Player Matchup

Fenrir
Fenrir
ELCAZADOR514
Fenrir
Level 29
God Stats
16W - 21L
1,429 SR
Queue Stats
82W - 101L
1,386 Elo+
Solo
Medusa
Medusa
Shrendo
Medusa
Level 26
God Stats
1W - 2L
1,503 SR
Queue Stats
40W - 45L
1,460 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ZNJ leo18
Morgan Le Fay
Level 27
God Stats
3W - 7L
1,482 SR
Queue Stats
110W - 151L
1,422 Elo+
Solo
Bacchus
Bacchus
plustoskill
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 65L
1,445 Elo+
Party 1
Erlang Shen
Erlang Shen
skillzthtkillz
Erlang Shen
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 123L
1,401 Elo+
Party 1
Team Averages
Level 28
1,483 SR
1,423 Elo+

VS

Team Averages
Level 23
1,503 SR
1,356 Elo+
Kukulkan
Kukulkan
DrainBamagedGuy
Kukulkan
Level 44
God Stats
1W - 3L
1,369 SR
Queue Stats
31W - 27L
1,171 Elo+
Party 2
Osiris
Osiris
GreedyOffTheMud
Osiris
Level 22
God Stats
28W - 24L
1,293 SR
Queue Stats
111W - 108L
1,481 Elo+
Solo
Nemesis
Nemesis
HeroSaitama11
Nemesis
Level 6
God Stats
1W - 0L
1,333 SR
Queue Stats
2W - 3L
1,351 Elo+
Party 2
Ganesha
Ganesha
LeFish5936
Ganesha
Level 17
God Stats
3W - 0L
1,596 SR
Queue Stats
18W - 16L
1,234 Elo+
Party 2
Artemis
Artemis
MythicMiracle
Artemis
Level 27
God Stats
6W - 1L
1,924 SR
Queue Stats
66W - 60L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 1 / 1
5,473
498
1,052
6,581
1,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Shrendo
Medusa
7
2 / 4 / 1
4,927
448
4,443
5,492
889
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
ZNJ leo18
Morgan Le Fay
11
0 / 1 / 0
5,988
544
1,363
5,443
2,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
plustoskill
Bacchus
6
0 / 5 / 2
4,716
429
2,257
9,204
5,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
skillzthtkillz
Erlang Shen
9
1 / 5 / 0
5,380
489
3,646
6,573
3,560
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
2 / 0 / 1
6,908
628
3,232
2,640
788
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
5 / 0 / 1
7,632
694
4,949
7,013
3,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
8
1 / 1 / 3
5,851
532
1,398
5,894
1,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
LeFish5936
Ganesha
9
0 / 2 / 8
5,703
518
1,651
5,333
1,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
12
8 / 1 / 1
7,190
654
10,190
6,283
1,911
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
16
16
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
2
0
1
2.5
L
Fenrir
1
1
1
1.5
W
5
0
1
5.5
W
Nemesis
1
1
3
2.5
W
Ganesha
LeFish5936
Ganesha
0
2
8
2
W
Artemis
8
1
1
8.5
L
Medusa
Shrendo
Medusa
2
4
1
0.63
L
Morgan Le Fay
ZNJ leo18
Morgan Le Fay
0
1
0
0
L
Bacchus
plustoskill
Bacchus
0
5
2
0.2
L
Erlang Shen
skillzthtkillz
Erlang Shen
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,761
Damage
21,420
33,293
Taken
27,163
13,830
Mitigated
9,789
7,245
Healing
10,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
3,232
342
0
1,325
2,640
788
0
1,130
1,418
37,862
0
L
Fenrir
1,052
85
0
2,018
6,581
1,912
0
50
6,531
0
27,623
W
4,949
2,008
0
3,854
7,013
3,463
408
155
6,858
0
47,403
W
Nemesis
1,398
949
0
1,262
5,894
1,712
0
137
5,753
0
21,656
W
Ganesha
LeFish5936
Ganesha
1,651
317
0
930
5,333
1,915
145
844
4,489
8,253
0
W
Artemis
10,190
6,388
0
3,367
6,283
1,911
531
1,258
5,025
0
47,343
L
Medusa
Shrendo
Medusa
4,443
1,690
0
475
5,492
889
0
433
5,059
0
18,706
L
Morgan Le Fay
ZNJ leo18
Morgan Le Fay
1,363
198
0
2,615
5,443
2,051
0
3,095
2,348
35,541
0
L
Bacchus
plustoskill
Bacchus
2,257
408
0
1,036
9,204
5,418
0
1,168
8,036
5,240
0
L
Erlang Shen
skillzthtkillz
Erlang Shen
3,646
1,695
0
1,101
6,573
3,560
0
137
6,436
0
20,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,484
Gold Earned
33,284
247
Minions Killed
321
0
Camps Cleared
0
977,892
Distance Traveled
1,030,755
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,908
628
85
8
0
218,812
6
L
Fenrir
5,473
498
59
5
0
202,609
0
W
Osiris
7,632
694
103
9
0
211,586
2
W
Nemesis
5,851
532
48
4
0
210,734
0
W
Ganesha
5,703
518
3
0
0
200,476
3
W
Artemis
7,190
654
82
7
0
189,147
2
L
Medusa
4,927
448
47
4
0
185,987
3
L
Morgan Le Fay
5,988
544
82
7
0
191,724
2
L
Bacchus
4,716
429
5
0
0
192,103
0
L
Erlang Shen
5,380
489
54
5
0
205,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role