Player Matchup

Scylla
Scylla
Gandalf32
Scylla
Level 6
God Stats
6W - 5L
1,500 SR
Queue Stats
105W - 104L
1,236 Elo+
Party 1
Ullr
Ullr
SmuckersTM
Ullr
Level 18
God Stats
5W - 7L
1,581 SR
Queue Stats
71W - 72L
1,384 Elo+
Party 2
Fafnir
Fafnir
Vertigo509
Fafnir
Level 17
God Stats
2W - 0L
1,763 SR
Queue Stats
37W - 30L
1,349 Elo+
Party 2
Hercules
Hercules
imb327
Hercules
Level 64
God Stats
3W - 5L
1,154 SR
Queue Stats
85W - 105L
1,236 Elo+
Party 1
Bakasura
Bakasura
time77for77riot
Bakasura
Level 29
God Stats
2W - 1L
1,179 SR
Queue Stats
29W - 32L
1,335 Elo+
Solo
Team Averages
Level 27
1,435 SR
1,308 Elo+

VS

Team Averages
Level 17
1,407 SR
1,210 Elo+
Skadi
Skadi
EtaAntigone
Skadi
Level 18
God Stats
0W - 3L
1,496 SR
Queue Stats
3W - 7L
1,039 Elo+
Solo
Ares
Ares
Hendershot98
Ares
Level 14
God Stats
0W - 3L
1,315 SR
Queue Stats
9W - 21L
1,229 Elo+
Party 3
Sol
Sol
Izokina
Sol
Level 16
God Stats
1W - 6L
1,483 SR
Queue Stats
15W - 28L
1,254 Elo+
Party 3
Bellona
Bellona
KumRun29
Bellona
Level 18
God Stats
4W - 8L
1,282 SR
Queue Stats
22W - 37L
1,230 Elo+
Party 3
Thanatos
Thanatos
TrollGodz
Thanatos
Level 17
God Stats
123W - 108L
1,459 SR
Queue Stats
247W - 263L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gandalf32
Scylla
14
5 / 2 / 2
8,461
564
4,495
8,638
2,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 1 / 2
7,726
515
9,901
6,957
2,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
Vertigo509
Fafnir
12
1 / 1 / 3
7,544
503
3,001
10,066
8,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
imb327
Hercules
13
2 / 1 / 3
8,407
560
6,592
9,576
5,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
15
9 / 2 / 3
9,284
619
7,057
10,330
4,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,115
408
4,348
9,095
2,470
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 3 / 1
6,551
437
3,880
10,020
5,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sol
12
0 / 4 / 1
7,249
483
6,087
8,422
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Bellona
KumRun29
Bellona
11
1 / 3 / 0
6,977
465
5,001
10,587
8,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
TrollGodz
Thanatos
9
3 / 7 / 0
6,474
432
6,290
10,859
3,258
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
22
Kills
7
7
Deaths
22
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Scylla
Gandalf32
Scylla
5
2
2
3
L
2
3
1
0.83
L
Sol
0
4
1
0.13
L
Bellona
KumRun29
Bellona
1
3
0
0.33
W
5
1
2
6
L
Thanatos
TrollGodz
Thanatos
3
7
0
0.43
W
Fafnir
Vertigo509
Fafnir
1
1
3
2.5
W
Hercules
imb327
Hercules
2
1
3
3.5
W
Bakasura
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,046
Damage
25,606
45,567
Taken
48,983
24,161
Mitigated
21,524
16,554
Healing
11,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,348
1,511
0
266
9,095
2,470
436
1,388
7,623
0
20,641
W
Scylla
Gandalf32
Scylla
4,495
915
0
1,759
8,638
2,549
1,628
3,887
4,451
43,907
0
L
3,880
496
0
0
10,020
5,099
182
1,235
8,526
22,109
0
L
Sol
6,087
1,352
0
2,736
8,422
2,463
1,336
1,780
6,407
47,277
0
L
Bellona
KumRun29
Bellona
5,001
2,846
0
1,709
10,587
8,234
0
383
10,168
0
30,439
W
9,901
4,596
0
2,981
6,957
2,441
978
1,372
5,585
0
49,833
L
Thanatos
TrollGodz
Thanatos
6,290
1,909
0
6,292
10,859
3,258
0
2,165
8,283
0
31,585
W
Fafnir
Vertigo509
Fafnir
3,001
596
0
3,245
10,066
8,701
0
2,171
7,895
16,771
0
W
Hercules
imb327
Hercules
6,592
2,720
0
2,517
9,576
5,534
432
628
8,912
0
36,158
W
Bakasura
7,057
5,280
0
6,052
10,330
4,936
1,360
1,504
8,757
0
48,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,422
Gold Earned
33,366
381
Minions Killed
292
0
Camps Cleared
0
1,431,701
Distance Traveled
1,311,175
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,115
408
41
3
0
207,716
0
W
Scylla
8,461
564
99
7
0
269,327
1
L
Ares
6,551
437
25
2
0
288,359
1
L
Sol
7,249
483
103
7
0
274,545
0
L
Bellona
6,977
465
73
5
0
265,472
0
W
Ullr
7,726
515
77
5
0
265,801
0
L
Thanatos
6,474
432
50
3
0
275,083
2
W
Fafnir
7,544
503
23
2
0
275,725
0
W
Hercules
8,407
560
75
5
0
289,718
1
W
Bakasura
9,284
619
107
7
0
331,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role