Player Matchup

Cthulhu
Cthulhu
RushMooore
Cthulhu
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 56L
1,693 Elo+
Party 2
Merlin
Merlin
joe0787
Merlin
Level 38
God Stats
6W - 15L
1,379 SR
Queue Stats
40W - 56L
1,260 Elo+
Party 2
Bellona
Bellona
xZ3ROx1987
Bellona
Level 25
God Stats
17W - 12L
1,728 SR
Queue Stats
128W - 56L
1,527 Elo+
Party 2
Team Averages
Level 41
1,536 SR
1,494 Elo+

VS

Team Averages
Level 47
1,498 SR
1,426 Elo+
Gilgamesh
Gilgamesh
GingerNerd
Gilgamesh
Level 13
God Stats
11W - 10L
1,633 SR
Queue Stats
37W - 43L
1,417 Elo+
Party 1
Eset
Eset
iamlevel1
Eset
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,544 Elo+
Party 1
Mulan
Mulan
ultimahitzu
Mulan
Level 123
God Stats
1W - 3L
1,360 SR
Queue Stats
57W - 81L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RushMooore
Cthulhu
13
5 / 2 / 7
10,491
807
11,181
16,041
19,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
joe0787
Merlin
13
2 / 0 / 9
9,264
713
8,458
4,262
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
xZ3ROx1987
Bellona
13
6 / 4 / 6
10,015
770
7,701
11,191
8,560
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GingerNerd
Gilgamesh
10
1 / 5 / 3
7,748
596
7,053
12,883
9,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Eset
13
2 / 5 / 4
8,715
670
8,217
10,108
4,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 3 / 3
8,651
665
6,094
10,341
10,330
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
13
Kills
6
6
Deaths
13
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
GingerNerd
Gilgamesh
1
5
3
0.5
W
Cthulhu
RushMooore
Cthulhu
5
2
7
4.25
L
Eset
2
5
4
0.8
W
Merlin
joe0787
Merlin
2
0
9
6.5
L
3
3
3
1.5
W
Bellona
xZ3ROx1987
Bellona
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,340
Damage
21,364
31,494
Taken
33,332
30,422
Mitigated
24,916
4,069
Healing
5,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
GingerNerd
Gilgamesh
7,053
1,345
0
3,082
12,883
9,885
0
6,590
6,293
0
18,795
W
Cthulhu
RushMooore
Cthulhu
11,181
1,339
265
1,818
16,041
19,960
542
2,526
13,025
28,642
0
L
Eset
8,217
290
217
1,944
10,108
4,701
0
6,874
3,234
44,621
0
W
Merlin
joe0787
Merlin
8,458
599
0
154
4,262
1,902
1,215
1,294
2,843
42,093
0
L
6,094
1,626
0
323
10,341
10,330
0
6,175
4,166
0
11,964
W
Bellona
xZ3ROx1987
Bellona
7,701
1,632
480
1,352
11,191
8,560
569
4,397
6,463
0
21,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,770
Gold Earned
25,114
125
Minions Killed
121
0
Camps Cleared
0
772,525
Distance Traveled
754,730
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,748
596
25
2
0
264,344
3
W
Cthulhu
10,491
807
27
2
0
278,882
1
L
Eset
8,715
670
75
6
0
240,297
0
W
Merlin
9,264
713
62
5
0
231,621
1
L
Mulan
8,651
665
21
2
0
250,089
0
W
Bellona
10,015
770
36
3
0
262,022
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role