Player Matchup

Artio
Artio
Dannyboyff
Artio
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 15L
1,744 Elo+
Party 1
Sol
Sol
KangaWasTaken
Sol
Level 17
God Stats
1W - 2L
1,395 SR
Queue Stats
15W - 13L
1,604 Elo+
Solo
Nemesis
Nemesis
SuperTektic
Nemesis
Level 9
God Stats
1W - 1L
1,780 SR
Queue Stats
20W - 13L
1,677 Elo+
Party 1
Nike
Nike
abadmerc
Nike
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 14L
1,660 Elo+
Party 1
Chiron
Chiron
katcalledtom
Chiron
Level 23
God Stats
2W - 6L
1,624 SR
Queue Stats
36W - 25L
1,605 Elo+
Party 1
Team Averages
Level 13
1,560 SR
1,658 Elo+

VS

Team Averages
Level 29
1,587 SR
1,682 Elo+
Hera
Hera
Drxub_
Hera
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 51L
1,698 Elo+
Party 2
Sylvanus
Sylvanus
Ferrovaxx
Sylvanus
Level 25
God Stats
1W - 0L
1,829 SR
Queue Stats
4W - 1L
1,619 Elo+
Solo
Thanatos
Thanatos
HarvestJack
Thanatos
Level 3
God Stats
8W - 4L
1,907 SR
Queue Stats
30W - 14L
1,847 Elo+
Party 2
Ullr
Ullr
dreamycreamy
Ullr
Level 25
God Stats
3W - 6L
1,394 SR
Queue Stats
80W - 56L
1,627 Elo+
Solo
Cu Chulainn
Cu Chulainn
la_digrisita
Cu Chulainn
Level 28
God Stats
4W - 1L
1,308 SR
Queue Stats
147W - 130L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
7
0 / 3 / 3
4,605
461
3,533
8,971
2,893
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
1 / 7 / 1
5,113
511
2,814
6,915
1,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
SuperTektic
Nemesis
9
1 / 2 / 1
5,257
526
3,119
6,814
1,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nike
9
1 / 4 / 1
5,508
551
3,261
9,339
3,296
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
8
1 / 3 / 0
4,701
470
3,250
6,056
1,324
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Drxub_
Hera
10
2 / 1 / 6
6,079
608
5,340
4,813
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Ferrovaxx
Sylvanus
9
2 / 0 / 5
5,575
558
3,745
7,081
3,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
HarvestJack
Thanatos
10
7 / 2 / 3
6,640
664
6,537
7,200
2,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
5 / 1 / 0
6,423
642
6,104
4,571
1,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
la_digrisita
Cu Chulainn
12
3 / 0 / 3
6,692
669
5,670
4,934
2,750
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
19
19
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artio
0
3
3
0.5
W
Hera
Drxub_
Hera
2
1
6
5
W
Sylvanus
Ferrovaxx
Sylvanus
2
0
5
4.5
W
Thanatos
HarvestJack
Thanatos
7
2
3
4.25
L
1
7
1
0.21
L
Nemesis
SuperTektic
Nemesis
1
2
1
0.75
L
Nike
1
4
1
0.38
W
5
1
0
5
L
Chiron
1
3
0
0.33
W
Cu Chulainn
la_digrisita
Cu Chulainn
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,977
Damage
27,396
38,095
Taken
28,599
10,979
Mitigated
11,532
9,207
Healing
13,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
3,533
530
1,062
2,258
8,971
2,893
0
3,484
5,487
10,426
0
W
Hera
Drxub_
Hera
5,340
1,120
0
1,182
4,813
1,534
0
889
3,832
32,303
0
W
Sylvanus
Ferrovaxx
Sylvanus
3,745
1,318
638
2,444
7,081
3,051
63
1,940
5,141
13,037
0
W
Thanatos
HarvestJack
Thanatos
6,537
1,190
0
6,537
7,200
2,899
0
1,937
5,263
0
34,209
L
2,814
1,399
0
613
6,915
1,617
0
2,648
4,267
17,178
1,893
L
Nemesis
SuperTektic
Nemesis
3,119
1,218
0
2,288
6,814
1,849
0
2,533
4,281
0
22,753
L
Nike
3,261
760
0
1,742
9,339
3,296
0
1,176
8,163
0
28,389
W
6,104
2,301
0
892
4,571
1,298
777
558
4,000
0
33,944
L
Chiron
3,250
1,511
220
1,024
6,056
1,324
0
478
5,578
0
22,938
W
Cu Chulainn
la_digrisita
Cu Chulainn
5,670
1,524
0
2,106
4,934
2,750
0
610
4,324
5,836
30,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,184
Gold Earned
31,409
234
Minions Killed
286
0
Camps Cleared
0
906,325
Distance Traveled
917,565
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,605
461
27
3
0
171,677
1
W
Hera
6,079
608
55
6
0
177,287
2
W
Sylvanus
5,575
558
28
3
0
161,959
4
W
Thanatos
6,640
664
57
6
0
200,903
2
L
Sol
5,113
511
40
4
0
150,665
0
L
Nemesis
5,257
526
57
6
0
217,056
2
L
Nike
5,508
551
64
6
0
176,694
3
W
Ullr
6,423
642
68
7
0
177,148
3
L
Chiron
4,701
470
46
5
0
190,233
5
W
Cu Chulainn
6,692
669
78
8
0
200,268
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role