,741
4,939
Healing
4,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,671
1,001
0
1,573
6,989
1,994
980
2,270
4,719
41,309
0
L
Medusa
Tsenaa
Medusa
8,151
3,893
86
1,402
14,776
5,075
585
4,205
10,200
0
21,118
L
Cernunnos
dreazZy 1sTN
Cernunnos
4,427
2,105
0
495
12,628
4,213
48
4,379
8,122
0
18,423
W
Neith
9,845
4,332
0
616
6,462
2,443
368
973
5,489
0
26,377
W
Achilles
slippery_mug
Achilles
8,772
3,230
232
1,657
11,886
12,304
0
3,598
8,288
0
12,455
L
Cerberus
xlAcTiiv
Cerberus
6,841
637
0
2,956
12,777
9,549
0
6,087
6,299
15,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,504
Gold Earned
29,330
80
Minions Killed
95
0
Camps Cleared
0
547,797
Distance Traveled
555,150
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,485
874
69
6
0
206,890
0
L
Medusa
8,602
717
23
2
0
175,392
0
L
Cernunnos
7,457
621
28
2
0
155,333
2
W
Neith
9,969
831
19
2
0
176,832
2
W
Achilles
8,876
740
7
1
0
171,428
0
L
Cerberus
8,445
704
29
2
0
217,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role