Player Matchup

Ymir
Ymir
Dhormirus
Ymir
Level 2
God Stats
13W - 10L
1,500 SR
Queue Stats
24W - 19L
1,500 Elo+
Party 2
Artemis
Artemis
LeeSorin
Artemis
Level 2
God Stats
23W - 24L
1,500 SR
Queue Stats
23W - 24L
1,500 Elo+
Party 2
Nemesis
Nemesis
Ronphi
Nemesis
Level 16
God Stats
19W - 17L
1,482 SR
Queue Stats
60W - 62L
1,381 Elo+
Party 2
Cthulhu
Cthulhu
Williamzinhu
Cthulhu
Level 9
God Stats
5W - 3L
1,706 SR
Queue Stats
26W - 36L
1,335 Elo+
Party 2
Ra
Ra
ifcninjahero11
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,228 Elo+
Solo
Team Averages
Level 7
1,538 SR
1,389 Elo+

VS

Team Averages
Level 17
1,534 SR
1,461 Elo+
Neith
Neith
Niikoolas
Neith
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
105W - 82L
1,473 Elo+
Party 3
Jormungandr
Jormungandr
SatisHell
Jormungandr
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,478 Elo+
Party 1
Guan Yu
Guan Yu
Taphariel
Guan Yu
Level 18
God Stats
2W - 0L
1,672 SR
Queue Stats
7W - 4L
1,478 Elo+
Party 1
Thor
Thor
VULPE111
Thor
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,401 Elo+
Party 1
Aphrodite
Aphrodite
biongeha
Aphrodite
Level 22
God Stats
16W - 11L
1,500 SR
Queue Stats
606W - 605L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
2 / 11 / 8
10,883
989
9,922
25,728
21,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
LeeSorin
Artemis
16
1 / 11 / 8
10,184
926
16,190
19,072
6,399
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Ronphi
Nemesis
18
8 / 7 / 6
13,001
1,182
21,052
23,072
10,671
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Williamzinhu
Cthulhu
17
4 / 10 / 7
11,201
1,018
17,021
26,134
28,847
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
0 / 9 / 3
8,833
803
1,722
10,434
3,834
Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Niikoolas
Neith
20
24 / 1 / 18
15,081
1,371
47,419
21,950
10,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
SatisHell
Jormungandr
19
2 / 4 / 32
11,351
1,032
10,978
13,591
9,842
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Guan Yu
Taphariel
Guan Yu
20
11 / 2 / 26
13,066
1,188
13,764
13,482
16,626
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
18
4 / 6 / 21
11,002
1,000
13,785
13,989
6,069
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
biongeha
Aphrodite
19
6 / 2 / 29
12,409
1,128
8,377
9,096
8,090
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
173
15
Kills
47
48
Deaths
15
32
Assists
126
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
11
8
0.55
L
Artemis
LeeSorin
Artemis
1
11
8
0.45
W
Neith
Niikoolas
Neith
24
1
18
33
L
Nemesis
Ronphi
Nemesis
8
7
6
1.57
W
Jormungandr
SatisHell
Jormungandr
2
4
32
4.5
W
Guan Yu
Taphariel
Guan Yu
11
2
26
12
W
Thor
4
6
21
2.42
L
Cthulhu
Williamzinhu
Cthulhu
4
10
7
0.75
W
Aphrodite
biongeha
Aphrodite
6
2
29
10.25
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,907
Damage
94,323
104,440
Taken
72,108
71,009
Mitigated
51,337
6,329
Healing
29,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
9,922
1,938
0
100
25,728
21,258
0
5,236
20,492
31,381
0
L
Artemis
LeeSorin
Artemis
16,190
11,810
0
1,508
19,072
6,399
0
1,750
17,322
0
31,000
W
Neith
Niikoolas
Neith
47,419
37,310
0
15,548
21,950
10,710
0
6,722
15,228
0
73,758
L
Nemesis
Ronphi
Nemesis
21,052
10,984
0
3,457
23,072
10,671
0
4,326
18,746
0
37,816
W
Jormungandr
SatisHell
Jormungandr
10,978
4,053
0
226
13,591
9,842
0
7,103
6,488
20,521
0
W
Guan Yu
Taphariel
Guan Yu
13,764
4,547
2,877
3,827
13,482
16,626
0
5,604
7,878
0
23,135
W
Thor
13,785
3,255
0
19
13,989
6,069
0
4,952
9,037
0
26,121
L
Cthulhu
Williamzinhu
Cthulhu
17,021
1,385
493
370
26,134
28,847
0
6,916
19,218
41,769
0
W
Aphrodite
biongeha
Aphrodite
8,377
3,182
3,681
3,810
9,096
8,090
0
4,284
4,812
20,496
0
L
1,722
205
9
392
10,434
3,834
0
1,127
9,307
6,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,102
Gold Earned
62,909
168
Minions Killed
161
6
Camps Cleared
5
778,371
Distance Traveled
883,637
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,883
989
53
5
0
132,550
2
L
Artemis
10,184
926
18
2
2
148,265
1
W
Neith
15,081
1,371
65
6
2
171,395
0
L
Nemesis
13,001
1,182
39
4
3
215,910
0
W
Jormungandr
11,351
1,032
25
2
1
168,606
0
W
Guan Yu
13,066
1,188
17
2
1
197,821
0
W
Thor
11,002
1,000
32
3
1
175,474
2
L
Cthulhu
11,201
1,018
43
4
0
205,423
2
W
Aphrodite
12,409
1,128
22
2
0
170,341
0
L
Ra
8,833
803
15
1
1
76,223
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role