Player Matchup

Hercules
Hercules
Jaeluffo
Hercules
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 42L
1,383 Elo+
Party 1
Izanami
Izanami
JasonBlack33
Izanami
Level 22
God Stats
5W - 5L
1,531 SR
Queue Stats
6W - 18L
1,145 Elo+
Party 1
Neith
Neith
Joacollazo21
Neith
Level 9
God Stats
1W - 1L
1,406 SR
Queue Stats
12W - 26L
1,228 Elo+
Party 1
Yemoja
Yemoja
Nachomages
Yemoja
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,356 Elo+
Party 1
Kukulkan
Kukulkan
xdelaaa
Kukulkan
Level 43
God Stats
1W - 3L
1,493 SR
Queue Stats
227W - 245L
1,429 Elo+
Solo
Team Averages
Level 38
1,486 SR
1,308 Elo+

VS

Team Averages
Level 79
1,491 SR
1,482 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Fieryskull73
Hercules
Level 127
God Stats
8W - 8L
1,574 SR
Queue Stats
344W - 215L
1,692 Elo+
Party 2
Anubis
Anubis
Halolus Hokie
Anubis
Level 29
God Stats
47W - 34L
1,456 SR
Queue Stats
448W - 496L
1,362 Elo+
Party 3
Hel
Hel
SwagGamer826
Hel
Level 43
God Stats
53W - 37L
1,427 SR
Queue Stats
517W - 484L
1,453 Elo+
Party 2
Cupid
Cupid
WiebsGryHatHack
Cupid
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jaeluffo
Hercules
17
2 / 0 / 7
9,938
903
7,730
17,806
17,458
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Izanami
JasonBlack33
Izanami
17
4 / 9 / 7
10,507
955
19,456
19,332
6,942
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 2 / 4
9,626
875
8,829
7,687
3,071
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
Nachomages
Yemoja
17
1 / 3 / 10
10,018
911
13,082
9,888
4,026
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
xdelaaa
Kukulkan
17
4 / 11 / 6
10,852
987
18,441
18,605
6,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

122

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
1 / 3 / 12
9,823
893
8,063
15,277
7,691
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Fieryskull73
Hercules
18
20 / 1 / 5
13,766
1,251
23,161
18,235
21,341
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

17
2 / 2 / 11
10,249
932
17,711
12,453
6,681
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
1 / 1 / 19
10,357
942
10,107
14,622
9,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 6 / 13
9,890
899
9,138
11,383
4,572
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
85
13
Kills
25
25
Deaths
13
34
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
3
12
2.33
W
Hercules
Fieryskull73
Hercules
20
1
5
22.5
W
2
2
11
3.75
L
Hercules
Jaeluffo
Hercules
2
0
7
5.5
L
Izanami
JasonBlack33
Izanami
4
9
7
0.83
L
2
2
4
2
L
Yemoja
Nachomages
Yemoja
1
3
10
2
W
1
1
19
10.5
W
1
6
13
1.25
L
Kukulkan
xdelaaa
Kukulkan
4
11
6
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,538
Damage
68,180
73,318
Taken
71,970
38,095
Mitigated
49,447
10,477
Healing
31,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
8,063
2,146
181
547
15,277
7,691
0
6,942
8,335
19,792
0
W
Hercules
Fieryskull73
Hercules
23,161
9,678
0
7,697
18,235
21,341
0
5,173
13,062
0
27,823
W
17,711
834
1,231
3,708
12,453
6,681
0
6,475
5,978
54,823
0
L
Hercules
Jaeluffo
Hercules
7,730
2,240
551
5,232
17,806
17,458
0
11,509
6,297
659
13,838
L
Izanami
JasonBlack33
Izanami
19,456
10,887
0
656
19,332
6,942
0
8,502
10,830
0
38,415
L
8,829
3,167
106
1,664
7,687
3,071
0
3,731
3,956
0
21,336
L
Yemoja
Nachomages
Yemoja
13,082
815
1,776
492
9,888
4,026
0
4,475
5,413
29,073
0
W
10,107
0
8,580
7,248
14,622
9,162
0
7,897
6,725
18,524
0
W
9,138
3,647
843
1,622
11,383
4,572
0
5,653
5,730
0
21,961
L
Kukulkan
xdelaaa
Kukulkan
18,441
3,692
0
0
18,605
6,598
0
7,664
10,941
40,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,941
Gold Earned
54,085
159
Minions Killed
191
4
Camps Cleared
5
962,325
Distance Traveled
959,088
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,823
893
31
3
0
187,209
0
W
Hercules
13,766
1,251
9
1
0
192,526
0
W
Anubis
10,249
932
101
9
1
180,109
0
L
Hercules
9,938
903
16
1
0
198,310
0
L
Izanami
10,507
955
41
4
2
186,296
0
L
Neith
9,626
875
29
3
0
202,547
0
L
Yemoja
10,018
911
17
2
0
195,438
0
W
Hel
10,357
942
25
2
2
225,504
0
W
Cupid
9,890
899
25
2
2
173,740
0
L
Kukulkan
10,852
987
56
5
2
179,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role