Player Matchup

Ymir
Ymir
ToxicMartyr
Ymir
Level 159
God Stats
6W - 3L
1,666 SR
Queue Stats
75W - 43L
1,727 Elo+
Party 2
Arachne
Arachne
aLazyWiteGuy
Arachne
Level 141
God Stats
2W - 2L
1,345 SR
Queue Stats
42W - 28L
1,722 Elo+
Party 2
Guan Yu
Guan Yu
bunslayer
Guan Yu
Level 99
God Stats
13W - 10L
1,661 SR
Queue Stats
15W - 10L
1,641 Elo+
Party 2
Team Averages
Level 133
1,558 SR
1,697 Elo+

VS

Team Averages
Level 122
1,401 SR
1,685 Elo+
Hercules
Hercules
AntareS47
Hercules
Level 128
God Stats
1W - 1L
1,548 SR
Queue Stats
151W - 127L
1,687 Elo+
Party 1
Nemesis
Nemesis
JAMASE
Nemesis
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,663 Elo+
Solo
Sol
Sol
JohnCruise
Sol
Level 119
God Stats
1W - 1L
1,155 SR
Queue Stats
72W - 52L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 3
7,748
775
5,360
6,719
4,912
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
aLazyWiteGuy
Arachne
12
3 / 1 / 3
7,380
738
4,248
7,632
2,250
Guan Yu
bunslayer
Guan Yu
10
0 / 1 / 6
6,569
657
3,097
7,798
6,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AntareS47
Hercules
10
1 / 3 / 1
6,643
664
4,767
8,529
5,926
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemesis
JAMASE
Nemesis
10
0 / 2 / 2
6,444
644
4,541
5,625
2,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 1
7,180
718
8,351
3,218
769
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
6
Kills
2
2
Deaths
6
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
AntareS47
Hercules
1
3
1
0.5
L
Nemesis
JAMASE
Nemesis
0
2
2
0.5
L
1
1
1
1.5
W
3
0
3
4.5
W
Arachne
aLazyWiteGuy
Arachne
3
1
3
4.5
W
Guan Yu
bunslayer
Guan Yu
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,705
Damage
17,659
22,149
Taken
17,372
13,632
Mitigated
9,056
9,862
Healing
5,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AntareS47
Hercules
4,767
1,196
233
2,601
8,529
5,926
0
3,525
4,636
0
17,584
L
Nemesis
JAMASE
Nemesis
4,541
1,590
0
1,584
5,625
2,361
0
1,205
4,134
0
15,290
L
8,351
2,445
0
732
3,218
769
0
357
2,789
38,267
0
W
5,360
1,732
0
1,591
6,719
4,912
0
3,063
3,574
30,355
0
W
Arachne
aLazyWiteGuy
Arachne
4,248
2,932
0
3,172
7,632
2,250
0
1,910
5,552
0
19,506
W
Guan Yu
bunslayer
Guan Yu
3,097
170
1,749
3,350
7,798
6,470
0
3,378
4,062
0
16,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,697
Gold Earned
20,267
128
Minions Killed
143
0
Camps Cleared
0
646,303
Distance Traveled
595,261
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,643
664
35
4
0
198,239
5
L
Nemesis
6,444
644
29
3
0
201,925
4
L
Sol
7,180
718
79
8
0
195,097
2
W
Ymir
7,748
775
64
6
0
213,112
5
W
Arachne
7,380
738
48
5
0
221,655
2
W
Guan Yu
6,569
657
16
2
0
211,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role