Player Matchup

Da Ji
Da Ji
REVENANT_010
Da Ji
Level 42
God Stats
0W - 1L
1,295 SR
Queue Stats
212W - 333L
1,382 Elo+
Party 1
Pele
Pele
gabsgelo123
Pele
Level 65
God Stats
2W - 3L
1,572 SR
Queue Stats
151W - 203L
1,368 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
joshfagan4
Ah Muzen Cab
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 146L
1,361 Elo+
Party 1
Cerberus
Cerberus
nefoo89
Cerberus
Level 74
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 82L
1,359 Elo+
Solo
Tiamat
Tiamat
wolf-Hunter2003
Tiamat
Level 83
God Stats
10W - 13L
1,396 SR
Queue Stats
342W - 497L
1,309 Elo+
Party 1
Team Averages
Level 71
1,453 SR
1,356 Elo+

VS

Team Averages
Level 95
1,347 SR
1,394 Elo+
Sol
Sol
 
Sol
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Bulldo76
Cerberus
Level 62
God Stats
2W - 6L
1,223 SR
Queue Stats
295W - 313L
1,461 Elo+
Solo
Bellona
Bellona
C_JMO
Bellona
Level 66
God Stats
5W - 3L
1,287 SR
Queue Stats
31W - 34L
1,370 Elo+
Solo
Thor
Thor
Exalcia AT0M3
Thor
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 55L
1,319 Elo+
Solo
Chiron
Chiron
son_of_Arminius
Chiron
Level 140
God Stats
2W - 4L
1,223 SR
Queue Stats
62W - 94L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
4,843
484
2,732
7,242
2,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 5 / 2
4,403
440
2,378
6,670
1,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
joshfagan4
Ah Muzen Cab
7
1 / 5 / 0
4,559
456
3,745
5,465
1,120
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
nefoo89
Cerberus
8
0 / 2 / 0
4,596
460
1,523
7,187
3,343
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
1 / 3 / 0
4,390
439
2,823
8,002
3,544
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
6 / 0 / 2
6,737
674
7,994
5,776
2,111
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Bulldo76
Cerberus
8
1 / 0 / 8
5,676
568
3,537
8,554
4,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
C_JMO
Bellona
12
3 / 0 / 0
6,955
696
5,842
5,984
3,726
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
2 / 1 / 0
5,564
556
1,592
5,160
1,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
5 / 2 / 3
5,702
570
4,404
5,803
1,408
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
17
17
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
0
2
7
W
Cerberus
Bulldo76
Cerberus
1
0
8
5
W
Bellona
C_JMO
Bellona
3
0
0
3
W
2
1
0
2
L
1
2
1
0.75
L
0
5
2
0.2
L
Ah Muzen Cab
joshfagan4
Ah Muzen Cab
1
5
0
0.2
L
Cerberus
nefoo89
Cerberus
0
2
0
0
W
5
2
3
3.25
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,201
Damage
23,369
34,566
Taken
31,277
11,212
Mitigated
12,796
8,933
Healing
10,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,994
2,670
0
2,905
5,776
2,111
682
1,995
3,781
38,496
0
W
Cerberus
Bulldo76
Cerberus
3,537
503
0
1,957
8,554
4,206
208
190
8,364
16,168
0
W
Bellona
C_JMO
Bellona
5,842
2,335
0
2,882
5,984
3,726
222
1,523
4,461
0
40,648
W
1,592
342
0
0
5,160
1,345
0
791
4,369
0
27,182
L
2,732
639
0
1,892
7,242
2,166
0
766
6,476
0
23,290
L
2,378
725
0
1,381
6,670
1,039
0
2,167
4,503
0
12,771
L
Ah Muzen Cab
joshfagan4
Ah Muzen Cab
3,745
1,929
109
1,204
5,465
1,120
0
2,734
2,731
0
17,807
L
Cerberus
nefoo89
Cerberus
1,523
171
0
2,586
7,187
3,343
0
0
7,187
21,532
0
W
4,404
1,279
719
2,107
5,803
1,408
583
0
5,803
0
19,860
L
2,823
362
0
1,761
8,002
3,544
120
5,864
2,138
15,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,791
Gold Earned
30,634
172
Minions Killed
289
0
Camps Cleared
0
867,138
Distance Traveled
908,927
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,737
674
68
7
0
188,031
3
W
Cerberus
5,676
568
39
4
0
161,363
3
W
Bellona
6,955
696
92
9
0
207,954
3
W
Thor
5,564
556
50
5
0
196,515
1
L
Da Ji
4,843
484
46
5
0
180,622
0
L
Pele
4,403
440
15
2
0
195,056
1
L
Ah Muzen Cab
4,559
456
23
2
0
147,055
0
L
Cerberus
4,596
460
57
6
0
171,178
2
W
Chiron
5,702
570
40
4
0
155,064
0
L
Tiamat
4,390
439
31
3
0
173,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role