Player Matchup

Heimdallr
Heimdallr
Ibson-Filho
Heimdallr
Level 26
God Stats
2W - 0L
1,561 SR
Queue Stats
19W - 24L
1,360 Elo+
Solo
Da Ji
Da Ji
blancobrunob
Da Ji
Level 24
God Stats
1W - 1L
1,262 SR
Queue Stats
39W - 49L
1,330 Elo+
Solo
Cabrakan
Cabrakan
nandoianke
Cabrakan
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
velhacoroca123
Nu Wa
Level 26
God Stats
11W - 6L
1,757 SR
Queue Stats
88W - 103L
1,412 Elo+
Solo
Danzaburou
Danzaburou
waGL
Danzaburou
Level 123
God Stats
3W - 1L
1,838 SR
Queue Stats
26W - 17L
1,493 Elo+
Party 2
Team Averages
Level 42
1,583 SR
1,419 Elo+

VS

Team Averages
Level 17
1,609 SR
1,418 Elo+
Neith
Neith
Farvas_04
Neith
Level 10
God Stats
5W - 6L
1,627 SR
Queue Stats
21W - 31L
1,296 Elo+
Solo
Scylla
Scylla
Indiosolari13
Scylla
Level 28
God Stats
5W - 3L
1,795 SR
Queue Stats
113W - 149L
1,461 Elo+
Party 1
Loki
Loki
luiza_Xd3
Loki
Level 27
God Stats
15W - 24L
1,377 SR
Queue Stats
44W - 47L
1,370 Elo+
Solo
Ymir
Ymir
mlgproswager
Ymir
Level 18
God Stats
6W - 6L
1,744 SR
Queue Stats
64W - 78L
1,462 Elo+
Party 1
Eset
Eset
ocrispires
Eset
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ibson-Filho
Heimdallr
11
1 / 9 / 13
8,081
425
4,484
11,855
8,901
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 8 / 10
8,757
461
5,899
15,460
5,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
nandoianke
Cabrakan
12
1 / 2 / 16
8,423
443
4,855
11,204
14,193
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 4 / 11
8,789
463
11,274
11,974
4,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
waGL
Danzaburou
19
22 / 2 / 4
13,758
724
26,481
14,696
7,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Farvas_04
Neith
2
0 / 0 / 1
3,739
197
0
470
110
13
6 / 8 / 11
8,390
442
10,287
13,149
4,738
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Loki
13
9 / 8 / 6
9,379
494
10,514
16,303
6,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
7 / 8 / 11
9,615
506
9,883
26,179
35,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

5
0 / 7 / 1
5,568
293
791
6,280
1,823
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
52
31
Kills
22
25
Deaths
31
54
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Neith
Farvas_04
Neith
0
0
1
0.5
W
Heimdallr
Ibson-Filho
Heimdallr
1
9
13
0.83
L
6
8
11
1.44
W
4
8
10
1.13
L
Loki
9
8
6
1.5
L
7
8
11
1.56
W
Cabrakan
nandoianke
Cabrakan
1
2
16
4.5
L
0
7
1
0.07
W
3
4
11
2.13
W
Danzaburou
waGL
Danzaburou
22
2
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,993
Damage
31,475
65,189
Taken
62,381
40,670
Mitigated
48,713
14,763
Healing
6,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Farvas_04
Neith
0
0
0
0
470
110
0
399
0
0
0
W
Heimdallr
Ibson-Filho
Heimdallr
4,484
933
0
0
11,855
8,901
1,239
4,181
7,674
0
24,086
L
10,287
1,551
199
996
13,149
4,738
0
2,457
10,411
29,782
0
W
5,899
699
0
3,973
15,460
5,960
0
3,908
11,552
0
31,674
L
Loki
10,514
3,120
0
2,435
16,303
6,604
0
2,387
13,747
0
47,564
L
9,883
1,487
107
2,128
26,179
35,438
0
7,148
18,578
28,579
0
W
Cabrakan
nandoianke
Cabrakan
4,855
728
15
1,475
11,204
14,193
473
4,233
6,971
12,106
0
L
791
570
0
708
6,280
1,823
0
2,653
3,516
6,521
0
W
11,274
4,334
0
4,086
11,974
4,194
2,117
4,762
7,212
34,985
0
W
Danzaburou
waGL
Danzaburou
26,481
19,003
0
5,214
14,696
7,422
9,725
3,877
10,819
0
100,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,808
Gold Earned
36,691
310
Minions Killed
161
0
Camps Cleared
0
1,617,058
Distance Traveled
1,228,681
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,739
197
0
0
0
0
0
W
Heimdallr
8,081
425
35
2
0
341,764
5
L
Scylla
8,390
442
26
1
0
361,870
2
W
Da Ji
8,757
461
41
2
0
333,489
0
L
Loki
9,379
494
82
4
0
350,499
5
L
Ymir
9,615
506
46
2
0
365,916
0
W
Cabrakan
8,423
443
17
1
0
314,543
2
L
Eset
5,568
293
7
0
0
150,396
3
W
Nu Wa
8,789
463
41
2
0
300,142
6
W
Danzaburou
13,758
724
176
9
0
327,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role