Player Matchup

Danzaburou
Danzaburou
BlueCross347
Danzaburou
Level 8
God Stats
23W - 17L
1,721 SR
Queue Stats
153W - 196L
1,338 Elo+
Party 1
Janus
Janus
IIALESSOII
Janus
Level 123
God Stats
4W - 10L
1,517 SR
Queue Stats
194W - 235L
1,397 Elo+
Party 1
Fenrir
Fenrir
warriorfiry
Fenrir
Level 18
God Stats
4W - 11L
1,388 SR
Queue Stats
73W - 98L
1,306 Elo+
Party 1
Team Averages
Level 50
1,542 SR
1,347 Elo+

VS

Team Averages
Level 63
1,462 SR
1,336 Elo+
Guan Yu
Guan Yu
LostHero86
Guan Yu
Level 89
God Stats
16W - 12L
1,432 SR
Queue Stats
213W - 248L
1,391 Elo+
Party 2
Ganesha
Ganesha
PyroGamiac
Ganesha
Level 82
God Stats
8W - 5L
1,634 SR
Queue Stats
165W - 184L
1,355 Elo+
Party 2
Thanatos
Thanatos
SuIfur X
Thanatos
Level 18
God Stats
8W - 7L
1,320 SR
Queue Stats
8W - 7L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlueCross347
Danzaburou
14
6 / 6 / 6
10,928
729
12,217
15,038
3,674
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
14
5 / 7 / 9
10,532
702
17,330
10,914
2,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
12
4 / 7 / 8
9,843
656
5,333
15,480
7,625
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
LostHero86
Guan Yu
16
16 / 5 / 2
13,076
872
13,269
20,076
22,559
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ganesha
PyroGamiac
Ganesha
15
3 / 4 / 14
10,497
700
13,725
13,874
5,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
SuIfur X
Thanatos
13
1 / 6 / 13
10,245
683
5,179
11,930
4,176
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
49
15
Kills
20
20
Deaths
15
23
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BlueCross347
Danzaburou
6
6
6
1.5
L
Janus
5
7
9
1.36
W
Guan Yu
LostHero86
Guan Yu
16
5
2
3.4
W
Ganesha
PyroGamiac
Ganesha
3
4
14
2.5
W
Thanatos
SuIfur X
Thanatos
1
6
13
1.25
L
Fenrir
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,880
Damage
32,173
41,432
Taken
45,880
13,538
Mitigated
32,407
2,655
Healing
12,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BlueCross347
Danzaburou
12,217
6,424
0
2,472
15,038
3,674
706
3,158
11,551
0
27,730
L
Janus
17,330
1,604
0
0
10,914
2,239
455
3,808
6,919
49,007
0
W
Guan Yu
LostHero86
Guan Yu
13,269
1,500
2,539
4,163
20,076
22,559
497
6,746
13,330
289
32,021
W
Ganesha
PyroGamiac
Ganesha
13,725
258
959
735
13,874
5,672
713
4,912
8,962
43,795
0
W
Thanatos
SuIfur X
Thanatos
5,179
308
0
3,888
11,930
4,176
433
5,672
6,258
0
16,724
L
Fenrir
5,333
936
0
183
15,480
7,625
268
6,036
9,055
0
14,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,303
Gold Earned
33,818
108
Minions Killed
111
0
Camps Cleared
0
650,317
Distance Traveled
810,437
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,928
729
32
2
0
209,139
0
L
Janus
10,532
702
56
4
0
210,860
0
W
Guan Yu
13,076
872
62
4
0
272,834
0
W
Ganesha
10,497
700
13
1
0
278,519
1
W
Thanatos
10,245
683
36
2
0
259,084
1
L
Fenrir
9,843
656
20
1
0
230,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role