Player Matchup

Scylla
Scylla
CthulhuTheGood
Scylla
Level 18
God Stats
9W - 8L
1,394 SR
Queue Stats
34W - 30L
1,470 Elo+
Party 3
Serqet
Serqet
Nekonome6669
Serqet
Level 28
God Stats
8W - 5L
1,639 SR
Queue Stats
116W - 115L
1,406 Elo+
Party 2
Skadi
Skadi
Psychedelic222
Skadi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 64L
1,438 Elo+
Party 3
Sun Wukong
Sun Wukong
benjivinilos
Sun Wukong
Level 25
God Stats
105W - 131L
1,435 SR
Queue Stats
141W - 168L
1,369 Elo+
Solo
Cthulhu
Cthulhu
yourild
Cthulhu
Level 27
God Stats
25W - 24L
1,530 SR
Queue Stats
125W - 125L
1,398 Elo+
Party 2
Team Averages
Level 25
1,500 SR
1,416 Elo+

VS

Team Averages
Level 7
1,626 SR
1,504 Elo+
Thor
Thor
ChairmanM
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,413 Elo+
Party 1
Neith
Neith
OnlyMeii
Neith
Level 4
God Stats
1W - 2L
1,791 SR
Queue Stats
7W - 10L
1,413 Elo+
Party 1
Bellona
Bellona
Succonda
Bellona
Level 6
God Stats
7W - 9L
1,791 SR
Queue Stats
16W - 26L
1,597 Elo+
Party 1
Baron Samedi
Baron Samedi
Wyhari
Baron Samedi
Level 18
God Stats
3W - 4L
1,547 SR
Queue Stats
38W - 37L
1,433 Elo+
Solo
Tyr
Tyr
kyruhhhh
Tyr
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 10L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 4
9,840
579
5,049
8,188
3,288
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
14
8 / 3 / 5
9,388
552
6,900
11,649
3,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
13 / 4 / 6
11,104
653
16,419
10,916
3,683
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
benjivinilos
Sun Wukong
17
3 / 0 / 5
10,266
604
9,257
7,419
5,399
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
yourild
Cthulhu
13
5 / 1 / 10
8,918
525
6,808
7,008
7,675
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
1 / 9 / 2
7,720
454
3,710
12,983
3,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
OnlyMeii
Neith
13
5 / 7 / 2
8,723
513
8,646
10,423
2,901
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Succonda
Bellona
11
0 / 4 / 0
6,511
383
1,599
9,648
6,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
Wyhari
Baron Samedi
15
2 / 6 / 1
9,037
532
7,620
15,143
6,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 7 / 5
7,252
427
4,817
12,151
5,770
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
32
Kills
10
10
Deaths
33
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thor
1
9
2
0.22
W
3
2
4
2.5
W
Serqet
8
3
5
3.5
L
Neith
OnlyMeii
Neith
5
7
2
0.86
W
13
4
6
4
L
Bellona
Succonda
Bellona
0
4
0
0
L
Baron Samedi
Wyhari
Baron Samedi
2
6
1
0.42
W
Sun Wukong
benjivinilos
Sun Wukong
3
0
5
5.5
L
2
7
5
0.64
W
Cthulhu
yourild
Cthulhu
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,433
Damage
26,392
45,180
Taken
60,348
23,942
Mitigated
24,834
12,365
Healing
10,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
3,710
1,614
0
1,650
12,983
3,693
328
1,041
11,942
0
38,812
W
5,049
706
0
2,285
8,188
3,288
1,230
4,868
3,320
49,628
0
W
Serqet
6,900
1,685
0
4,899
11,649
3,897
37
1,112
10,537
0
42,704
L
Neith
OnlyMeii
Neith
8,646
5,140
0
1,419
10,423
2,901
198
3,304
7,119
0
38,157
W
16,419
9,619
0
3,368
10,916
3,683
3,847
1,118
9,798
0
63,656
L
Bellona
Succonda
Bellona
1,599
468
0
940
9,648
6,133
328
1,587
8,061
0
28,534
L
Baron Samedi
Wyhari
Baron Samedi
7,620
377
83
3,991
15,143
6,337
0
3,979
10,863
57,236
0
W
Sun Wukong
benjivinilos
Sun Wukong
9,257
1,937
0
913
7,419
5,399
1,941
0
7,419
0
63,289
L
4,817
1,775
0
2,890
12,151
5,770
0
1,946
9,809
0
21,522
W
Cthulhu
yourild
Cthulhu
6,808
502
0
900
7,008
7,675
459
522
6,486
28,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,516
Gold Earned
39,243
457
Minions Killed
348
0
Camps Cleared
0
1,568,474
Distance Traveled
1,474,230
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,720
454
81
5
0
265,221
1
W
Scylla
9,840
579
114
7
0
281,580
2
W
Serqet
9,388
552
68
4
0
336,072
1
L
Neith
8,723
513
71
4
0
274,987
2
W
Skadi
11,104
653
113
7
0
322,754
2
L
Bellona
6,511
383
58
3
0
352,364
0
L
Baron Samedi
9,037
532
104
6
0
286,720
1
W
Sun Wukong
10,266
604
127
7
0
305,808
0
L
Tyr
7,252
427
34
2
0
294,938
1
W
Cthulhu
8,918
525
35
2
0
322,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role