Player Matchup

Cthulhu
Cthulhu
AlfredoV
Cthulhu
Level 29
God Stats
19W - 17L
1,512 SR
Queue Stats
53W - 58L
1,548 Elo+
Party 1
Neith
Neith
DreamcastBoy
Neith
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 30L
1,278 Elo+
Solo
Nemesis
Nemesis
EvnHappyTK
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,758 Elo+
Party 1
Ao Kuang
Ao Kuang
IXxAchillesxXI
Ao Kuang
Level 15
God Stats
0W - 2L
1,276 SR
Queue Stats
56W - 66L
1,403 Elo+
Solo
The Morrigan
The Morrigan
lowgenb
The Morrigan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,520 Elo+
Solo
Team Averages
Level 16
1,458 SR
1,502 Elo+

VS

Team Averages
Level 15
1,432 SR
1,527 Elo+
Ra
Ra
CouchDude
Ra
Level 8
God Stats
1W - 3L
1,104 SR
Queue Stats
9W - 11L
1,353 Elo+
Solo
Achilles
Achilles
FatherrTokyo
Achilles
Level 13
God Stats
10W - 10L
1,474 SR
Queue Stats
52W - 38L
1,487 Elo+
Solo
Serqet
Serqet
eCardLive
Serqet
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
230W - 148L
1,808 Elo+
Solo
Neith
Neith
saraktj
Neith
Level 24
God Stats
109W - 73L
1,582 SR
Queue Stats
224W - 218L
1,495 Elo+
Solo
Merlin
Merlin
warpstargazer
Merlin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 67L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlfredoV
Cthulhu
18
3 / 6 / 5
12,144
1,012
17,913
23,258
32,297
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
0 / 4 / 7
11,315
943
8,946
14,543
11,998
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nemesis
EvnHappyTK
Nemesis
18
5 / 9 / 5
12,777
1,065
13,444
21,484
12,214
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
17
1 / 14 / 1
10,137
845
11,955
27,158
15,747
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
lowgenb
The Morrigan
17
2 / 10 / 3
11,472
956
12,720
16,913
7,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 22
13,158
1,097
10,934
11,107
3,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
FatherrTokyo
Achilles
19
12 / 1 / 16
12,987
1,082
19,544
17,401
17,885
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
eCardLive
Serqet
20
20 / 4 / 9
14,788
1,232
32,631
15,055
6,405
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
saraktj
Neith
19
5 / 2 / 14
11,996
1,000
12,028
9,815
3,928
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

19
3 / 2 / 19
12,139
1,012
18,567
14,866
5,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
123
11
Kills
43
43
Deaths
11
21
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AlfredoV
Cthulhu
3
6
5
0.92
W
3
2
22
7
L
0
4
7
0.88
L
Nemesis
EvnHappyTK
Nemesis
5
9
5
0.83
W
Achilles
FatherrTokyo
Achilles
12
1
16
20
L
Ao Kuang
1
14
1
0.11
W
Serqet
eCardLive
Serqet
20
4
9
6.13
L
The Morrigan
lowgenb
The Morrigan
2
10
3
0.35
W
Neith
saraktj
Neith
5
2
14
6
W
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,978
Damage
93,704
103,356
Taken
68,244
79,655
Mitigated
37,857
9,753
Healing
12,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AlfredoV
Cthulhu
17,913
1,312
442
1,814
23,258
32,297
0
9,338
13,635
58,669
0
W
10,934
1,231
3,341
2,359
11,107
3,894
0
6,436
4,671
60,003
0
L
8,946
5,349
0
572
14,543
11,998
0
2,853
11,690
0
30,647
L
Nemesis
EvnHappyTK
Nemesis
13,444
8,680
0
2,369
21,484
12,214
0
6,402
14,391
0
23,792
W
Achilles
FatherrTokyo
Achilles
19,544
8,329
0
199
17,401
17,885
0
11,335
6,066
0
26,726
L
Ao Kuang
11,955
4,608
0
3,822
27,158
15,747
0
5,213
21,390
23,207
0
W
Serqet
eCardLive
Serqet
32,631
14,620
0
1,604
15,055
6,405
0
7,757
7,298
0
40,734
L
The Morrigan
lowgenb
The Morrigan
12,720
1,224
436
298
16,913
7,399
0
5,695
9,985
33,157
0
W
Neith
saraktj
Neith
12,028
5,996
0
1,145
9,815
3,928
0
6,664
3,151
0
32,656
W
18,567
1,997
784
2,889
14,866
5,745
0
10,396
4,470
31,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,845
Gold Earned
65,068
208
Minions Killed
237
3
Camps Cleared
10
1,136,600
Distance Traveled
1,113,339
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,144
1,012
76
6
2
253,397
1
W
Ra
13,158
1,097
138
12
1
241,588
2
L
Neith
11,315
943
43
4
1
208,304
1
L
Nemesis
12,777
1,065
12
1
0
256,542
0
W
Achilles
12,987
1,082
10
1
1
243,028
0
L
Ao Kuang
10,137
845
21
2
0
224,779
3
W
Serqet
14,788
1,232
11
1
6
235,115
1
L
The Morrigan
11,472
956
56
5
0
193,578
0
W
Neith
11,996
1,000
43
4
0
195,818
0
W
Merlin
12,139
1,012
35
3
2
197,790
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role