Player Matchup

Achilles
Achilles
DarkBeginning
Achilles
Level 158
God Stats
12W - 6L
1,666 SR
Queue Stats
120W - 59L
1,741 Elo+
Party 1
Sylvanus
Sylvanus
Potatosystem
Sylvanus
Level 102
God Stats
3W - 5L
1,531 SR
Queue Stats
51W - 47L
1,474 Elo+
Party 1
Ullr
Ullr
ToxxarJ
Ullr
Level 139
God Stats
0W - 1L
1,509 SR
Queue Stats
15W - 6L
1,826 Elo+
Party 1
Aphrodite
Aphrodite
Wolfslady07
Aphrodite
Level 149
God Stats
3W - 2L
1,642 SR
Queue Stats
70W - 45L
1,613 Elo+
Party 1
Team Averages
Level 137
1,587 SR
1,664 Elo+

VS

Team Averages
Level 96
1,547 SR
1,514 Elo+
Agni
Agni
Arnick5
Agni
Level 42
God Stats
1W - 0L
1,404 SR
Queue Stats
5W - 2L
1,565 Elo+
Party 2
Thoth
Thoth
Eveefail
Thoth
Level 155
God Stats
1W - 2L
1,783 SR
Queue Stats
72W - 41L
1,697 Elo+
Party 2
Tyr
Tyr
Galaecio
Tyr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,247 Elo+
Party 2
Arachne
Arachne
berdialito
Arachne
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DarkBeginning
Achilles
17
4 / 3 / 2
10,765
718
14,601
24,877
33,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
Potatosystem
Sylvanus
17
1 / 4 / 4
10,629
709
6,636
17,381
13,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ullr
ToxxarJ
Ullr
17
4 / 6 / 0
10,680
712
11,864
12,114
3,705
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Wolfslady07
Aphrodite
16
1 / 6 / 4
10,095
673
7,862
14,822
4,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Arnick5
Agni
16
3 / 5 / 7
11,510
767
10,633
14,949
5,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
Eveefail
Thoth
18
6 / 2 / 3
12,081
805
18,957
8,025
2,740
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 3 / 6
11,587
772
10,244
20,842
13,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
berdialito
Arachne
18
9 / 0 / 6
12,842
856
18,657
15,565
8,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
10
Kills
19
19
Deaths
10
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Agni
Arnick5
Agni
3
5
7
1.3
L
Achilles
DarkBeginning
Achilles
4
3
2
1.67
W
Thoth
Eveefail
Thoth
6
2
3
3.75
W
1
3
6
1.33
L
Sylvanus
Potatosystem
Sylvanus
1
4
4
0.75
L
Ullr
ToxxarJ
Ullr
4
6
0
0.67
L
Aphrodite
Wolfslady07
Aphrodite
1
6
4
0.5
W
Arachne
berdialito
Arachne
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,963
Damage
58,491
69,194
Taken
59,381
55,651
Mitigated
29,333
20,542
Healing
16,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Arnick5
Agni
10,633
798
84
3,973
14,949
5,102
1,136
4,085
10,438
32,225
0
L
Achilles
DarkBeginning
Achilles
14,601
2,046
0
3,837
24,877
33,344
168
10,510
14,367
0
37,393
W
Thoth
Eveefail
Thoth
18,957
559
0
0
8,025
2,740
2,032
1,618
6,076
50,629
0
W
10,244
1,081
0
5,914
20,842
13,109
2,149
4,801
15,678
0
47,368
L
Sylvanus
Potatosystem
Sylvanus
6,636
2,117
1,084
2,286
17,381
13,982
735
8,788
8,593
34,002
5,306
L
Ullr
ToxxarJ
Ullr
11,864
7,500
0
1,789
12,114
3,705
0
2,581
9,533
0
48,750
L
Aphrodite
Wolfslady07
Aphrodite
7,862
518
4,946
6,600
14,822
4,620
533
8,113
6,709
42,464
0
W
Arachne
berdialito
Arachne
18,657
10,178
0
6,108
15,565
8,382
1,452
3,944
11,269
0
42,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,169
Gold Earned
48,020
273
Minions Killed
256
10
Camps Cleared
11
933,280
Distance Traveled
1,337,063
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,510
767
62
4
1
302,330
1
L
Achilles
10,765
718
57
4
1
292,672
1
W
Thoth
12,081
805
78
5
0
322,204
3
W
Tyr
11,587
772
70
5
5
337,731
1
L
Sylvanus
10,629
709
60
4
2
230,811
2
L
Ullr
10,680
712
87
6
5
192,117
0
L
Aphrodite
10,095
673
69
5
2
217,680
2
W
Arachne
12,842
856
46
3
5
374,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role