Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Crithim
Sol
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 64L
1,330 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
II xWoody II
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,474 Elo+
Party 3
Sobek
Sobek
PaulWoodstock
Sobek
Level 69
God Stats
6W - 10L
1,292 SR
Queue Stats
235W - 277L
1,384 Elo+
Party 2
Danzaburou
Danzaburou
VioletNinewood
Danzaburou
Level 16
God Stats
6W - 7L
1,304 SR
Queue Stats
31W - 69L
1,208 Elo+
Party 2
Team Averages
Level 51
1,419 SR
1,379 Elo+

VS

Team Averages
Level 77
1,472 SR
1,423 Elo+
Kuzenbo
Kuzenbo
Amph1Wow
Kuzenbo
Level 87
God Stats
36W - 43L
1,420 SR
Queue Stats
394W - 455L
1,408 Elo+
Party 1
Ratatoskr
Ratatoskr
Crizzzzpy
Ratatoskr
Level 105
God Stats
22W - 25L
1,470 SR
Queue Stats
125W - 162L
1,442 Elo+
Solo
Achilles
Achilles
FunnyValentinee
Achilles
Level 103
God Stats
11W - 9L
1,665 SR
Queue Stats
176W - 177L
1,463 Elo+
Solo
Nox
Nox
Liacan
Nox
Level 64
God Stats
8W - 9L
1,382 SR
Queue Stats
354W - 448L
1,429 Elo+
Solo
Izanami
Izanami
locosmashto
Izanami
Level 27
God Stats
104W - 108L
1,420 SR
Queue Stats
354W - 399L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
3 / 5 / 0
6,935
533
8,142
9,944
3,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
11
0 / 3 / 1
6,150
473
3,674
7,951
2,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Morgan Le Fay
II xWoody II
Morgan Le Fay
10
0 / 3 / 0
6,192
476
3,816
5,247
1,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 2 / 0
6,355
489
2,352
9,439
8,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
VioletNinewood
Danzaburou
1
0 / 0 / 0
3,973
306
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Amph1Wow
Kuzenbo
11
3 / 0 / 3
6,655
512
2,937
5,553
5,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
Crizzzzpy
Ratatoskr
13
6 / 0 / 3
7,933
610
5,048
8,880
2,795
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
12
1 / 0 / 5
6,933
533
3,070
8,270
6,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Nox
Liacan
Nox
13
2 / 2 / 4
7,476
575
4,119
7,022
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
locosmashto
Izanami
13
1 / 2 / 1
7,377
567
3,587
4,572
1,409
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
3
Kills
13
13
Deaths
4
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
5
0
0.6
W
Kuzenbo
Amph1Wow
Kuzenbo
3
0
3
4.5
L
Sol
0
3
1
0.17
W
Ratatoskr
Crizzzzpy
Ratatoskr
6
0
3
7.5
W
Achilles
1
0
5
3.5
L
Morgan Le Fay
II xWoody II
Morgan Le Fay
0
3
0
0
W
Nox
Liacan
Nox
2
2
4
2
L
0
2
0
0
L
Danzaburou
VioletNinewood
Danzaburou
0
0
0
0
W
Izanami
locosmashto
Izanami
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,984
Damage
18,761
32,581
Taken
34,297
16,483
Mitigated
18,275
6,903
Healing
8,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
8,142
2,312
0
1,121
9,944
3,358
0
1,840
7,975
0
44,496
W
Kuzenbo
Amph1Wow
Kuzenbo
2,937
1,306
0
704
5,553
5,089
275
1,967
3,421
15,269
0
L
Sol
3,674
951
0
3,547
7,951
2,271
0
3,261
4,597
32,822
0
W
Ratatoskr
Crizzzzpy
Ratatoskr
5,048
1,447
0
784
8,880
2,795
863
1,050
7,730
0
50,225
W
Achilles
3,070
132
0
3,792
8,270
6,569
404
3,352
4,626
0
24,480
L
Morgan Le Fay
II xWoody II
Morgan Le Fay
3,816
350
0
129
5,247
1,886
336
462
4,578
27,351
0
W
Nox
Liacan
Nox
4,119
304
0
2,294
7,022
2,413
0
1,729
5,103
42,700
0
L
2,352
275
0
2,106
9,439
8,968
0
1,493
7,946
25,888
0
L
Danzaburou
VioletNinewood
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
locosmashto
Izanami
3,587
2,925
0
766
4,572
1,409
134
997
3,575
0
48,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,605
Gold Earned
36,374
238
Minions Killed
364
0
Camps Cleared
0
956,347
Distance Traveled
1,318,543
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,935
533
69
5
0
257,082
2
W
Kuzenbo
6,655
512
24
2
0
286,029
6
L
Sol
6,150
473
61
5
0
241,195
1
W
Ratatoskr
7,933
610
94
7
0
304,647
0
W
Achilles
6,933
533
56
4
0
214,271
2
L
Morgan Le Fay
6,192
476
59
5
0
219,017
0
W
Nox
7,476
575
80
6
0
263,248
0
L
Sobek
6,355
489
49
4
0
239,053
5
L
Danzaburou
3,973
306
0
0
0
0
0
W
Izanami
7,377
567
110
8
0
250,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role