Player Matchup

Sol
Sol
Amethyst276
Sol
Level 132
God Stats
1W - 5L
1,522 SR
Queue Stats
44W - 59L
1,415 Elo+
Solo
Bacchus
Bacchus
Cyanide Muffins
Bacchus
Level 50
God Stats
2W - 4L
1,574 SR
Queue Stats
3W - 6L
1,381 Elo+
Party 3
Sylvanus
Sylvanus
ShaolinMoose
Sylvanus
Level 103
God Stats
3W - 3L
1,557 SR
Queue Stats
20W - 30L
1,357 Elo+
Party 3
Artemis
Artemis
SleepyVaan
Artemis
Level 104
God Stats
4W - 5L
1,645 SR
Queue Stats
14W - 27L
1,343 Elo+
Party 3
Thanatos
Thanatos
oMni god Kai
Thanatos
Level 105
God Stats
0W - 5L
1,140 SR
Queue Stats
18W - 45L
1,319 Elo+
Party 3
Team Averages
Level 99
1,488 SR
1,363 Elo+

VS

Team Averages
Level 92
1,461 SR
1,392 Elo+
Kukulkan
Kukulkan
Bigpapadirks
Kukulkan
Level 87
God Stats
6W - 8L
1,476 SR
Queue Stats
213W - 242L
1,387 Elo+
Party 1
Nemesis
Nemesis
CoastalTexas679
Nemesis
Level 99
God Stats
2W - 1L
1,431 SR
Queue Stats
207W - 218L
1,397 Elo+
Party 1
Ares
Ares
Pickajewww
Ares
Level 86
God Stats
1W - 1L
1,637 SR
Queue Stats
15W - 19L
1,383 Elo+
Party 2
Medusa
Medusa
YahnSolo
Medusa
Level 84
God Stats
1W - 0L
1,201 SR
Queue Stats
8W - 14L
1,311 Elo+
Party 2
Hades
Hades
cleancalf520650
Hades
Level 106
God Stats
21W - 19L
1,561 SR
Queue Stats
170W - 164L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 2
8,774
516
12,369
15,494
5,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 3 / 5
8,645
509
5,364
12,888
13,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
ShaolinMoose
Sylvanus
11
2 / 5 / 1
7,237
426
7,989
14,644
5,883
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
SleepyVaan
Artemis
12
2 / 5 / 1
7,700
453
3,840
10,531
3,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
oMni god Kai
Thanatos
13
2 / 3 / 3
8,123
478
5,964
13,046
3,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bigpapadirks
Kukulkan
16
4 / 2 / 6
9,968
586
6,977
6,371
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 3 / 9
8,595
506
8,774
11,490
4,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 4 / 7
7,335
431
4,632
14,984
13,091
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
YahnSolo
Medusa
15
7 / 2 / 6
9,278
546
11,719
9,209
3,546
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 2 / 7
9,863
580
13,697
13,572
9,532
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
13
Kills
21
21
Deaths
13
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
W
Kukulkan
Bigpapadirks
Kukulkan
4
2
6
3.5
W
3
3
9
2.5
L
3
3
5
1.83
W
1
4
7
1.13
L
Sylvanus
ShaolinMoose
Sylvanus
2
5
1
0.5
L
Artemis
SleepyVaan
Artemis
2
5
1
0.5
W
Medusa
YahnSolo
Medusa
7
2
6
5
W
6
2
7
4.75
L
Thanatos
oMni god Kai
Thanatos
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,526
Damage
45,799
66,603
Taken
55,626
32,316
Mitigated
33,554
27,794
Healing
16,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,369
4,396
0
8,021
15,494
5,618
1,406
2,584
12,910
69,629
0
W
Kukulkan
Bigpapadirks
Kukulkan
6,977
640
113
1,904
6,371
2,658
523
1,703
4,668
69,986
0
W
8,774
2,944
0
4,250
11,490
4,727
124
2,960
8,530
0
39,621
L
5,364
603
0
1,664
12,888
13,214
281
3,480
9,408
17,521
0
W
4,632
624
0
1,217
14,984
13,091
0
9,627
5,357
17,348
0
L
Sylvanus
ShaolinMoose
Sylvanus
7,989
2,446
257
4,930
14,644
5,883
0
9,288
5,356
27,738
5,132
L
Artemis
SleepyVaan
Artemis
3,840
1,524
0
1,654
10,531
3,628
1,000
5,770
4,761
0
38,384
W
Medusa
YahnSolo
Medusa
11,719
6,262
0
2,240
9,209
3,546
790
5,211
3,998
0
50,160
W
13,697
1,142
448
5,907
13,572
9,532
402
5,160
8,412
62,906
0
L
Thanatos
oMni god Kai
Thanatos
5,964
928
0
11,268
13,046
3,973
470
4,184
8,862
0
39,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,479
Gold Earned
45,039
365
Minions Killed
425
0
Camps Cleared
0
1,428,810
Distance Traveled
1,634,845
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,774
516
120
7
0
251,822
4
W
Kukulkan
9,968
586
138
8
0
325,971
5
W
Nemesis
8,595
506
56
3
0
352,052
0
L
Bacchus
8,645
509
23
1
0
337,604
3
W
Ares
7,335
431
21
1
0
328,011
2
L
Sylvanus
7,237
426
67
4
0
273,052
1
L
Artemis
7,700
453
70
4
0
257,434
4
W
Medusa
9,278
546
78
5
0
339,347
3
W
Hades
9,863
580
132
8
0
289,464
2
L
Thanatos
8,123
478
85
5
0
308,898
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role