Player Matchup

Bellona
Bellona
Mans Wavey
Bellona
Level 142
God Stats
12W - 0L
2,025 SR
Queue Stats
537W - 241L
1,885 Elo+
Party 2
Neith
Neith
xHazyyy
Neith
Level 147
God Stats
58W - 20L
1,775 SR
Queue Stats
666W - 349L
1,896 Elo+
Party 2
Hel
Hel
xMrLiam
Hel
Level 105
God Stats
2W - 0L
1,721 SR
Queue Stats
514W - 246L
1,916 Elo+
Party 2
Team Averages
Level 131
1,841 SR
1,899 Elo+

VS

Team Averages
Level 101
1,647 SR
1,564 Elo+
Ymir
Ymir
DONPARKER84
Ymir
Level 68
God Stats
0W - 1L
1,720 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Daniel99c
Merlin
Level 108
God Stats
3W - 5L
1,498 SR
Queue Stats
172W - 174L
1,597 Elo+
Party 1
Ullr
Ullr
xXAlejandroXxc
Ullr
Level 127
God Stats
2W - 5L
1,724 SR
Queue Stats
164W - 164L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Mans Wavey
Bellona
12
4 / 2 / 7
8,054
805
7,371
10,838
9,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
xHazyyy
Neith
13
1 / 0 / 9
7,842
784
11,072
8,707
3,102
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hel
13
6 / 1 / 4
8,219
822
4,216
8,983
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
7,345
735
4,055
12,096
8,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Daniel99c
Merlin
10
0 / 4 / 3
6,724
672
7,553
6,603
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
2 / 4 / 0
6,793
679
5,440
7,041
2,270
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
11
Kills
3
3
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Merlin
Daniel99c
Merlin
0
4
3
0.38
W
Bellona
Mans Wavey
Bellona
4
2
7
3.75
W
Neith
xHazyyy
Neith
1
0
9
5.5
W
Hel
6
1
4
8
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,659
Damage
17,048
28,528
Taken
25,740
15,723
Mitigated
13,238
17,706
Healing
3,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,055
199
0
2,455
12,096
8,838
0
1,521
10,421
13,554
0
L
Merlin
Daniel99c
Merlin
7,553
154
0
500
6,603
2,130
0
1,807
4,597
26,313
0
W
Bellona
Mans Wavey
Bellona
7,371
1,638
0
1,285
10,838
9,593
230
3,620
7,163
0
19,656
W
Neith
xHazyyy
Neith
11,072
6,088
0
3,277
8,707
3,102
2,376
1,864
6,613
0
49,307
W
Hel
4,216
234
6,600
6,544
8,983
3,028
513
5,702
3,144
15,334
0
L
5,440
1,423
0
240
7,041
2,270
0
888
5,900
0
20,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,115
Gold Earned
20,862
113
Minions Killed
95
0
Camps Cleared
0
631,547
Distance Traveled
513,591
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,345
735
16
2
0
176,892
3
L
Merlin
6,724
672
38
4
0
166,864
0
W
Bellona
8,054
805
20
2
0
229,479
1
W
Neith
7,842
784
72
7
0
192,150
3
W
Hel
8,219
822
21
2
0
209,918
1
L
Ullr
6,793
679
41
4
0
169,835
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role