Player Matchup

Baron Samedi
Baron Samedi
C_JMO
Baron Samedi
Level 66
God Stats
1W - 2L
1,312 SR
Queue Stats
31W - 34L
1,352 Elo+
Solo
Jing Wei
Jing Wei
Killed_by_Skull
Jing Wei
Level 69
God Stats
1W - 2L
1,285 SR
Queue Stats
60W - 77L
1,326 Elo+
Solo
Eset
Eset
Lakkuru
Eset
Level 110
God Stats
2W - 2L
1,581 SR
Queue Stats
310W - 332L
1,411 Elo+
Solo
Bellona
Bellona
SkuldValkyr
Bellona
Level 47
God Stats
1W - 0L
1,553 SR
Queue Stats
4W - 12L
1,193 Elo+
Solo
Arachne
Arachne
YaVuZ-_-AmCa
Arachne
Level 105
God Stats
33W - 27L
1,548 SR
Queue Stats
305W - 311L
1,472 Elo+
Solo
Team Averages
Level 79
1,456 SR
1,351 Elo+

VS

Team Averages
Level 82
1,482 SR
1,443 Elo+
Bakasura
Bakasura
 
Bakasura
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BriBrax
Ra
Level 85
God Stats
6W - 7L
1,522 SR
Queue Stats
164W - 197L
1,416 Elo+
Solo
Persephone
Persephone
Bulldo76
Persephone
Level 62
God Stats
8W - 5L
1,666 SR
Queue Stats
295W - 313L
1,475 Elo+
Solo
Cabrakan
Cabrakan
RAXSTYLEZ
Cabrakan
Level 39
God Stats
0W - 2L
1,218 SR
Queue Stats
71W - 92L
1,355 Elo+
Solo
Medusa
Medusa
acy87
Medusa
Level 124
God Stats
144W - 160L
1,502 SR
Queue Stats
481W - 530L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
C_JMO
Baron Samedi
8
2 / 1 / 6
5,599
560
3,425
5,936
3,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
9
1 / 2 / 1
5,232
523
3,090
4,166
1,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

Eset
Lakkuru
Eset
11
5 / 3 / 2
6,390
639
5,402
5,266
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
SkuldValkyr
Bellona
10
2 / 0 / 2
6,054
605
3,221
4,435
2,358
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
YaVuZ-_-AmCa
Arachne
10
7 / 0 / 6
6,621
662
4,480
6,317
2,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
0 / 6 / 0
5,341
534
2,431
9,159
3,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 2 / 0
5,082
508
1,276
3,995
2,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
Bulldo76
Persephone
10
4 / 4 / 1
6,354
635
4,959
5,927
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
RAXSTYLEZ
Cabrakan
7
0 / 2 / 1
4,234
423
2,401
5,219
2,846
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
acy87
Medusa
8
2 / 3 / 1
5,031
503
5,047
6,275
1,880
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
17
Kills
6
6
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
6
0
0
L
0
2
0
0
L
Persephone
Bulldo76
Persephone
4
4
1
1.13
W
Baron Samedi
C_JMO
Baron Samedi
2
1
6
5
W
Jing Wei
1
2
1
0.75
W
Eset
Lakkuru
Eset
5
3
2
2
L
Cabrakan
RAXSTYLEZ
Cabrakan
0
2
1
0.25
W
Bellona
SkuldValkyr
Bellona
2
0
2
3
W
Arachne
YaVuZ-_-AmCa
Arachne
7
0
6
10
L
Medusa
acy87
Medusa
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,618
Damage
16,114
26,120
Taken
30,575
11,405
Mitigated
12,185
10,218
Healing
7,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,431
1,702
0
2,946
9,159
3,177
738
2,783
6,376
0
27,630
L
1,276
174
0
835
3,995
2,615
0
344
3,651
22,297
0
L
Persephone
Bulldo76
Persephone
4,959
870
0
1,242
5,927
1,667
32
2,626
3,297
33,401
0
W
Baron Samedi
C_JMO
Baron Samedi
3,425
453
514
2,696
5,936
3,969
0
1,922
4,014
17,105
0
W
Jing Wei
3,090
1,912
0
940
4,166
1,058
873
852
3,314
0
19,771
W
Eset
Lakkuru
Eset
5,402
414
116
1,620
5,266
1,665
60
2,780
2,332
33,864
0
L
Cabrakan
RAXSTYLEZ
Cabrakan
2,401
167
0
1,202
5,219
2,846
0
1,408
3,811
9,508
0
W
Bellona
SkuldValkyr
Bellona
3,221
849
0
1,844
4,435
2,358
0
1,124
3,131
0
28,449
W
Arachne
YaVuZ-_-AmCa
Arachne
4,480
2,966
0
2,488
6,317
2,355
4
1,806
4,351
0
30,707
L
Medusa
acy87
Medusa
5,047
1,510
0
1,102
6,275
1,880
0
1,664
4,611
0
26,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,896
Gold Earned
26,042
257
Minions Killed
228
0
Camps Cleared
0
978,092
Distance Traveled
850,587
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,341
534
73
7
0
162,037
0
L
Ra
5,082
508
51
5
0
172,684
3
L
Persephone
6,354
635
53
5
0
179,702
4
W
Baron Samedi
5,599
560
23
2
0
173,315
2
W
Jing Wei
5,232
523
35
4
0
170,973
1
W
Eset
6,390
639
64
6
0
179,975
1
L
Cabrakan
4,234
423
13
1
0
170,098
4
W
Bellona
6,054
605
77
8
0
225,044
0
W
Arachne
6,621
662
58
6
0
228,785
6
L
Medusa
5,031
503
38
4
0
166,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role