Player Matchup

Danzaburou
Danzaburou
Canti215
Danzaburou
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,688 Elo+
Party 2
Merlin
Merlin
OwLz720
Merlin
Level 107
God Stats
13W - 11L
1,500 SR
Queue Stats
92W - 62L
1,657 Elo+
Party 2
Achilles
Achilles
xUshiox
Achilles
Level 147
God Stats
8W - 4L
1,566 SR
Queue Stats
813W - 552L
1,827 Elo+
Party 2
Team Averages
Level 90
1,522 SR
1,724 Elo+

VS

Team Averages
Level 70
1,414 SR
1,444 Elo+
Gilgamesh
Gilgamesh
DioGlando
Gilgamesh
Level 82
God Stats
0W - 1L
1,329 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
EnemyHitman67
Kuzenbo
Level 66
God Stats
11W - 19L
1,473 SR
Queue Stats
94W - 106L
1,434 Elo+
Party 1
Thoth
Thoth
TheOGHaze
Thoth
Level 63
God Stats
26W - 35L
1,440 SR
Queue Stats
100W - 112L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Canti215
Danzaburou
18
2 / 2 / 12
12,524
659
15,222
21,153
7,531
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
OwLz720
Merlin
18
5 / 2 / 9
12,766
672
15,939
10,900
3,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
xUshiox
Achilles
17
9 / 4 / 6
13,225
696
20,802
23,673
21,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DioGlando
Gilgamesh
15
2 / 6 / 2
11,082
583
8,044
15,441
15,648
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kuzenbo
15
2 / 3 / 5
11,268
593
9,380
28,450
38,660
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
TheOGHaze
Thoth
15
3 / 7 / 3
11,445
602
18,942
14,499
6,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
16
Kills
7
8
Deaths
16
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Canti215
Danzaburou
2
2
12
4
L
Gilgamesh
DioGlando
Gilgamesh
2
6
2
0.5
L
Kuzenbo
2
3
5
1.5
W
Merlin
OwLz720
Merlin
5
2
9
4.75
L
Thoth
TheOGHaze
Thoth
3
7
3
0.64
W
Achilles
xUshiox
Achilles
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,963
Damage
36,366
55,726
Taken
58,390
32,551
Mitigated
60,538
19,600
Healing
8,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Canti215
Danzaburou
15,222
8,337
0
13,158
21,153
7,531
1,688
13,262
7,891
0
80,816
L
Gilgamesh
DioGlando
Gilgamesh
8,044
1,382
0
554
15,441
15,648
0
5,044
10,397
0
39,678
L
Kuzenbo
9,380
3,240
103
7,365
28,450
38,660
222
8,028
20,422
22,889
0
W
Merlin
OwLz720
Merlin
15,939
515
583
2,004
10,900
3,567
676
6,818
4,082
58,548
0
L
Thoth
TheOGHaze
Thoth
18,942
232
0
864
14,499
6,230
77
2,867
11,632
48,519
0
W
Achilles
xUshiox
Achilles
20,802
9,568
0
3,855
23,673
21,453
116
8,242
15,431
0
55,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,515
Gold Earned
33,795
237
Minions Killed
160
0
Camps Cleared
0
1,032,766
Distance Traveled
975,352
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,524
659
107
6
0
350,456
3
L
Gilgamesh
11,082
583
73
4
0
314,821
0
L
Kuzenbo
11,268
593
20
1
0
336,900
1
W
Merlin
12,766
672
81
4
0
331,343
2
L
Thoth
11,445
602
67
4
0
323,631
2
W
Achilles
13,225
696
49
3
0
350,967
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role