Player Matchup

Discordia
Discordia
CoiledDuke40595
Discordia
Level 29
God Stats
4W - 2L
1,709 SR
Queue Stats
288W - 328L
1,448 Elo+
Solo
Hades
Hades
DANIELALVESBR12
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TtvImsnowjh
Morgan Le Fay
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Olorun
Olorun
Tuskamgs
Olorun
Level 9
God Stats
0W - 1L
1,322 SR
Queue Stats
19W - 24L
1,774 Elo+
Solo
Tsukuyomi
Tsukuyomi
yNotJuan
Tsukuyomi
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 10
1,506 SR
1,544 Elo+

VS

Team Averages
Level 24
1,704 SR
1,646 Elo+
Chaac
Chaac
ESCANOR24
Chaac
Level 26
God Stats
4W - 0L
1,876 SR
Queue Stats
93W - 56L
1,688 Elo+
Party 2
Hel
Hel
Hesthya
Hel
Level 26
God Stats
16W - 9L
1,645 SR
Queue Stats
120W - 85L
1,616 Elo+
Party 2
Kukulkan
Kukulkan
Narizinho1
Kukulkan
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,316 Elo+
Solo
Nox
Nox
Otakoon
Nox
Level 27
God Stats
9W - 1L
1,999 SR
Queue Stats
36W - 12L
1,723 Elo+
Party 2
Anhur
Anhur
Vandeck
Anhur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,889 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CoiledDuke40595
Discordia
17
3 / 5 / 6
10,541
1,054
12,992
11,055
3,604
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 13 / 1
11,214
1,121
10,061
23,986
10,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
TtvImsnowjh
Morgan Le Fay
17
0 / 8 / 8
10,172
1,017
10,651
14,457
5,380
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Olorun
Tuskamgs
Olorun
15
0 / 8 / 4
9,002
900
4,536
14,784
6,937
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
yNotJuan
Tsukuyomi
16
2 / 12 / 4
10,052
1,005
7,980
20,478
7,398
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ESCANOR24
Chaac
20
12 / 0 / 26
13,546
1,355
20,849
14,961
16,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hel
18
8 / 2 / 20
11,548
1,155
13,006
10,859
3,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Narizinho1
Kukulkan
18
1 / 3 / 20
10,764
1,076
9,238
7,076
2,204
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Nox
18
8 / 3 / 15
11,405
1,141
11,475
8,772
3,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
Vandeck
Anhur
20
17 / 2 / 18
13,685
1,369
27,165
11,418
3,607
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
145
10
Kills
46
46
Deaths
10
23
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Discordia
CoiledDuke40595
Discordia
3
5
6
1.2
L
5
13
1
0.42
W
Chaac
ESCANOR24
Chaac
12
0
26
25
W
Hel
8
2
20
9
W
Kukulkan
Narizinho1
Kukulkan
1
3
20
3.67
W
Nox
8
3
15
5.17
L
Morgan Le Fay
TtvImsnowjh
Morgan Le Fay
0
8
8
0.5
L
Olorun
Tuskamgs
Olorun
0
8
4
0.25
W
Anhur
Vandeck
Anhur
17
2
18
13
L
Tsukuyomi
yNotJuan
Tsukuyomi
2
12
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,220
Damage
81,733
84,760
Taken
53,086
33,998
Mitigated
28,857
5,039
Healing
18,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CoiledDuke40595
Discordia
12,992
213
0
412
11,055
3,604
0
3,903
6,756
33,048
0
L
10,061
1,795
0
2,146
23,986
10,679
0
7,065
16,349
23,376
0
W
Chaac
ESCANOR24
Chaac
20,849
2,868
0
6,433
14,961
16,185
0
8,909
5,788
0
39,614
W
Hel
13,006
1,335
6,532
4,883
10,859
3,860
0
7,863
2,996
23,235
0
W
Kukulkan
Narizinho1
Kukulkan
9,238
508
0
0
7,076
2,204
0
5,229
1,847
21,183
0
W
Nox
11,475
523
0
0
8,772
3,001
0
7,205
1,567
17,872
0
L
Morgan Le Fay
TtvImsnowjh
Morgan Le Fay
10,651
1,300
0
669
14,457
5,380
0
4,955
9,158
35,065
0
L
Olorun
Tuskamgs
Olorun
4,536
1,393
441
1,349
14,784
6,937
0
7,132
7,035
13,460
0
W
Anhur
Vandeck
Anhur
27,165
15,509
0
420
11,418
3,607
0
9,034
2,384
0
54,317
L
Tsukuyomi
yNotJuan
Tsukuyomi
7,980
2,777
0
22
20,478
7,398
0
9,558
10,122
0
14,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,981
Gold Earned
60,948
162
Minions Killed
192
4
Camps Cleared
5
922,546
Distance Traveled
978,294
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,541
1,054
46
5
0
207,141
3
L
Hades
11,214
1,121
40
4
0
186,743
0
W
Chaac
13,546
1,355
43
4
0
252,972
0
W
Hel
11,548
1,155
24
2
1
227,311
0
W
Kukulkan
10,764
1,076
28
3
3
146,940
1
W
Nox
11,405
1,141
23
2
0
169,261
0
L
Morgan Le Fay
10,172
1,017
36
4
3
186,532
3
L
Olorun
9,002
900
27
3
0
162,829
0
W
Anhur
13,685
1,369
74
7
1
181,810
1
L
Tsukuyomi
10,052
1,005
13
1
1
179,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role