Player Matchup

Chaac
Chaac
Gold II
TermPerfection
Chaac
Gold II
Level 95
God Stats
44W - 53L
1,548 SR
Queue Stats
660W - 683L
1,585 MMR
Party 2
Neith
Neith
Gold III
iiamtanky
Neith
Gold III
Level 129
God Stats
31W - 39L
1,477 SR
Queue Stats
443W - 468L
1,341 MMR
Solo
Sol
Sol
Gold V
x Ncturnal x
Sol
Gold V
Level 104
God Stats
35W - 29L
1,574 SR
Queue Stats
235W - 232L
1,165 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 109
1,533 SR
1,364 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 72
1,503 SR
1,375 MMR
Hun Batz
Hun Batz
Bronze III
AsuraValentine
Hun Batz
Bronze III
Level 38
God Stats
0W - 1L
1,540 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Nike
Nike
Silver IV
Ewee
Nike
Silver IV
Level 142
God Stats
3W - 1L
1,503 SR
Queue Stats
11W - 17L
1,326 MMR
Solo
Kukulkan
Kukulkan
Bronze III
RavexRaven
Kukulkan
Bronze III
Level 35
God Stats
0W - 2L
1,466 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 7
10,728
825
13,897
12,994
15,315
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
iiamtanky
Neith
15
6 / 2 / 10
10,179
783
8,032
8,908
3,468
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
4 / 2 / 4
9,582
737
5,470
8,377
2,649
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ChironCabrakanGilgameshYmirMorgan Le Fay

VS

Bans
HadesAthenaDanzaburouKumbhakarnaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
2 / 7 / 2
8,827
679
5,510
11,405
6,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Nike
Ewee
Nike
12
2 / 5 / 3
9,612
739
8,807
12,655
9,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Kukulkan
RavexRaven
Kukulkan
12
0 / 6 / 3
8,049
619
4,441
9,891
3,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
18
Kills
4
5
Deaths
18
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
2
7
2
0.43
L
Nike
Ewee
Nike
2
5
3
0.7
L
Kukulkan
RavexRaven
Kukulkan
0
6
3
0.25
W
8
1
7
11.5
W
Neith
iiamtanky
Neith
6
2
10
5.5
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,399
Damage
18,758
30,279
Taken
33,951
21,432
Mitigated
19,207
7,567
Healing
3,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
5,510
519
0
280
11,405
6,224
0
2,306
9,099
0
19,337
L
Nike
Ewee
Nike
8,807
993
0
1,431
12,655
9,417
0
2,976
9,679
0
25,099
L
Kukulkan
RavexRaven
Kukulkan
4,441
803
328
1,271
9,891
3,566
0
2,952
6,939
28,418
0
W
13,897
930
0
2,670
12,994
15,315
399
1,304
11,667
8,395
37,220
W
Neith
iiamtanky
Neith
8,032
2,223
0
2,363
8,908
3,468
1,146
1,629
7,141
0
36,868
W
5,470
895
0
2,534
8,377
2,649
1,125
1,255
7,030
37,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,489
Gold Earned
26,488
187
Minions Killed
124
0
Camps Cleared
0
761,123
Distance Traveled
673,707
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,827
679
31
2
0
244,048
0
L
Nike
9,612
739
27
2
0
226,791
0
L
Kukulkan
8,049
619
66
5
0
202,868
0
W
Chaac
10,728
825
69
5
0
256,142
0
W
Neith
10,179
783
56
4
0
263,425
2
W
Sol
9,582
737
62
5
0
241,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role